190 research outputs found

    Draw, Write, Speak, Play: The Role of Projection in Diagnosis and Therapy of Children and Adolescents

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    In this chapter, I will (1) review the concept and function of projective mechanisms on a psychodynamic basis. In this section, I will outline the relation of projection to the unconscious, its use in innerpsychic dynamics, and the underlying mechanisms for its use in psychotherapy like creativity, imagination, and symbolization; (2) give an overview over the use of projective methods for testing and diagnosis in the psychological sciences; and (3) exemplify the use of projective methods in diagnostics and psychotherapy of children and adolescents. I will present current methods based on drawing, verbally describing and imaginating, and playing arts, focusing on sand play therapy and miniature figure play

    Considerations concerning cosumer behaviour theory

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    The consumer`s scale of preference, which is the starting point of the theory of consumer behaviour can be ilustrated very clearly by indifference curves. The point where budget line meets the highest possible indifference curve compatible with the consumer`s income and prices represents the state of equilibrum for the consumer. Consumer behaviuor theory gains still more practical importance if consumer preferences are subjected to detailed psychological and sociological analysis.indifference curve, marginal utility, budget line, consumer`s equilibrum, individual demand curve, Engel curve, market demand curve, psychological and social factors of consumer behaviuor

    Video Recommendations Based on Visual Features Extracted with Deep Learning

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    Postponed access: the file will be accessible after 2022-06-01When a movie is uploaded to a movie Recommender System (e.g., YouTube), the system can exploit various forms of descriptive features (e.g., tags and genre) in order to generate personalized recommendation for users. However, there are situations where the descriptive features are missing or very limited and the system may fail to include such a movie in the recommendation list, known as Cold-start problem. This thesis investigates recommendation based on a novel form of content features, extracted from movies, in order to generate recommendation for users. Such features represent the visual aspects of movies, based on Deep Learning models, and hence, do not require any human annotation when extracted. The proposed technique has been evaluated in both offline and online evaluations using a large dataset of movies. The online evaluation has been carried out in a evaluation framework developed for this thesis. Results from the offline and online evaluation (N=150) show that automatically extracted visual features can mitigate the cold-start problem by generating recommendation with a superior quality compared to different baselines, including recommendation based on human-annotated features. The results also point to subtitles as a high-quality future source of automatically extracted features. The visual feature dataset, named DeepCineProp13K and the subtitle dataset, CineSub3K, as well as the proposed evaluation framework are all made openly available online in a designated Github repository.Masteroppgave i informasjonsvitenskapINFO390MASV-INF

    Educational Values in “Akeelah and the Bee” Movie

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    In today’s world, many of educational aspects including values in education may be transferred through literature, such as movie. There are many titles of educational movie; one of them is Akeelah and The Bee. This study focuses on describing the educational values found in its movie and how these values are incorporated with the movie. In doing this, the writer applied descriptive analysis method, in which she applied some steps; 1. Describing the important part of the story related to the educational values portrayed in the story, and 2. Analyzing the classifications of educational values inside the movie. The results of this study showed that there are some significant numbers of educational values such us honesty, confidence, potential, disciplin, love and affection, kindness and friendlines. In addition, all of the values in this movie are strongly indicated by the character’s actions in facing the problem of her life

    Software diversity: state of the art and perspectives

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    International audienceDiversity is prevalent in modern software systems to facilitate adapting the software to customer requirements or the execution environment. Diversity has an impact on all phases of the software development process. Appropriate means and organizational structures are required to deal with the additional complexity introduced by software variability. This introductory article to the special section "Software Diversity--Modeling, Analysis and Evolution" provides an overview of the current state of the art in diverse systems development and discusses challenges and potential solutions. The article covers requirements analysis, design, implementation, verification and validation, maintenance and evolution as well as organizational aspects. It also provides an overview of the articles which are part of this special section and addresses particular issues of diverse systems development

