667 research outputs found

    Enhancing TCP with Cross-layer Notifications and Capacity Estimation in Heterogeneous Access Networks

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    Integration of heterogeneous devices and communication models via the cloud in the constrained internet of things

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    As the Internet of Things continues to expand in the coming years, the need for services that span multiple IoT application domains will continue to increase in order to realize the efficiency gains promised by the IoT. Today, however, service developers looking to add value on top of existing IoT systems are faced with very heterogeneous devices and systems. These systems implement a wide variety of network connectivity options, protocols (proprietary or standards-based), and communication methods all of which are unknown to a service developer that is new to the IoT. Even within one IoT standard, a device typically has multiple options for communicating with others. In order to alleviate service developers from these concerns, this paper presents a cloud-based platform for integrating heterogeneous constrained IoT devices and communication models into services. Our evaluation shows that the impact of our approach on the operation of constrained devices is minimal while providing a tangible benefit in service integration of low-resource IoT devices. A proof of concept demonstrates the latter by means of a control and management dashboard for constrained devices that was implemented on top of the presented platform. The results of our work enable service developers to more easily implement and deploy services that span a wide variety of IoT application domains

    Optimizing IETF multimedia signaling protocols and architectures in 3GPP networks : an evolutionary approach

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    Signaling in Next Generation IP-based networks heavily relies in the family of multimedia signaling protocols defined by IETF. Two of these signaling protocols are RTSP and SIP, which are text-based, client-server, request-response signaling protocols aimed at enabling multimedia sessions over IP networks. RTSP was conceived to set up streaming sessions from a Content / Streaming Server to a Streaming Client, while SIP was conceived to set up media (e.g.: voice, video, chat, file sharing, …) sessions among users. However, their scope has evolved and expanded over time to cover virtually any type of content and media session. As mobile networks progressively evolved towards an IP-only (All-IP) concept, particularly in 4G and 5G networks, 3GPP had to select IP-based signaling protocols for core mobile services, as opposed to traditional SS7-based protocols used in the circuit-switched domain in use in 2G and 3G networks. In that context, rather than reinventing the wheel, 3GPP decided to leverage Internet protocols and the work carried on by the IETF. Hence, it was not surprise that when 3GPP defined the so-called Packet-switched Streaming Service (PSS) for real-time continuous media delivery, it selected RTSP as its signaling protocol and, more importantly, SIP was eventually selected as the core signaling protocol for all multimedia core services in the mobile (All-)IP domain. This 3GPP decision to use off-the-shelf IETF-standardized signaling protocols has been a key cornerstone for the future of All-IP fixed / mobile networks convergence and Next Generation Networks (NGN) in general. In this context, the main goal of our work has been analyzing how such general purpose IP multimedia signaling protocols are deployed and behave over 3GPP mobile networks. Effectively, usage of IP protocols is key to enable cross-vendor interoperability. On the other hand, due to the specific nature of the mobile domain, there are scenarios where it might be possible to leverage some additional “context” to enhance the performance of such protocols in the particular case of mobile networks. With this idea in mind, the bulk of this thesis work has consisted on analyzing and optimizing the performance of SIP and RTSP multimedia signaling protocols and defining optimized deployment architectures, with particular focus on the 3GPP PSS and the 3GPP Mission Critical Push-to-Talk (MCPTT) service. This work was preceded by a detailed analysis work of the performance of underlying IP, UDP and TCP protocol performance over 3GPP networks, which provided the best baseline for the future work around IP multimedia signaling protocols. Our contributions include the proposal of new optimizations to enhance multimedia streaming session setup procedures, detailed analysis and optimizations of a SIP-based Presence service and, finally, the definition of new use cases and optimized deployment architectures for the 3GPP MCPTT service. All this work has been published in the form of one book, three papers published in JCR cited International Journals, 5 articles published in International Conferences, one paper published in a National Conference and one awarded patent. This thesis work provides a detailed description of all contributions plus a comprehensive overview of their context, the guiding principles beneath all contributions, their applicability to different network deployment technologies (from 2.5G to 5G), a detailed overview of the related OMA and 3GPP architectures, services and design principles. Last but not least, the potential evolution