1,612 research outputs found

    Dynamics of Innovation in an “Open Source” Collaboration Environment: Lurking, Laboring and Launching FLOSS Projects on SourceForge

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    A systems analysis perspective is adopted to examine the critical properties of the Free/Libre/Open Source Software (FLOSS) mode of innovation, as reflected on the SourceForge platform (SF.net). This approach re-scales March’s (1991) framework and applies it to characterize the “innovation system” of a “distributed organization” of interacting agents in a virtual collaboration environment. The innovation system of the virtual collaboration environment is an emergent property of two “coupled” processes: one involves interactions among agents searching for information to use in designing novel software products, and the other involves the mobilization of individual capabilities for application in the software development projects. Micro-dynamics of this system are studied empirically by constructing transition probability matrices representing movements of 222,835 SF.net users among 7 different activity states. Estimated probabilities are found to form first-order Markov chains describing ergodic processes. This makes it possible to computate the equilibrium distribution of agents among the states, thereby suppressing transient effects and revealing persisting patterns of project-joining and project-launching.innovation systems, collaborative development environments, industrial districts, exploration and exploitation dynamics, open source software, FLOSS, SourceForge, project-joining, project-founding, Markov chain analysis.

    Engaging without over-powering: A case study of a FLOSS project

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    This is the post-print version of the published chapter. The original publication is available at the link below. Copyright @ 2010 IFIP International Federation for Information Processing.The role of Open Source Software (OSS) in the e-learning business has become more and more fundamental in the last 10 years, as long as corporate and government organizations have developed their educational and training programs based on OSS out-of-the-box tools. This paper qualitatively documents the decision of the largest UK e-learning provider, the Open University, to adopt the Moodle e-learning system, and how it has been successfully deployed in its site after a multi-million investment. A further quantitative study also provides evidence of how a commercial stakeholder has been engaged with, and produced outputs for, the Moodle community. Lessons learned from this experience by the stakeholders include the crucial factors of contributing to the OSS community, and adapting to an evolving technology. It also becomes evident how commercial partners helped this OSS system to achieve the transition from an “average” OSS system to a successful multi-site, collaborative and community-based OSS project

    Sustainability of Free/Libre Open Source Projects: A Longitudinal Study

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    This paper examines the factors that influence the long-term sustainability of FLOSS projects. A model of project sustainability based on organizational ecology is developed and tested empirically. Data about activity and contribution patterns over the course of five years for 2,772 projects registered with SourceForge is analyzed. Our results suggest that the size of the project’s development base, project age and the size of niche occupied by the project are positively related to the project’s ability to attract user and/or developer resources. The ability to attract resources is an indicator of the perceived project legitimacy, which in turn is a strong predictor of the project’s future sustainability. Thus a project’s ability to attract developer and user resources is shown to play a mediating role between the demographic (size and age) and ecological (niche) characteristics of the project and its future sustainability. Our results support the applicability of tenets of organizational ecology related to the liability of smallness, the liability of newness, and population characteristics (niche size) to the FLOSS development environment. The implications of the results for future research and practice are discussed

    Universities as Vehicles for Immigrant Integration

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    Clustering projects for eLearning interoperability

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    Since the beginning of the discipline, eLearning has been about innovation. New software, systems, contents and tools are being created and experimented with and in constant evolution. But when systems, contents and tools become successful and part of the regular infrastructure of educational institutions, interoperability becomes an issue. Systems that are consolidated and regularly used need to be able to interoperate with new ones. And the new tendencies need to fit within the current infrastructure. This paper states how several research and development projects with heterogeneous funding sources and locations worldwide, gathered together to find a solution to this common problem, providing open specifications and standards, plus Free/Libre, Open Source reference implementations.This work has been funded by the “Spanish Ministry of Science and Innovation” (http://micinn.es) in project LearningApps in the program INNPACTO 2010, the project MiPLE code TIN2010-21695-C02-02.8 and Google Research Award.Peer ReviewedPostprint (published version

    Clustering Projects for eLearning Interoperability

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    [ES]Desde el principio de la disciplina, el eLearning ha sido un campo novedoso que ha generado nuevo software, sistemas, contenidos y herramientas con los que se estĂĄ experimentando. la interoperabilidad se convierte, en este contexto, en un problema. Los sistemas consolidados y empleados regularmente tienen que ser capaces de interoperar con otros nuevos. Este artĂ­culo trata sobre cĂłmo varias investigaciones y lproyectos de desarrollo se reunieron para encontrar una soluciĂłn a este problema, proporcionando especificaciones abiertas y normas, ademĂĄs de ibre, implementaciones de referencia de cĂłdigo abierto.[EN] Since the beginning of the discipline, eLearning has been about innovation. New software, systems, contents and tools are being created and experimented with and in constant evolution. But when systems, contents and tools become successful and part of the regular infrastructure of educational institutions, interoperability becomes an issue. Systems that are consolidated and regularly used need to be able to interoperate with new ones. And the new tendencies need to fit within the current infrastructure. This paper states how several research and development projects with heterogeneous funding sources and locations worldwide, gathered together to find a solution to this common problem, providing open specifications and standards, plus Free/Libre, Open Source reference implementations

    Developing Health Informatics as a New Scientific Discipline

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    This lecture is predominately about the development of Health Informatics as a discipline and the author’s involvement in this emerging academic subject over the last three decades

    The Path of Internet Law: An Annotated Guide to Legal Landmarks

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    The evolution of the Internet has forever changed the legal landscape. The Internet is the world’s largest marketplace, copy machine, and instrumentality for committing crimes, torts, and infringing intellectual property. Justice Holmes’s classic essay on the path of the law drew upon six centuries of case reports and statutes. In less than twenty-five years, Internet law has created new legal dilemmas and challenges in accommodating new information technologies. Part I is a brief timeline of Internet case law and statutory developments for Internet-related intellectual property (IP) law. Part II describes some of the ways in which the Internet is redirecting the path of IP in a globalized information-based economy. Our broader point is that every branch of substantive and procedural law is adapting to the digital world. Part III is the functional equivalent of a GPS for locating the latest U.S. and foreign law resources to help lawyers, policymakers, academics and law students lost in cyberspace

    The Path of Internet Law: An Annotated Guide to Legal Landmarks

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    The evolution of the Internet has forever changed the legal landscape. The Internet is the world’s largest marketplace, copy machine, and instrumentality for committing crimes, torts, and infringing intellectual property. Justice Holmes’s classic essay on the path of the law drew upon six centuries of case reports and statutes. In less than twenty-five years, Internet law has created new legal dilemmas and challenges in accommodating new information technologies. Part I is a brief timeline of Internet case law and statutory developments for Internet-related intellectual property (IP) law. Part II describes some of the ways in which the Internet is redirecting the path of IP in a globalized information-based economy. Our broader point is that every branch of substantive and procedural law is adapting to the digital world. Part III is the functional equivalent of a GPS for locating the latest U.S. and foreign law resources to help lawyers, policymakers, academics and law students lost in cyberspace
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