327 research outputs found

    Evolution of swarming behavior is shaped by how predators attack

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    Animal grouping behaviors have been widely studied due to their implications for understanding social intelligence, collective cognition, and potential applications in engineering, artificial intelligence, and robotics. An important biological aspect of these studies is discerning which selection pressures favor the evolution of grouping behavior. In the past decade, researchers have begun using evolutionary computation to study the evolutionary effects of these selection pressures in predator-prey models. The selfish herd hypothesis states that concentrated groups arise because prey selfishly attempt to place their conspecifics between themselves and the predator, thus causing an endless cycle of movement toward the center of the group. Using an evolutionary model of a predator-prey system, we show that how predators attack is critical to the evolution of the selfish herd. Following this discovery, we show that density-dependent predation provides an abstraction of Hamilton's original formulation of ``domains of danger.'' Finally, we verify that density-dependent predation provides a sufficient selective advantage for prey to evolve the selfish herd in response to predation by coevolving predators. Thus, our work corroborates Hamilton's selfish herd hypothesis in a digital evolutionary model, refines the assumptions of the selfish herd hypothesis, and generalizes the domain of danger concept to density-dependent predation.Comment: 25 pages, 11 figures, 5 tables, including 2 Supplementary Figures. Version to appear in "Artificial Life

    Evolution of Control Programs for a Swarm of Autonomous Unmanned Aerial Vehicles

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    Unmanned aerial vehicles (UAVs) are rapidly becoming a critical military asset. In the future, advances in miniaturization are going to drive the development of insect size UAVs. New approaches to controlling these swarms are required. The goal of this research is to develop a controller to direct a swarm of UAVs in accomplishing a given mission. While previous efforts have largely been limited to a two-dimensional model, a three-dimensional model has been developed for this project. Models of UAV capabilities including sensors, actuators and communications are presented. Genetic programming uses the principles of Darwinian evolution to generate computer programs to solve problems. A genetic programming approach is used to evolve control programs for UAV swarms. Evolved controllers are compared with a hand-crafted solution using quantitative and qualitative methods. Visualization and statistical methods are used to analyze solutions. Results indicate that genetic programming is capable of producing effective solutions to multi-objective control problems

    Detecting change and dealing with uncertainty in imperfect evolutionary environments

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    Imperfection of information is a part of our daily life; however, it is usually ignored in learning based on evolutionary approaches. In this paper we develop an Imperfect Evolutionary System that provides an uncertain and chaotic imperfect environment that presents new challenges to its habitants. We then propose an intelligent methodology which is capable of learning in such environments. Detecting changes and adapting to the new environment is crucial to exploring the search space and exploiting any new opportunities that may arise. To deal with these uncertain and challenging environments, we propose a novel change detection strategy based on a Particle Swarm Optimization system which is hybridized with an Artificial Neural Network. This approach maintains a balance between exploitation and exploration during the search process. A comparison of approaches using different Particle Swarm Optimization algorithms show that the ability of our learning approach to detect changes and adapt as per the new demands of the environment is high

    A Nature inspired guidance system for unmanned autonomous vehicles employed in a search role.

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    Since the very earliest days of the human race, people have been studying animal behaviours. In those early times, being able to predict animal behaviour gave hunters the advantages required for success. Then, as societies began to develop this gave way, to an extent, to agriculture and early studies, much of it trial and error, enabled farmers to successfully breed and raise livestock to feed an ever growing population. Following the advent of scientific endeavour, more rigorous academic research has taken human understanding of the natural world to much greater depth. In recent years, some of this understanding has been applied to the field of computing, creating the more specialised field of natural computing. In this arena, a considerable amount of research has been undertaken to exploit the analogy between, say, searching a given problem space for an optimal solution and the natural process of foraging for food. Such analogies have led to useful solutions in areas such as numerical optimisation and communication network management, prominent examples being ant colony systems and particle swarm optimisation; however, these solutions often rely on well-defined fitness landscapes that may not always be available. One practical application of natural computing may be to create behaviours for the control of autonomous vehicles that would utilise the findings of ethological research, identifying the natural world behaviours that have evolved over millennia to surmount many of the problems that autonomous vehicles find difficult; for example, long range underwater navigation or obstacle avoidance in fast moving environments. This thesis provides an exploratory investigation into the use of natural search strategies for improving the performance of autonomous vehicles operating in a search role. It begins with a survey of related work, including recent developments in autonomous vehicles and a ground breaking study of behaviours observed within the natural world that highlights general cooperative group behaviours, search strategies and communication methods that might be useful within a wider computing context beyond optimisation, where the information may be sparse but new paradigms could be developed that capitalise on research into biological systems that have developed over millennia within the natural world. Following this, using a 2-dimensional model, novel research is reported that explores whether autonomous vehicle search can be enhanced by applying natural search behaviours for a variety of search targets. Having identified useful search behaviours for detecting targets, it then considers scenarios where detection is lost and whether natural strategies for re-detection can improve overall systemic performance in search applications. Analysis of empirical results indicate that search strategies exploiting behaviours found in nature can improve performance over random search and commonly applied systematic searches, such as grids and spirals, across a variety of relative target speeds, from static targets to twice the speed of the searching vehicles, and against various target movement types such as deterministic movement, random walks and other nature inspired movement. It was found that strategies were most successful under similar target-vehicle relationships as were identified in nature. Experiments with target occlusion also reveal that natural reacquisition strategies could improve the probability oftarget redetection