of this research work into the 5G domain is also outlined as well.Els mecanismes de Senyalització en xarxes de nova generació es fonamenten en protocols de senyalització definits per IETF. En particular, SIP i RTSP són dos protocols extensibles basats en missatges de text i paradigma petició-resposta. RTSP va ser concebut per a establir sessions de streaming de continguts, mentre SIP va ser creat inicialment per a facilitar l’establiment de sessions multimèdia (veu, vídeo, xat, compartició) entre usuaris. Tot i així, el seu àmbit d’aplicació s’ha anat expandint i evolucionant fins a cobrir virtualment qualsevol tipus de contingut i sessió multimèdia. A mesura que les xarxes mòbils han anat evolucionant cap a un paradigma “All-IP”, particularment en xarxes 4G i 5G, 3GPP va seleccionar els protocols i arquitectures destinats a gestionar la senyalització dels serveis mòbils presents i futurs. En un moment determinat 3GPP decideix que, a diferència dels sistemes 2G i 3G que fan servir protocols basats en SS7, els sistemes de nova generació farien servir protocols estandarditzats per IETF. Quan 3GPP va començar a estandarditzar el servei de Streaming sobre xarxes mòbils PSS (Packet-switched Streaming Service) va escollir el protocol RTSP com a mecanisme de senyalització. Encara més significatiu, el protocol SIP va ser escollit com a mecanisme de senyalització per a IMS (IP Multimedia Subsystem), l’arquitectura de nova generació que substituirà la xarxa telefònica tradicional i permetrà el desplegament de nous serveis multimèdia. La decisió per part de 3GPP de seleccionar protocols estàndards definits per IETF ha representat una fita cabdal per a la convergència del sistemes All-IP fixes i mòbils, i per al desenvolupament de xarxes NGN (Next Generation Networks) en general. En aquest context, el nostre objectiu inicial ha estat analitzar com aquests protocols de senyalització multimèdia, dissenyats per a xarxes IP genèriques, es comporten sobre xarxes mòbils 3GPP. Efectivament, l’ús de protocols IP és fonamental de cara a facilitar la interoperabilitat de solucions diferents. Per altra banda, hi ha escenaris a on és possible aprofitar informació de “context” addicional per a millorar el comportament d’aquests protocols en al cas particular de xarxes mòbils. El cos principal del treball de la tesi ha consistit en l’anàlisi i optimització del rendiment dels protocols de senyalització multimèdia SIP i RTSP, i la definició d’arquitectures de desplegament, amb èmfasi en els serveis 3GPP PSS i 3GPP Mission Critical Push-to-Talk (MCPTT). Aquest treball ha estat precedit per una feina d’anàlisi detallada del comportament dels protocols IP, TCP i UDP sobre xarxes 3GPP, que va proporcionar els fonaments adequats per a la posterior tasca d’anàlisi de protocols de senyalització sobre xarxes mòbils. Les contribucions inclouen la proposta de noves optimitzacions per a millorar els procediments d’establiment de sessions de streaming multimèdia, l’anàlisi detallat i optimització del servei de Presència basat en SIP i la definició de nous casos d’ús i exemples de desplegament d’arquitectures optimitzades per al servei 3GPP MCPTT. Aquestes contribucions ha quedat reflectides en un llibre, tres articles publicats en Revistes Internacionals amb índex JCR, 5 articles publicats en Conferències Internacionals, un article publicat en Congrés Nacional i l’adjudicació d’una patent. La tesi proporciona una descripció detallada de totes les contribucions, així com un exhaustiu repàs del seu context, dels principis fonamentals subjacents a totes les contribucions, la seva aplicabilitat a diferents tipus de desplegaments de xarxa (des de 2.5G a 5G), així una presentació detallada de les arquitectures associades definides per organismes com OMA o 3GPP. Finalment també es presenta l’evolució potencial de la tasca de recerca cap a sistemes 5G.Postprint (published version

    A Cross-layer Approach for MPTCP Path Management in Heterogeneous Vehicular Networks

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    Multipath communication has recently arisen as a promising tool to address reliable communication in vehicular networks. The architecture of Multipath TCP (MPTCP) is designed to facilitate concurrent utilization of multiple network interfaces, thereby enabling the system to optimize network throughput. In the context of vehicular environments, MPTCP offers a promising solution for seamless roaming, as it enables the system to maintain a stable connection by switching between available network interfaces. This paper investigates the suitability of MPTCP to support resilient and efficient Vehicleto-Infrastructure (V2I) communication over heterogeneous networks. First, we identify and discuss several challenges that arise in heterogeneous vehicular networks, including issues such as Head-of-Line (HoL) blocking and service interruptions during handover events. Then, we propose a cross-layer path management scheme for MPTCP, that leverages real-time network information to improve the reliability and efficiency of multipath vehicular communication. Our emulation results demonstrate that the proposed scheme not only achieves seamless mobility across heterogeneous networks but also significantly reduces handover latency, packet loss, and out-of-order packet delivery. These improvements have a direct impact on the quality of experience for vehicular users, as they lead to lower application layer delay and higher throughput