    REVIVING THE RULES, ROLES, AND RITUALS OF RESILIENCY

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    This descriptive case study of a historical period in education in the Commonwealth of Kentucky identifies the resiliency factors utilized by the first class to desegregate the Bowling Green, Kentucky, public school system. The participants in the study were members of the first African-American class to integrate the Bowling Green school system in 1965. Critical Race Theory provided the tenets undergirding the research study. The qualitative research methods included conducting semi-structured interviews with participants; studying documents and artifacts from the era; having conversations with community members and educators; and collecting, archiving, and housing Bowling Green African-American education documents, artifacts, and memorabilia. During the semi-structured interviews conducted a half century later, participants’ verbal, facial, and body expressions exemplified the pain and discomfort they experienced throughout this transition. Participants described how the use of resiliency factors learned from their families, teachers, churches, and community enabled them to analyze, interpret, navigate, compete, and graduate. Participants indicated their encounter with the historically segregated, white school system was confusing, conflicting, and in some instances, contentious. The experience was disorienting for all participants. Participants also reported achievement gap conflicts were encountered from the first day of the desegregated school year. Their explanations of the internal and external motivational resources and resiliency factors that they employed provides historical basis for discussions of achievement gap issues today. Their description of this unprecedented historical encounter shares resemblances to present day achievement gap issues. Findings from a contemporary study on resiliency conducted by Brown (2008) suggest present day achievement gap conflicts may be cultural and psychological conflicts that can be identified, measured, and analyzed by academic indicators

    Repositório digital pessoal semântico baseado na “cloud”

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    Doutoramento em InformáticaAo longo do tempo os indivíduos procuraram sempre formas de preservar o conhecimento, recordações e experiencias de vida. A busca por suportes estáveis que possam preservar as recordações dos efeitos da passagem do tempo leva à projeção das mesmas sobre objetos físicos. Estes objetos eventualmente são agregados em coleções que representam partes das vidas dos seus criadores, e que que podem ser partilhadas com outras pessoas. O uso generalizado das tecnologias da informação, conjuntamente com a sua simplicidade trouxe consigo uma mudança de paradigma, levando a que muitas interações que poderiam criar objetos físicos sobre os quais seriam projetadas recordações passassem do mundo físico para o mundo digital passando a criar objetos digitais, sobre os quais também podem ser projetadas recordações, tal como o que acontece com os seus equivalentes físicos. Devido a sua natureza digital estes objetos são simples de criar, manipular, duplicar e partilhar. Estas características colocam-nos numa posição em que podem ser gerados facilmente, usado para transmitir conteúdo aparentemente trivial que é depois partilhado e prontamente esquecido. No entanto, apesar destes objetos poderem passar a incorporar memorias, a combinação do excesso de confiança nas suas características intrínsecas e de uma atitude que convida ao esquecimento acabam por impedir este desfecho, o que pode levar a que no futuro os indivíduos percam o acesso a estes objetos. O trabalho desenvolvido ao longo desta tese foca-se sobre este problema, propondo resolve-lo com a criação de um sistema de repositórios digitais pessoas para a recolha de informação sobre o conteúdo pessoal de cada individuo. Em vez de se focar na recolha do conteúdo propriamente dita, um repositório digital pessoal dá prioridade à recolha de metadados sobre o conteúdo (desde que este não esteja em perigo iminente) de forma a no futuro poder guiar os indivíduos de volta aos serviços na “nuvem” onde o conteúdo ainda reside no seu contexto original. Em cenários pessoais não é viável recorrer a pessoal especializado para proceder a recolha e seleção destes dados. Para mitigar este problema, os dados são recolhidos o mais cedo e próximo da origem quanto possível por agentes de recolha. Estes foram desenhados de forma a minimizar a intrusão nas rotinas dos seus utilizadores, ao mesmo tempo que oferecem serviços complementares que podem ser utilizados de forma independente do repositório digital pessoal, fomentando assim a adoção do uso destes agentes. Este trabalho também descreve uma proposta de extensão ao modelo CIDOC/CRM, utilizado para classificar e organizar a informação recolhida. Esta extensão foi criada devido à necessidade de dotar o modelo de novas entidades e propriedades destinadas a lidar com objetos digitais e cenários pessoais.Throughout time individuals have always sought forms to preserve their knowledge, memories and life experiences. Physical objects provide a medium upon which individuals are able to project their memories, in an attempt that they remain in a stable support better able to cope with the passage of time. Physical objects eventually coalesce into a collection that comes to represent part of its owners’ lives and that can eventually be passed on to others. Widespread use of information technologies, coupled with their perceived ease of use has shifted many interactions that would end up producing external memory objects from the physical to the digital realm. As with their physical counterparts, digital objects can also be used by individuals to project their memories. Due to their digital nature, these objects are simple to create, produce, manipulate, duplicate and share. These traits place them into a position where they can be generated without too much effort to convey what might appear to be trivial content, readily shared and forgotten afterwards. Though, through memory projection they could become part of their creator’s legacy, overconfidence in their reproducibility and being forgotten can prevent them from being so. This deprives their creators from part of their lives that, in spite of appearing trivial at first, might acquire a deeper meaning with the passage of time. The work done throughout this thesis addresses this issue by proposing the creation of personal digital repositories to collect information regarding personal content. Instead of focusing on collecting the content itself, the personal digital repository prioritises gathering metadata about the content (when not immediately at risk) in order to lead its owner back to the “cloud” applications where the content can still be found in its original context. In personal scenarios it is not feasible to rely on trained personnel to help with content gathering and organisation. To mitigate this issue, content is collected as soon as possible by collection agents. These are designed to be as unobtrusive as possible, also offering additional services that can be used even without the personal digital repository in order to encourage their adoption. This creates an intertwined ecosystem where the content collection agents feed the personal digital repository and can in turn use previously collected content to support their additional services. This work also describes a proposed extension to the CIDOC/CRM model, used to classify and organise the collected information. The extension was created due to a perceived gap in the CIDOC/CRM model when it came to dealing with digital objects

