11,408 research outputs found

    An experiment in audio classification from compressed data

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    In this paper we present an algorithm for automatic classification of sound into speech, instrumental sound/ music and silence. The method is based on thresholding of features derived from the modulation envelope of the frequency limited audio signal. Four characteristics are examined for discrimination: the occurrence and duration of energy peaks, rhythmic content and the level of harmonic content. The proposed algorithm allows classification directly on MPEG-1 audio bitstreams. The performance of the classifier was evaluated on TRECVID test data. The test results are above-average among all TREC participants. The approaches adopted by other research groups participating in TREC are also discussed

    MPEG-1 bitstreams processing for audio content analysis

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    In this paper, we present the MPEG-1 Audio bitstreams processing work which our research group is involved in. This work is primarily based on the processing of the encoded bitstream, and the extraction of useful audio features for the purposes of analysis and browsing. In order to prepare for the discussion of these features, the MPEG-1 audio bitstream format is first described. The Application Interface Protocol (API) which we have been developing in C++ is then introduced, before completing the paper with a discussion on audio feature extraction

    Expediting TTS Synthesis with Adversarial Vocoding

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    Recent approaches in text-to-speech (TTS) synthesis employ neural network strategies to vocode perceptually-informed spectrogram representations directly into listenable waveforms. Such vocoding procedures create a computational bottleneck in modern TTS pipelines. We propose an alternative approach which utilizes generative adversarial networks (GANs) to learn mappings from perceptually-informed spectrograms to simple magnitude spectrograms which can be heuristically vocoded. Through a user study, we show that our approach significantly outperforms na\"ive vocoding strategies while being hundreds of times faster than neural network vocoders used in state-of-the-art TTS systems. We also show that our method can be used to achieve state-of-the-art results in unsupervised synthesis of individual words of speech.Comment: Published as a conference paper at INTERSPEECH 201

    A quick search method for audio signals based on a piecewise linear representation of feature trajectories

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    This paper presents a new method for a quick similarity-based search through long unlabeled audio streams to detect and locate audio clips provided by users. The method involves feature-dimension reduction based on a piecewise linear representation of a sequential feature trajectory extracted from a long audio stream. Two techniques enable us to obtain a piecewise linear representation: the dynamic segmentation of feature trajectories and the segment-based Karhunen-L\'{o}eve (KL) transform. The proposed search method guarantees the same search results as the search method without the proposed feature-dimension reduction method in principle. Experiment results indicate significant improvements in search speed. For example the proposed method reduced the total search time to approximately 1/12 that of previous methods and detected queries in approximately 0.3 seconds from a 200-hour audio database.Comment: 20 pages, to appear in IEEE Transactions on Audio, Speech and Language Processin

    Rhythm detection for speech-music discrimination in MPEG compressed domain

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    A novel approach to speech-music discrimination based on rhythm (or beat) detection is introduced. Rhythmic pulses are detected by applying a long-term autocorrelation method on band-passed signals. This approach is combined with another, in which the features describe the energy peaks of the signal. The discriminator uses just three features that are computed from data directly taken from an MPEG-1 bitstream. The discriminator was tested on more than 3 hours of audio data. Average recognition rate is 97.7%

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    Indexing, browsing and searching of digital video

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    Video is a communications medium that normally brings together moving pictures with a synchronised audio track into a discrete piece or pieces of information. The size of a “piece ” of video can variously be referred to as a frame, a shot, a scene, a clip, a programme or an episode, and these are distinguished by their lengths and by their composition. We shall return to the definition of each of these in section 4 this chapter. In modern society, video is ver
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