113 research outputs found

    Bipartite consensus for multi-agent networks of fractional diffusion PDEs via aperiodically intermittent boundary control

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    In this paper, the exponential bipartite consensus issue is investigated for multi-agent networks, whose dynamic is characterized by fractional diffusion partial differential equations (PDEs). The main contribution is that a novel exponential convergence principle is proposed for networks of fractional PDEs via aperiodically intermittent control scheme. First, under the aperiodically intermittent control strategy, an exponential convergence principle is developed for continuously differentiable function. Second, on the basis of the proposed convergence principle and the designed intermittent boundary control protocol, the exponential bipartite consensus condition is addressed in the form of linear matrix inequalities (LMIs). Compared with the existing works, the result of the exponential intermittent consensus presented in this paper is applied to the networks of PDEs. Finally, the high-speed aerospace vehicle model is applied to verify the effectiveness of the control protocol

    Leader-following Consensus Control of a Distributed Linear Multi-agent System using a Sliding Mode Strategy

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    A distributed leader-following consensus control framework is proposed for a linear system. The linear system is first transformed into a regular form. Then a linear sliding mode is designed to provide high robustness, and the corresponding consensus protocol is proposed in a fully distributed fashion. When matched disturbances are present, it can be demonstrated that the system states reach the sliding mode in finite time and consensus can be achieved asymptotically using Lyapunov theory and the invariant set theorem. Simulation results validate the effectiveness of the proposed algorithm

    Leader-following Consensus Control of a Distributed Linear Multi-agent System using a Sliding Mode Strategy

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    A distributed leader-following consensus control framework is proposed for a linear system. The linear system is first transformed into a regular form. Then a linear sliding mode is designed to provide high robustness, and the corresponding consensus protocol is proposed in a fully distributed fashion. When matched disturbances are present, it can be demonstrated that the system states reach the sliding mode in finite time and consensus can be achieved asymptotically using Lyapunov theory and the invariant set theorem. Simulation results validate the effectiveness of the proposed algorithm

    A Survey on Aerial Swarm Robotics

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    The use of aerial swarms to solve real-world problems has been increasing steadily, accompanied by falling prices and improving performance of communication, sensing, and processing hardware. The commoditization of hardware has reduced unit costs, thereby lowering the barriers to entry to the field of aerial swarm robotics. A key enabling technology for swarms is the family of algorithms that allow the individual members of the swarm to communicate and allocate tasks amongst themselves, plan their trajectories, and coordinate their flight in such a way that the overall objectives of the swarm are achieved efficiently. These algorithms, often organized in a hierarchical fashion, endow the swarm with autonomy at every level, and the role of a human operator can be reduced, in principle, to interactions at a higher level without direct intervention. This technology depends on the clever and innovative application of theoretical tools from control and estimation. This paper reviews the state of the art of these theoretical tools, specifically focusing on how they have been developed for, and applied to, aerial swarms. Aerial swarms differ from swarms of ground-based vehicles in two respects: they operate in a three-dimensional space and the dynamics of individual vehicles adds an extra layer of complexity. We review dynamic modeling and conditions for stability and controllability that are essential in order to achieve cooperative flight and distributed sensing. The main sections of this paper focus on major results covering trajectory generation, task allocation, adversarial control, distributed sensing, monitoring, and mapping. Wherever possible, we indicate how the physics and subsystem technologies of aerial robots are brought to bear on these individual areas

    Coordination of multi-agent systems: stability via nonlinear Perron-Frobenius theory and consensus for desynchronization and dynamic estimation.