    Overhead in available bandwidth estimation tools: Evaluation and analysis

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    Current Available Bandwidth Estimation Tools (ABET) insert into the network probing packets to perform a single estimation. The utilization of these packets makes ABET intrusive and prone to errors since they consume part of the available bandwidth they are measuring. This paper presents a comparative of Overhead Estimation Tools (OET) analysis of representative ABET: Abing, Diettopp, Pathload, PathChirp, Traceband, IGI, PTR, Assolo, and Wbest. By using Internet traffic, the study shows that the insertion of probing packets is a factor that affects two metrics associated to the estimation. First, it is shown that the accuracy is affected proportionally to the amount of probing traffic. Secondly, the Estimation Time (ET) is increased in high congested end-to-end links when auto-induced congestion tools are use

    Overhead in Available Bandwidth Estimation Tools: Evaluation and Analysis

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    The current Available Bandwidth Estimation Tools (ABET's) to perform an estimation, using probes packets are inserted into the network. The utilization These packages, makes ABET's are intrusive and consumes part of which is measuring bandwidth to noise known as "Overhead Estimation Tools" (OET); it’s can produce negative effects on measurements performed by the ABET. This paper presents a complete and comparative analysis of behavior of Available Bandwidth (av_bw), of the ABET's most representative, as well as: Abing, Diettopp, Pathload, PathChirp, Traceband, IGI, PTR, Assolo and Wbest. The study with real Internet traffic, shows the percentage of test that is a factor packets affecting two main aspects of the estimation. The first, the accuracy, and increased indicating that EOT is directly proportional to the percentage of RE, reaching up to 70% in the tool evaluated with most of 30% of Cross-Traffic (CT). And second, the techniques used to send probes packets highly influences the Estimation Time (ET), where some tools that use slops spend up to 240s to converge when there is 60% CT in the network, ensuring that the estimate this technique av_bw highly congested channel, OET as much is used, resulting in inaccuracies in measurement

    Decisive analysis of current state of the art in congestion aware and control routing models in ad hoc networks

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    An important aspect that portrays a crucial position in the ad hoc network routing is congestion. Almost every research analysis is en-route in adapting this key factor in addressing congestion. This problem cannot be totally addressed by the regular TCP protocol based networks, keeping in view the special assets which include multi hop sharing etc, which is difficult to ascertain in ad hoc networks. Many attempts have been made and are in progress by researchers to provide unique solutions to the above mentioned problems. This paper projects a vital study on jamming aware and different routing standards that have been dealt with in recent times

    Improving efficiency, usability and scalability in a secure, resource-constrained web of things

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    Cross-layer Assisted TCP Algorithms for Vertical Handoff