    Becoming What We Are: Virtue and Practical Wisdom as Natural Ends

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    This dissertation is about ethical naturalism. Philippa Foot and John McDowell both defend contemporary neo-Aristotelian ethics but each represents a rival expression of the same. They are united in the affirmation that virtue is ‘natural goodness’ for human beings. Nevertheless, they are divided in their rival conceptions of ‘nature.’ McDowell distinguishes second nature or the space of reasons from first nature or the “realm of law.” Foot rejects this division. On Foot\u27s naturalism, natural goodness is just as much a feature of first nature as health is, even though human practical reasoning is unique in the biological world. I defend Foot’s view by appealing to “generic propositions,” a little-utilized feature of linguistic theory. Life forms and functions described in generic statements are intrinsically normative and yet just as scientifically respectable as other naturalistic concepts. Hence, the generic proposition that humans are practical, rational primates has both descriptive and normative content. It follows that the ethical and rational norms defining a good human life are a subset of natural norms which can be known as such from an “external” scientific point of view as well as from an “internal” ethical point of view. Going beyond Foot’s views, I present a new interlocking neo-Aristotelian account of virtue and practical reason. Virtues are excellences of practical reasoning and rational practice. Virtues enable and partly constitute a good life for human beings. Practical reasoning is the ability to pursue perceived goods and avoid perceived evils in every action. Practical wisdom, which is excellence in practical reasoning, is the master virtue that enables one to succeed in becoming truly human, despite varying abilities and life circumstances. In short, all of us ought to pursue virtue and practical wisdom because of who and what we are; virtue and practical wisdom are natural ends. I aim to secure the naturalistic credentials of my view by examining three influential conceptions of ‘nature,’ criticizing McDowell\u27s conception and showing how my view is consistent with the remaining two. The resulting view is called \u27recursive naturalism\u27 because nature recurs within nature when natural beings reason about nature, about themselves, and about their own reasoning

