17,925 research outputs found
A protocol study of novice interaction design behaviour in Botswana: solution-driven interaction design
Think aloud studies and protocol analysis are well-known in the field of HCI, but most often these studies focus on usability evaluations, or on the use of technology. Rarely are they used to investigate the behaviour of interaction designers. In this paper, we report on a protocol study with novice interaction designers in Botswana. Participants had just completed the design section of an undergraduate module on Interaction Design that actively promotes a problem-driven approach to the design of interactive products, yet the participants behaved in a way that is closer to a solution-driven approach. The module emphasizes user-centred design, prototyping methods to support design development, and evaluating design detail. Yet participants suggest solutions before exploring the context of use, use prototyping methods to capture, rather than to develop, designs, and do not produce detailed designs. In a problem-solving context, some of these behaviours are typical of novices, but in a design context they are also seen in experienced designers. The results presented here reveal the detail of the approach adopted by these students, and contribute to the wider debate concerning the internationalization of HCI education
Include 2011 : The role of inclusive design in making social innovation happen.
Include is the biennial conference held at the RCA and hosted by the Helen Hamlyn Centre for Design. The event is directed by Jo-Anne Bichard and attracts an international delegation
A Decentralised Digital Identity Architecture
Current architectures to validate, certify, and manage identity are based on
centralised, top-down approaches that rely on trusted authorities and
third-party operators. We approach the problem of digital identity starting
from a human rights perspective, with a primary focus on identity systems in
the developed world. We assert that individual persons must be allowed to
manage their personal information in a multitude of different ways in different
contexts and that to do so, each individual must be able to create multiple
unrelated identities. Therefore, we first define a set of fundamental
constraints that digital identity systems must satisfy to preserve and promote
privacy as required for individual autonomy. With these constraints in mind, we
then propose a decentralised, standards-based approach, using a combination of
distributed ledger technology and thoughtful regulation, to facilitate
many-to-many relationships among providers of key services. Our proposal for
digital identity differs from others in its approach to trust in that we do not
seek to bind credentials to each other or to a mutually trusted authority to
achieve strong non-transferability. Because the system does not implicitly
encourage its users to maintain a single aggregated identity that can
potentially be constrained or reconstructed against their interests,
individuals and organisations are free to embrace the system and share in its
benefits.Comment: 30 pages, 10 figures, 3 table
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Mobile assistive technologies for the visually impaired
There are around 285 million visually impaired people worldwide, and around 370,000 people are registered as blind or partially sighted in the UK. Ongoing advances in information technology (IT) are increasing the scope for IT-based mobile assistive technologies to facilitate the independence, safety, and improved quality of life of the visually impaired. Research is being directed at making mobile phones and other handheld devices accessible via our haptic (touch) and audio sensory channels. We review research and innovation within the field of mobile assistive technology for the visually impaired and, in so doing, highlight the need for successful collaboration between clinical expertise, computer science, and domain users to realize fully the potential benefits of such technologies. We initially reflect on research that has been conducted to make mobile phones more accessible to people with vision loss. We then discuss innovative assistive applications designed for the visually impaired that are either delivered via mainstream devices and can be used while in motion (e.g., mobile phones) or are embedded within an environment that may be in motion (e.g., public transport) or within which the user may be in motion (e.g., smart homes)
BlueEyes: using beacon and smart phone for visually impaired / blind people
There are currently few options for navigational aids for the blind and visually impaired (BVI) in large indoor and outdoor spaces. Such indoor and outdoor spaces can be difficult to navigate even for the general sighted population if they are disoriented due to unfamiliarity or other reasons. This paper presents an indoor wayfinding system called GuideBeacon for the blind, visually impaired, and disoriented (BVID) that assists people in navigating between any two points within indoor environments. The GuideBeacon system allows users equipped with smartphones to interact with low cost Bluetooth-based beacons deployed strategically within the indoor space of interest to navigate their surroundings. This paper describes the technical challenges faced in designing such a system, the design decisions made in building the current version of the GuideBeacon system, the solutions developed to meet the technical challenges, and results from the evaluation of the system. Results presented in this paper obtained from field testing GuideBeacon with BVI and sighted participants suggests that it can be used by the BVID for navigation in large indoor spaces independently and effectively.
This paper presents novel structure for visually impaired/blind people using beacon and smart phone. The proposed structure is consisted of three parts. In the first part esp8266 module due to ultra-low power consumption, in the second part configurator application to configure these beacon and last part is mobile application to detect these beacons. The aim is to help visually impaired/blind people to knowledge the environment in which they live by. Three tests applied in real environment. The results show good performance for the suggested scheme help the visually impaired/blind people reach the desired devices location successfully without error. In conclusion, beacon and smart phone were a valid and reliable method to help the visually impaired/blind people to know the location of devices that are nearest from him in indoor and outdoor environment
Designing Accessible Nonvisual Maps
Access to nonvisual maps has long required special equipment and training to use; Google Maps, ESRI, and other commonly used digital maps are completely visual and thus inaccessible to people with visual impairments. This project presents the design and evaluation of an easy to use digital auditory map and 3D model interactive map. A co-design was also undertaken to discover tools for an ideal nonvisual navigational experience. Baseline results of both studies are presented so future work can improve on the designs. The user evaluation revealed that both prototypes were moderately easy to use. An ideal nonvisual navigational experience, according to these participants, consists of both an accurate turn by turn navigational system, and an interactive map. Future work needs to focus on the development of appropriate tools to enable this ideal experience
FOR SECURE MEDICAL CARE: USES OF SENSORS & WIRELESS COMMUNICATION
Biological, chemical, and radiological agents can tamper with the activities of medical care providers, patient samples, and medicine administration. Which brings patients to a major risk? The challenge is to use the concepts of sensors to detect and monitor any violations in the medical care environment. Wireless devices must communicate multimedia data such as patient information, laboratory results, prescriptions, and X- ray and ECG reports. A discussion of sensors in patient rooms, clinics/wards, hospitals, and measurements of safety and security is presented. The available devices for sensor and wireless communication are also briefly included
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