    To boldly go:an occam-π mission to engineer emergence

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    Future systems will be too complex to design and implement explicitly. Instead, we will have to learn to engineer complex behaviours indirectly: through the discovery and application of local rules of behaviour, applied to simple process components, from which desired behaviours predictably emerge through dynamic interactions between massive numbers of instances. This paper describes a process-oriented architecture for fine-grained concurrent systems that enables experiments with such indirect engineering. Examples are presented showing the differing complex behaviours that can arise from minor (non-linear) adjustments to low-level parameters, the difficulties in suppressing the emergence of unwanted (bad) behaviour, the unexpected relationships between apparently unrelated physical phenomena (shown up by their separate emergence from the same primordial process swamp) and the ability to explore and engineer completely new physics (such as force fields) by their emergence from low-level process interactions whose mechanisms can only be imagined, but not built, at the current time

    Evolution of fish schools: a theoretical study by agent-based simulation and game-theoretic analysis

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    This thesis aimed to identify the underlying mechanism which drives fish to evolve into the schooling behaviour under predation. Previous works used to explain this formation by group benefits, individual differences or evolutionary trade-offs. However, conflicts from these explanations to the natural fish are considerable. Based on agent-based simulations and game-theoretic analyses, this thesis demonstrated that the intraspecies competition in a relatively homogeneous population is sufficient to cause the evolution of fish schools. It has been shown that when predators exhibit the ‘marginal predation’, that is, only catching prey on the margin of a group, prey fish must evolve to form a selfish herd, which will be increasingly crowded until no outer fish can enter it. In this case, fish should evolve to leave the group margin together, as the originally reported ‘collective departure strategy’, to expose the inner fish and share the risk. This adaptation then leads to the emergence of fish schools. The thesis further showed that the ‘marginal predation’ of predators and the ‘collective departure’ of prey is able to form an evolutionarily stable state in a coevolutionary system, which completed the explanation of the evolution of fish schools in nature

    Swarming Reconnaissance Using Unmanned Aerial Vehicles in a Parallel Discrete Event Simulation

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    Current military affairs indicate that future military warfare requires safer, more accurate, and more fault-tolerant weapons systems. Unmanned Aerial Vehicles (UAV) are one answer to this military requirement. Technology in the UAV arena is moving toward smaller and more capable systems and is becoming available at a fraction of the cost. Exploiting the advances in these miniaturized flying vehicles is the aim of this research. How are the UAVs employed for the future military? The concept of operations for a micro-UAV system is adopted from nature from the appearance of flocking birds, movement of a school of fish, and swarming bees among others. All of these natural phenomena have a common thread: a global action resulting from many small individual actions. This emergent behavior is the aggregate result of many simple interactions occurring within the flock, school, or swarm. In a similar manner, a more robust weapon system uses emergent behavior resulting in no weakest link because the system itself is made up of simple interactions by hundreds or thousands of homogeneous UAVs. The global system in this research is referred to as a swarm. Losing one or a few individual unmanned vehicles would not dramatically impact the swarms ability to complete the mission or cause harm to any human operator. Swarming reconnaissance is the emergent behavior of swarms to perform a reconnaissance operation. An in-depth look at the design of a reconnaissance swarming mission is studied. A taxonomy of passive reconnaissance applications is developed to address feasibility. Evaluation of algorithms for swarm movement, communication, sensor input/analysis, targeting, and network topology result in priorities of each model\u27s desired features. After a thorough selection process of available implementations, a subset of those models are integrated and built upon resulting in a simulation that explores the innovations of swarming UAVs

    Emergent Behavior Development and Control in Multi-Agent Systems

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    Emergence in natural systems is the development of complex behaviors that result from the aggregation of simple agent-to-agent and agent-to-environment interactions. Emergence research intersects with many disciplines such as physics, biology, and ecology and provides a theoretical framework for investigating how order appears to spontaneously arise in complex adaptive systems. In biological systems, emergent behaviors allow simple agents to collectively accomplish multiple tasks in highly dynamic environments; ensuring system survival. These systems all display similar properties: self-organized hierarchies, robustness, adaptability, and decentralized task execution. However, current algorithmic approaches merely present theoretical models without showing how these models actually create hierarchical, emergent systems. To fill this research gap, this dissertation presents an algorithm based on entropy and speciation - defined as morphological or physiological differences in a population - that results in hierarchical emergent phenomena in multi-agent systems. Results show that speciation creates system hierarchies composed of goal-aligned entities, i.e. niches. As niche actions aggregate into more complex behaviors, more levels emerge within the system hierarchy, eventually resulting in a system that can meet multiple tasks and is robust to environmental changes. Speciation provides a powerful tool for creating goal-aligned, decentralized systems that are inherently robust and adaptable, meeting the scalability demands of current, multi-agent system design. Results in base defense, k-n assignment, division of labor and resource competition experiments, show that speciated populations create hierarchical self-organized systems, meet multiple tasks and are more robust to environmental change than non-speciated populations
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