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    This thesis addresses a variety of problems that arise in the study of complex networks composed by multiple interacting agents, usually called multi-agent systems (MASs). Each agent is modeled as a dynamical system whose dynamics is fully described by a state-space representation. In the first part the focus is on the application to MASs of recent results that deal with the extensions of Perron-Frobenius theory to nonlinear maps. In the shift from the linear to the nonlinear framework, Perron-Frobenius theory considers maps being order-preserving instead of matrices being nonnegative. The main contribution is threefold. First of all, a convergence analysis of the iterative behavior of two novel classes of order-preserving nonlinear maps is carried out, thus establishing sufficient conditions which guarantee convergence toward a fixed point of the map: nonnegative row-stochastic matrices turns out to be a special case. Secondly, these results are applied to MASs, both in discrete and continuous-time: local properties of the agents' dynamics have been identified so that the global interconnected system falls into one of the above mentioned classes, thus guaranteeing its global stability. Lastly, a sufficient condition on the connectivity of the communication network is provided to restrict the set of equilibrium points of the system to the consensus points, thus ensuring the agents to achieve consensus. These results do not rely on standard tools (e.g., Lyapunov theory) and thus they constitute a novel approach to the analysis and control of multi-agent dynamical systems. In the second part the focus is on the design of dynamic estimation algorithms in large networks which enable to solve specific problems. The first problem consists in breaking synchronization in networks of diffusively coupled harmonic oscillators. The design of a local state feedback that achieves desynchronization in connected networks with arbitrary undirected interactions is provided. The proposed control law is obtained via a novel protocol for the distributed estimation of the Fiedler vector of the Laplacian matrix. The second problem consists in the estimation of the number of active agents in networks wherein agents are allowed to join or leave. The adopted strategy consists in the distributed and dynamic estimation of the maximum among numbers locally generated by the active agents and the subsequent inference of the number of the agents that took part in the experiment. Two protocols are proposed and characterized to solve the consensus problem on the time-varying max value. The third problem consists in the average state estimation of a large network of agents where only a few agents' states are accessible to a centralized observer. The proposed strategy projects the dynamics of the original system into a lower dimensional state space, which is useful when dealing with large-scale systems. Necessary and sufficient conditions for the existence of a linear and a sliding mode observers are derived, along with a characterization of their design and convergence properties

    The structure and dynamics of multilayer networks

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    In the past years, network theory has successfully characterized the interaction among the constituents of a variety of complex systems, ranging from biological to technological, and social systems. However, up until recently, attention was almost exclusively given to networks in which all components were treated on equivalent footing, while neglecting all the extra information about the temporal- or context-related properties of the interactions under study. Only in the last years, taking advantage of the enhanced resolution in real data sets, network scientists have directed their interest to the multiplex character of real-world systems, and explicitly considered the time-varying and multilayer nature of networks. We offer here a comprehensive review on both structural and dynamical organization of graphs made of diverse relationships (layers) between its constituents, and cover several relevant issues, from a full redefinition of the basic structural measures, to understanding how the multilayer nature of the network affects processes and dynamics.Comment: In Press, Accepted Manuscript, Physics Reports 201