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    The ever expanding growth of the wireless access to the Internet in recent years has led to the proliferation of wireless and mobile devices to connect to the Internet. This has created the possibility of mobile devices equipped with multiple radio interfaces to connect to the Internet using any of several wireless access network technologies such as GPRS, WLAN and WiMAX in order to get the connectivity best suited for the application. These access networks are highly heterogeneous and they vary widely in their characteristics such as bandwidth, propagation delay and geographical coverage. The mechanism by which a mobile device switches between these access networks during an ongoing connection is referred to as vertical handoff and it often results in an abrupt and significant change in the access link characteristics. The most common Internet applications such as Web browsing and e-mail make use of the Transmission Control Protocol (TCP) as their transport protocol and the behaviour of TCP depends on the end-to-end path characteristics such as bandwidth and round-trip time (RTT). As the wireless access link is most likely the bottleneck of a TCP end-to-end path, the abrupt changes in the link characteristics due to a vertical handoff may affect TCP behaviour adversely degrading the performance of the application. The focus of this thesis is to study the effect of a vertical handoff on TCP behaviour and to propose algorithms that improve the handoff behaviour of TCP using cross-layer information about the changes in the access link characteristics. We begin this study by identifying the various problems of TCP due to a vertical handoff based on extensive simulation experiments. We use this study as a basis to develop cross-layer assisted TCP algorithms in handoff scenarios involving GPRS and WLAN access networks. We then extend the scope of the study by developing cross-layer assisted TCP algorithms in a broader context applicable to a wide range of bandwidth and delay changes during a handoff. And finally, the algorithms developed here are shown to be easily extendable to the multiple-TCP flow scenario. We evaluate the proposed algorithms by comparison with standard TCP (TCP SACK) and show that the proposed algorithms are effective in improving TCP behavior in vertical handoff involving a wide range of bandwidth and delay of the access networks. Our algorithms are easy to implement in real systems and they involve modifications to the TCP sender algorithm only. The proposed algorithms are conservative in nature and they do not adversely affect the performance of TCP in the absence of cross-layer information.Käytämme enenevissä määrin kannettavia päätelaitteita (esim. matkapuhelin, kannettava tietokone) erilaisiin sovelluksiin kuten sähköpostin lukemiseen, verkon selaamiseen, musiikin lataamiseen ja kuuntelemiseen, pelien pelaamiseen ja laskujen maksamiseen riippumatta olinpaikastamme tai liikkuvuudestamme. Pystymme yhdistämään laitteemme Internetiin milloin tahansa missä tahansa. Langattomat verkot, jotka mahdollistavat laitteen kytkemisen Internetiin radion kautta käyttävät moninaisia teknologioita ja eroavat laajalti ominaisuuksiltaan. Esimerkiksi langaton lähiverkko (WLAN), jota voidaan käyttää rakennuksen sisällä, on matkapuhelinverkkoa (esim. GPRS) nopeampi verkko, kun taas GPRS-kenttä voi ulottua kokonaisen kaupungin tai maan alueelle ja laajemmallekin. Kannettava päätelaite, jossa on monia radioliittymiä, voi siirtyä käyttämään mitä tahansa monista saatavilla olevistaverkoista riippuen olinpaikasta tai käytettävän sovelluksen tarpeista. Verkonvaihto viittaa tähän verkosta toiseen siirtymiseen, ja se tunnetaan vertikaalisena verkonvaihtona, kun siirtymisen kohteena olevien verkkojen teknologia eroaa toisistaan. TCP on tietoliikenneohjelmisto, jota sekä tiedon lähettäjä että vastaanottaja käyttävät kuljettamaan sovelluksen tiedon luotettavasti. TCP säätelee tiedon lähetysnopeutta riippuen Internetin resurssien saatavuudesta. TCP:n käyttäytyminen riippuu päästä-päähän polun ominaisuuksista ja erityisesti pullonkaulayhteydestä, siitä yhteydestä, jolla on minimikapasiteetti polulla. Langaton yhteys, joka yhdistää kannettavan laitteen Internetiin on usein pullonkaulayhteys, ja äkillinen muutos sen ominaisuuksissa vertikaalisen siirtymän aikana vaikuttaa merkittävästi TCP:n suorituskykyyn ja siten koko sovelluksen laatuun. Tämä työssä on keskitytty tutkimaan TCP:n toimintaa vertikaalisessa verkonvaihdon yhteydessä ja suunnittelemaan algoritmeja, jotka parantavat sen suorituskykyä vertikaalisen verkonvaihdon yhteydessä. Suunnitellut algoritmit käyttävät hyväksi tietoa vertikaaliseen verkonvaihtoon liittyvien langattomien yhteyksien ominaisuuksista. Ensimmäinen tapaustutkimuskohde liittyy WLAN-GPRS -ympäristöön, jossa TCP saa minimimäärän tietoa verkonvaihtoon liittyen. Tulokset näyttävät, että TCP:n suorituskykyä voidaan parantaa huomattavasti. Tutkimusta on laajennettu kattamaan verkonvaihto yleisemmässä tapauksessa käyttäen karkeita arvioita ko. verkkojen ominaisuuksista. Kehitettyjen algoritmien toiminnallisuus on evaluoitu simulaatiokokeilla kattaen laajan joukon ominaisuuksiltaan erilaisia verkkoja. Tulokset osoittavat, että TCP-suorituskykyä voidaan parantaa vertikaalisen verkonvaihdon yhteydessä huomattavasti tätä lähestymistapaa käyttäen. Kehitetyt algoritmit voivat olla hyödyksi etsiessämme ratkaisuja kannettavien laitteiden todellisen käytön tarpeisiin

    A location-aware framework for intelligent real-time mobile applications

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    The Location-Aware Information Systems Client (LAISYC) supports intelligent, real-time, mobile applications for GPS-enabled mobile phones by dynamically adjusting platform parameters for application performance while conserving device resources such as battery life
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