    Essays on the internationalisation process of Spanish companies in China

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    L’objectiu de la present tesis es identificar les formes d’entrada de l’empresa espanyola a la Xina, les barreres que hi troben, així com els factors determinants de l’èxit de la seva inversió a l’exterior. S’utilitza una metodologia mixta d’anàlisi i mètodes de recollida de dades. Per un costat es realitzen entrevistes en profunditat amb directius d’empreses espanyoles amb inversió directa a la Xina y amb els assessors de les mateixes. I per l’altre, es du a terme un estudi quantitatiu relatiu a l’equip d’alta direcció a través de qüestionaris. Com a resultats principals trobem que a l’actualitat la filial es la principal forma d’entrada al país asiàtic és mitjançant una filial i que les barreres més importants que han d'afrontar són burocràtiques, culturals i relacionades amb els recursos humans. Quant als factors d'èxit, trobem en l'equip directiu una de les claus del procés d'internacionalització.El objetivo de la presente tesis es identificar las formas de entrada de la empresa española en China, las barreras que encuentran, así como los factores determinantes del éxito de su inversión en el exterior. Se utiliza una metodología mixta de análisis y métodos de recogida de datos. Por un lado se realizan entrevistas en profundidad con directivos de empresas españolas con inversión directa en China y con los asesores de éstas. Y por el otro se lleva a cabo un estudio cuantitativo relativo al equipo de alta dirección a través de cuestionarios. Como principales resultados encontramos que actualmente la principal forma de entrada en el país asiático es mediante una filial y que las barreras más importantes que tienen que afrontar son burocráticas, culturales y relacionadas con los recursos humanos. En cuanto a los factores de éxito, encontramos en el equipo directivo una de las claves del proceso de internacionalización.The aim of the present thesis was to identify the entry modes and barriers faced by Spanish companies in China, as well as their key investment success factors. To do so, data were collected by conducting interviews with the managers of Spanish companies that had direct investment in China and with their external advisors, as well as through questionnaires distributed among their top managers. This mixed methodology confirmed that a Wholly Foreign-Owned Enterprise was currently the main entry mode in China and the most important barriers faced were bureaucratic, cultural and related to human resources. When the success factors were considered, the top management team was shown to be a key element of the internationalisation process

    Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband

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    Erschienen bei: universi - Universitätsverlag Siegen. - ISBN: 978-3-96182-063-4Aus dem Inhalt: Track 1: Produktion & Cyber-Physische Systeme Requirements and a Meta Model for Exchanging Additive Manufacturing Capacities Service Systems, Smart Service Systems and Cyber- Physical Systems—What’s the difference? Towards a Unified Terminology Developing an Industrial IoT Platform – Trade-off between Horizontal and Vertical Approaches Machine Learning und Complex Event Processing: Effiziente Echtzeitauswertung am Beispiel Smart Factory Sensor retrofit for a coffee machine as condition monitoring and predictive maintenance use case Stakeholder-Analyse zum Einsatz IIoT-basierter Frischeinformationen in der Lebensmittelindustrie Towards a Framework for Predictive Maintenance Strategies in Mechanical Engineering - A Method-Oriented Literature Analysis Development of a matching platform for the requirement-oriented selection of cyber physical systems for SMEs Track 2: Logistic Analytics An Empirical Study of Customers’ Behavioral Intention to Use Ridepooling Services – An Extension of the Technology Acceptance Model Modeling Delay Propagation and Transmission in Railway Networks What is the impact of company specific adjustments on the acceptance and diffusion of logistic standards? Robust Route Planning in Intermodal Urban Traffic Track 3: Unternehmensmodellierung & Informationssystemgestaltung (Enterprise Modelling & Information Systems Design) Work System Modeling Method with Different Levels of Specificity and Rigor for Different Stakeholder Purposes Resolving Inconsistencies in Declarative Process Models based on Culpability Measurement Strategic Analysis in the Realm of Enterprise Modeling – On the Example of Blockchain-Based Initiatives for the Electricity Sector Zwischenbetriebliche Integration in der Möbelbranche: Konfigurationen und Einflussfaktoren Novices’ Quality Perceptions and the Acceptance of Process Modeling Grammars Entwicklung einer Definition für Social Business Objects (SBO) zur Modellierung von Unternehmensinformationen Designing a Reference Model for Digital Product Configurators Terminology for Evolving Design Artifacts Business Role-Object Specification: A Language for Behavior-aware Structural Modeling of Business Objects Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications Using Blockchain in Peer-to-Peer Carsharing to Build Trust in the Sharing Economy Testing in Big Data: An Architecture Pattern for a Development Environment for Innovative, Integrated and Robust Applications Track 4: Lern- und Wissensmanagement (e-Learning and Knowledge Management) eGovernment Competences revisited – A Literature Review on necessary Competences in a Digitalized Public Sector Say Hello to Your New Automated Tutor – A Structured Literature Review on Pedagogical Conversational Agents Teaching the Digital Transformation of Business Processes: Design of a Simulation Game for Information Systems Education Conceptualizing Immersion for Individual Learning in Virtual Reality Designing a Flipped Classroom Course – a Process Model The Influence of Risk-Taking on Knowledge Exchange and Combination Gamified Feedback durch Avatare im Mobile Learning Alexa, Can You Help Me Solve That Problem? - Understanding the Value of Smart Personal Assistants as Tutors for Complex Problem Tasks Track 5: Data Science & Business Analytics Matching with Bundle Preferences: Tradeoff between Fairness and Truthfulness Applied image recognition: guidelines for using deep learning models in practice Yield Prognosis for the Agrarian Management of Vineyards using Deep Learning for Object Counting Reading Between the Lines of Qualitative Data – How to Detect Hidden Structure Based on Codes Online Auctions with Dual-Threshold Algorithms: An Experimental Study and Practical Evaluation Design Features of Non-Financial Reward Programs for Online Reviews: Evaluation based on Google Maps Data Topic Embeddings – A New Approach to Classify Very Short Documents Based on Predefined Topics Leveraging Unstructured Image Data for Product Quality Improvement Decision Support for Real Estate Investors: Improving Real Estate Valuation with 3D City Models and Points of Interest Knowledge Discovery from CVs: A Topic Modeling Procedure Online Product Descriptions – Boost for your Sales? Entscheidungsunterstützung durch historienbasierte Dienstreihenfolgeplanung mit Pattern A Semi-Automated Approach for Generating Online Review Templates Machine Learning goes Measure Management: Leveraging Anomaly Detection and Parts Search to Improve Product-Cost Optimization Bedeutung von Predictive Analytics für den theoretischen Erkenntnisgewinn in der IS-Forschung Track 6: Digitale Transformation und Dienstleistungen Heuristic Theorizing in Software Development: Deriving Design Principles for Smart Glasses-based Systems Mirroring E-service for Brick and Mortar Retail: An Assessment and Survey Taxonomy of Digital Platforms: A Platform Architecture Perspective Value of Star Players in the Digital Age Local Shopping Platforms – Harnessing Locational Advantages for the Digital Transformation of Local Retail Outlets: A Content Analysis A Socio-Technical Approach to Manage Analytics-as-a-Service – Results of an Action Design Research Project Characterizing Approaches to Digital Transformation: Development of a Taxonomy of Digital Units Expectations vs. Reality – Benefits of Smart Services in the Field of Tension between Industry and Science Innovation Networks and Digital