    Computational Methods for Cognitive and Cooperative Robotics

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    In the last decades design methods in control engineering made substantial progress in the areas of robotics and computer animation. Nowadays these methods incorporate the newest developments in machine learning and artificial intelligence. But the problems of flexible and online-adaptive combinations of motor behaviors remain challenging for human-like animations and for humanoid robotics. In this context, biologically-motivated methods for the analysis and re-synthesis of human motor programs provide new insights in and models for the anticipatory motion synthesis. This thesis presents the author’s achievements in the areas of cognitive and developmental robotics, cooperative and humanoid robotics and intelligent and machine learning methods in computer graphics. The first part of the thesis in the chapter “Goal-directed Imitation for Robots” considers imitation learning in cognitive and developmental robotics. The work presented here details the author’s progress in the development of hierarchical motion recognition and planning inspired by recent discoveries of the functions of mirror-neuron cortical circuits in primates. The overall architecture is capable of ‘learning for imitation’ and ‘learning by imitation’. The complete system includes a low-level real-time capable path planning subsystem for obstacle avoidance during arm reaching. The learning-based path planning subsystem is universal for all types of anthropomorphic robot arms, and is capable of knowledge transfer at the level of individual motor acts. Next, the problems of learning and synthesis of motor synergies, the spatial and spatio-temporal combinations of motor features in sequential multi-action behavior, and the problems of task-related action transitions are considered in the second part of the thesis “Kinematic Motion Synthesis for Computer Graphics and Robotics”. In this part, a new approach of modeling complex full-body human actions by mixtures of time-shift invariant motor primitives in presented. The online-capable full-body motion generation architecture based on dynamic movement primitives driving the time-shift invariant motor synergies was implemented as an online-reactive adaptive motion synthesis for computer graphics and robotics applications. The last chapter of the thesis entitled “Contraction Theory and Self-organized Scenarios in Computer Graphics and Robotics” is dedicated to optimal control strategies in multi-agent scenarios of large crowds of agents expressing highly nonlinear behaviors. This last part presents new mathematical tools for stability analysis and synthesis of multi-agent cooperative scenarios.In den letzten Jahrzehnten hat die Forschung in den Bereichen der Steuerung und Regelung komplexer Systeme erhebliche Fortschritte gemacht, insbesondere in den Bereichen Robotik und Computeranimation. Die Entwicklung solcher Systeme verwendet heutzutage neueste Methoden und Entwicklungen im Bereich des maschinellen Lernens und der kĂŒnstlichen Intelligenz. Die flexible und echtzeitfĂ€hige Kombination von motorischen Verhaltensweisen ist eine wesentliche Herausforderung fĂŒr die Generierung menschenĂ€hnlicher Animationen und in der humanoiden Robotik. In diesem Zusammenhang liefern biologisch motivierte Methoden zur Analyse und Resynthese menschlicher motorischer Programme neue Erkenntnisse und Modelle fĂŒr die antizipatorische Bewegungssynthese. Diese Dissertation prĂ€sentiert die Ergebnisse der Arbeiten des Autors im Gebiet der kognitiven und Entwicklungsrobotik, kooperativer und humanoider Robotersysteme sowie intelligenter und maschineller Lernmethoden in der Computergrafik. Der erste Teil der Dissertation im Kapitel “Zielgerichtete Nachahmung fĂŒr Roboter” behandelt das Imitationslernen in der kognitiven und Entwicklungsrobotik. Die vorgestellten Arbeiten beschreiben neue Methoden fĂŒr die hierarchische Bewegungserkennung und -planung, die durch Erkenntnisse zur Funktion der kortikalen Spiegelneuronen-Schaltkreise bei Primaten inspiriert wurden. Die entwickelte Architektur ist in der Lage, ‘durch Imitation zu lernen’ und ‘zu lernen zu imitieren’. Das komplette entwickelte System enthĂ€lt ein echtzeitfĂ€higes Pfadplanungssubsystem zur Hindernisvermeidung wĂ€hrend der DurchfĂŒhrung von Armbewegungen. Das lernbasierte Pfadplanungssubsystem ist universell und fĂŒr alle Arten von anthropomorphen Roboterarmen in der Lage, Wissen auf der Ebene einzelner motorischer Handlungen zu ĂŒbertragen. Im zweiten Teil der Arbeit “Kinematische Bewegungssynthese fĂŒr Computergrafik und Robotik” werden die Probleme des Lernens und der Synthese motorischer Synergien, d.h. von rĂ€umlichen und rĂ€umlich-zeitlichen Kombinationen motorischer Bewegungselemente bei Bewegungssequenzen und bei aufgabenbezogenen Handlungs ĂŒbergĂ€ngen behandelt. Es wird ein neuer Ansatz zur Modellierung komplexer menschlicher Ganzkörperaktionen durch Mischungen von zeitverschiebungsinvarianten Motorprimitiven vorgestellt. Zudem wurde ein online-fĂ€higer Synthesealgorithmus fĂŒr Ganzköperbewegungen entwickelt, der auf dynamischen Bewegungsprimitiven basiert, die wiederum auf der Basis der gelernten verschiebungsinvarianten Primitive konstruiert werden. Dieser Algorithmus wurde fĂŒr verschiedene Probleme der Bewegungssynthese fĂŒr die Computergrafik- und Roboteranwendungen implementiert. Das letzte Kapitel der Dissertation mit dem Titel “Kontraktionstheorie und selbstorganisierte Szenarien in der Computergrafik und Robotik” widmet sich optimalen Kontrollstrategien in Multi-Agenten-Szenarien, wobei die Agenten durch eine hochgradig nichtlineare Kinematik gekennzeichnet sind. Dieser letzte Teil prĂ€sentiert neue mathematische Werkzeuge fĂŒr die StabilitĂ€tsanalyse und Synthese von kooperativen Multi-Agenten-Szenarien

    Introduction to the Modeling and Analysis of Complex Systems

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    Keep up to date on Introduction to Modeling and Analysis of Complex Systems at http://bingweb.binghamton.edu/~sayama/textbook/! Introduction to the Modeling and Analysis of Complex Systems introduces students to mathematical/computational modeling and analysis developed in the emerging interdisciplinary field of Complex Systems Science. Complex systems are systems made of a large number of microscopic components interacting with each other in nontrivial ways. Many real-world systems can be understood as complex systems, where critically important information resides in the relationships between the parts and not necessarily within the parts themselves. This textbook offers an accessible yet technically-oriented introduction to the modeling and analysis of complex systems. The topics covered include: fundamentals of modeling, basics of dynamical systems, discrete-time models, continuous-time models, bifurcations, chaos, cellular automata, continuous field models, static networks, dynamic networks, and agent-based models. Most of these topics are discussed in two chapters, one focusing on computational modeling and the other on mathematical analysis. This unique approach provides a comprehensive view of related concepts and techniques, and allows readers and instructors to flexibly choose relevant materials based on their objectives and needs. Python sample codes are provided for each modeling example. This textbook is available for purchase in both grayscale and color via Amazon.com and CreateSpace.com.https://knightscholar.geneseo.edu/oer-ost/1013/thumbnail.jp
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