Innovation: How Organizations Use Innovation Networks in a Digitized Environment Characterising Social Reading Platforms— A Taxonomy-Based Approach to Structure the Field Less Complex than Expected – What Really Drives IT Consulting Value Modularity Canvas – A Framework for Visualizing Potentials of Service Modularity Towards a Conceptualization of Capabilities for Innovating Business Models in the Industrial Internet of Things A Taxonomy of Barriers to Digital Transformation Ambidexterity in Service Innovation Research: A Systematic Literature Review Design and success factors of an online solution for cross-pillar pension information Track 7: IT-Management und -Strategie A Frugal Support Structure for New Software Implementations in SMEs How to Structure a Company-wide Adoption of Big Data Analytics The Changing Roles of Innovation Actors and Organizational Antecedents in the Digital Age Bewertung des Kundennutzens von Chatbots für den Einsatz im Servicedesk Understanding the Benefits of Agile Software Development in Regulated Environments Are Employees Following the Rules? On the Effectiveness of IT Consumerization Policies Agile and Attached: The Impact of Agile Practices on Agile Team Members’ Affective Organisational Commitment The Complexity Trap – Limits of IT Flexibility for Supporting Organizational Agility in Decentralized Organizations Platform Openness: A Systematic Literature Review and Avenues for Future Research Competence, Fashion and the Case of Blockchain The Digital Platform Otto.de: A Case Study of Growth, Complexity, and Generativity Track 8: eHealth & alternde Gesellschaft Security and Privacy of Personal Health Records in Cloud Computing Environments – An Experimental Exploration of the Impact of Storage Solutions and Data Breaches Patientenintegration durch Pfadsysteme Digitalisierung in der Stressprävention – eine qualitative Interviewstudie zu Nutzenpotenzialen User Dynamics in Mental Health Forums – A Sentiment Analysis Perspective Intent and the Use of Wearables in the Workplace – A Model Development Understanding Patient Pathways in the Context of Integrated Health Care Services - Implications from a Scoping Review Understanding the Habitual Use of Wearable Activity Trackers On the Fit in Fitness Apps: Studying the Interaction of Motivational Affordances and Users’ Goal Orientations in Affecting the Benefits Gained Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings Track 9: Krisen- und Kontinuitätsmanagement Potentiale von IKT beim Ausfall kritischer Infrastrukturen: Erwartungen, Informationsgewinnung und Mediennutzung der Zivilbevölkerung in Deutschland Fake News Perception in Germany: A Representative Study of People’s Attitudes and Approaches to Counteract Disinformation Analyzing the Potential of Graphical Building Information for Fire Emergency Responses: Findings from a Controlled Experiment Track 10: Human-Computer Interaction Towards a Taxonomy of Platforms for Conversational Agent Design Measuring Service Encounter Satisfaction with Customer Service Chatbots using Sentiment Analysis Self-Tracking and Gamification: Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment Erfolgsfaktoren von Augmented-Reality-Applikationen: Analyse von Nutzerrezensionen mit dem Review-Mining-Verfahren Designing Dynamic Decision Support for Electronic Requirements Negotiations Who is Stressed by Using ICTs? A Qualitative Comparison Analysis with the Big Five Personality Traits to Understand Technostress Walking the Middle Path: How Medium Trade-Off Exposure Leads to Higher Consumer Satisfaction in Recommender Agents Theory-Based Affordances of Utilitarian, Hedonic and Dual-Purposed Technologies: A Literature Review Eliciting Customer Preferences for Shopping Companion Apps: A Service Quality Approach The Role of Early User Participation in Discovering Software – A Case Study from the Context of Smart Glasses The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games Heart over Heels? An Empirical Analysis of the Relationship between Emotions and Review Helpfulness for Experience and Credence Goods Track 11: Information Security and Information Privacy Unfolding Concerns about Augmented Reality Technologies: A Qualitative Analysis of User Perceptions To (Psychologically) Own Data is to Protect Data: How Psychological Ownership Determines Protective Behavior in a Work and Private Context Understanding Data Protection Regulations from a Data Management Perspective: A Capability-Based Approach to EU-GDPR On the Difficulties of Incentivizing Online Privacy through Transparency: A Qualitative Survey of the German Health Insurance Market What is Your Selfie Worth? A Field Study on Individuals’ Valuation of Personal Data Justification of Mass Surveillance: A Quantitative Study An Exploratory Study of Risk Perception for Data Disclosure to a Network of Firms Track 12: Umweltinformatik und nachhaltiges Wirtschaften Kommunikationsfäden im Nadelöhr – Fachliche Prozessmodellierung der Nachhaltigkeitskommunikation am Kapitalmarkt Potentiale und Herausforderungen der Materialflusskostenrechnung Computing Incentives for User-Based Relocation in Carsharing Sustainability’s Coming Home: Preliminary Design Principles for the Sustainable Smart District Substitution of hazardous chemical substances using Deep Learning and t-SNE A Hierarchy of DSMLs in Support of Product Life-Cycle Assessment A Survey of Smart Energy Services for Private Households Door-to-Door Mobility Integrators as Keystone Organizations of Smart Ecosystems: Resources and Value Co-Creation – A Literature Review Ein Entscheidungsunterstützungssystem zur ökonomischen Bewertung von Mieterstrom auf Basis der Clusteranalyse Discovering Blockchain for Sustainable Product-Service Systems to enhance the Circular Economy Digitale Rückverfolgbarkeit von Lebensmitteln: Eine verbraucherinformatische Studie Umweltbewusstsein durch audiovisuelles Content Marketing? Eine experimentelle Untersuchung zur Konsumentenbewertung nachhaltiger Smartphones Towards Predictive Energy Management in Information Systems: A Research Proposal A Web Browser-Based Application for Processing and Analyzing Material Flow Models using the MFCA Methodology Track 13: Digital Work - Social, mobile, smart On Conversational Agents in Information Systems Research: Analyzing the Past to Guide Future Work The Potential of Augmented Reality for Improving Occupational First Aid Prevent a Vicious Circle! The Role of Organizational IT-Capability in Attracting IT-affine Applicants Good, Bad, or Both? Conceptualization and Measurement of Ambivalent User Attitudes Towards AI A Case Study on Cross-Hierarchical Communication in Digital Work Environments ‘Show Me Your People Skills’ - Employing CEO Branding for Corporate Reputation Management in Social Media A Multiorganisational Study of the Drivers and Barriers of Enterprise Collaboration Systems-Enabled Change The More the Merrier? The Effect of Size of Core Team Subgroups on Success of Open Source Projects The Impact of Anthropomorphic and Functional Chatbot Design Features in Enterprise Collaboration Systems on User Acceptance Digital Feedback for Digital Work? Affordances and Constraints of a Feedback App at InsurCorp The Effect of Marker-less Augmented Reality on Task and Learning Performance Antecedents for Cyberloafing – A Literature Review Internal Crowd Work as a Source of Empowerment - An Empirical Analysis of the Perception of Employees in a Crowdtesting Project Track 14: Geschäftsmodelle und digitales Unternehmertum Dividing the ICO Jungle: Extracting and Evaluating Design Archetypes Capturing Value from Data: Exploring Factors Influencing Revenue Model Design for Data-Driven Services Understanding the Role of Data for Innovating Business Models: A System Dynamics Perspective Business Model Innovation and Stakeholder: Exploring Mechanisms and Outcomes of Value Creation and Destruction Business Models for Internet of Things Platforms: Empirical Development of a Taxonomy and Archetypes Revitalizing established Industrial Companies: State of the Art and Success Principles of Digital Corporate Incubators When 1+1 is Greater than 2: Concurrence of Additional Digital and Established Business Models within Companies Special Track 1: Student Track Investigating Personalized Price Discrimination of Textile-, Electronics- and General Stores in German Online Retail From Facets to a Universal Definition – An Analysis of IoT Usage in Retail Is the Technostress Creators Inventory Still an Up-To-Date Measurement Instrument? Results of a Large-Scale Interview Study Application of Media Synchronicity Theory to Creative Tasks in Virtual Teams Using the Example of Design Thinking TrustyTweet: An Indicator-based Browser-Plugin to Assist Users in Dealing with Fake News on Twitter Application of Process Mining Techniques to Support Maintenance-Related Objectives How Voice Can Change Customer Satisfaction: A Comparative Analysis between E-Commerce and Voice Commerce Business Process Compliance and Blockchain: How Does the Ethereum Blockchain Address Challenges of Business Process Compliance? Improving Business Model Configuration through a Question-based Approach The Influence of Situational Factors and Gamification on Intrinsic Motivation and Learning Evaluation von ITSM-Tools für Integration und Management von Cloud-Diensten am Beispiel von ServiceNow How Software Promotes the Integration of Sustainability in Business Process Management Criteria Catalog for Industrial IoT Platforms from the Perspective of the Machine Tool Industry Special Track 3: Demos & Prototyping Privacy-friendly User Location Tracking with Smart Devices: The BeaT Prototype Application-oriented robotics in nursing homes Augmented Reality for Set-up Processe Mixed Reality for supporting Remote-Meetings Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung Automatically Extracting and Analyzing Customer Needs from Twitter: A “Needmining” Prototype GaNEsHA: Opportunities for Sustainable Transportation in Smart Cities TUCANA: A platform for using local processing power of edge devices for building data-driven services Demonstrator zur Beschreibung und Visualisierung einer kritischen Infrastruktur Entwicklung einer alltagsnahen persuasiven App zur Bewegungsmotivation für ältere Nutzerinnen und Nutzer A browser-based modeling tool for studying the learning of conceptual modeling based on a multi-modal data collection approach Exergames & Dementia: An interactive System for People with Dementia and their Care-Network Workshops Workshop Ethics and Morality in Business Informatics (Workshop Ethik und Moral in der Wirtschaftsinformatik – EMoWI’19) Model-Based Compliance in Information Systems - Foundations, Case Description and Data Set of the MobIS-Challenge for Students and Doctoral Candidates Report of the Workshop on Concepts and Methods of Identifying Digital Potentials in Information Management Control of Systemic Risks in Global Networks - A Grand Challenge to Information Systems Research Die Mitarbeiter von morgen - Kompetenzen künftiger Mitarbeiter im Bereich Business Analytics Digitaler Konsum: Herausforderungen und Chancen der Verbraucherinformati
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