5,808 research outputs found

    Backward adaptive pixel-based fast predictive motion estimation

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    A Survey on Block Matching Algorithms for Video Coding

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    Block matching algorithm (BMA) for motion estimation (ME) is the heart to many motion-compensated video-coding techniques/standards, such as ISO MPEG-1/2/4 and ITU-T H.261/262/263/264/265, to reduce the temporal redundancy between different frames. During the last three decades, hundreds of fast block matching algorithms have been proposed. The shape and size of search patterns in motion estimation will influence more on the searching speed and quality of performance. This article provides an overview of the famous block matching algorithms and compares their computational complexity and motion prediction quality

    A Three-Point Directional Search Block Matching Algorithm

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    This paper proposes compact directional asymmetric search patterns, which we have named as three-point directional search (TDS). In most fast search motion estimation algorithms, a symmetric search pattern is usually set at the minimum block distortion point at each step of the search. The design of the symmetrical pattern in these algorithms relies primarily on the assumption that the direction of convergence is equally alike in each direction with respect to the search center. Therefore, the monotonic property of real-world video sequences is not properly used by these algorithms. The strategy of TDS is to keep searching for the minimum block distortion point in the most probable directions, unlike the previous fast search motion estimation algorithms where all the directions are checked. Therefore, the proposed method significantly reduces the number of search points for locating a motion vector. Compared to conventional fast algorithms, the proposed method has the fastest search speed and most satisfactory PSNR values for all test sequences

    Fast motion estimation algorithm for HEVC video encoder

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    Video compression is required in applications like video network communications, video conference, broadcasting, live streaming and video storage. H.265/HEVC is the latest video compression standard, jointly developed by JCT-VC that provides the highest compression efficiency without significant loss in original video source quality. Among all the tools in HEVC encoder, Motion Estimation (ME) is one of the most complex tasks. The present paper analyses the ME algorithm present in HEVC standard reference software and proposes two improvements to the algorithm. Our results show a decrease on the computational complexity by almost 30% with negligible loss in the video quality

    A Motion Estimation based Algorithm for Encoding Time Reduction in HEVC

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    High Efficiency Video Coding (HEVC) is a video compression standard that offers 50% more efficiency at the expense of high encoding time contrasted with the H.264 Advanced Video Coding (AVC) standard. The encoding time must be reduced to satisfy the needs of real-time applications. This paper has proposed the Multi- Level Resolution Vertical Subsampling (MLRVS) algorithm to reduce the encoding time. The vertical subsampling minimizes the number of Sum of Absolute Difference (SAD) computations during the motion estimation process. The complexity reduction algorithm is also used for fast coding the coefficients of the quantised block using a flag decision. Two distinct search patterns are suggested: New Cross Diamond Diamond (NCDD) and New Cross Diamond Hexagonal (NCDH) search patterns, which reduce the time needed to locate the motion vectors. In this paper, the MLRVS algorithm with NCDD and MLRVS algorithm with NCDH search patterns are simulated separately and analyzed. The results show that the encoding time of the encoder is decreased by 55% with MLRVS algorithm using NCDD search pattern and 56% with MLRVS using NCDH search pattern compared to HM16.5 with Test Zone (TZ) search algorithm. These results are achieved with a slight increase in bit rate and negligible deterioration in output video quality

    New Fast Block Matching Algorithm Using New Hybrid Search Pattern And Strategy To Improve Motion Estimation Process In Video Coding Technique

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    Up until today, video compression algorithm has been applied in various video applications ranging from video conferencing to video telephony. Motion Estimation or ME is deemed as one of the effective and popular techniques in video compression. As one of its techniques, the Block Matching Algorithm or BMA is widely employed in majority of well-known video codes due to its simplicity and high compression efficiency. As such, it is crucial to find different approaches of fast BMAs as the simplest and straightforward BMA is not a good fit for implementation of real-time video coding because of its high computational complexity. The aims for this study is to develop and design a new hybrid search pattern and strategy for new fast BMAs that can further improve the ME process in terms of estimation accuracy and video image quality, searching speed and computational complexity. There are 6 main designs that the algorithms proposed namely the Orthogonal-Diamond Search Algorithm with Small Diamond Search Pattern (ODS-SDSP), the Orthogonal-Diamond Search Algorithm with Large Diamond Search Pattern (ODS-LDSP), the Diamond-Orthogonal Search Algorithm with Small Diamond Pattern (DOS-SDSP), the Diamond-Orthogonal Search Algorithm with Large Diamond Pattern (DOS-LDSP), the Modified Diamond-Orthogonal Search Algorithm with Small Diamond Pattern (MDOS-SDSP), and the Modified Diamond-Orthogonal Search Algorithm with Large Diamond Pattern (MDOS-LDSP). These 6 algorithms are divided into 3 main methods namely Method A, Method B, and Method C depending on their search patterns and strategies. The first method involves the manipulation of the diamond pattern in the process, the second method includes the manipulation of the orthogonal steps, and lastly, the third method is the modified version of the second method to improve the performances of the algorithms. Evaluation is based on the algorithm performances in terms of the search points needed to find the final motion vector, the Peak-Signal to Noise Ratio (PSNR) of the algorithms, and the runtime performance of algorithm simulations. The result shows that the DOS-SDSP algorithm has the lowest search points with only 1.7341, 4.9059 and 4.0230 for each motion’s content respectively; meanwhile all the algorithms acquired similar and close PSNR values for all types of motion contents. As for simulation runtime, the results show that Method B has the least simulation runtime and Method C has the highest simulation runtime compared to others for all video sequences. The finding suggests that an early termination technique should be implemented at the early stage of the process, and mixing the selection of the mode is able to improve the algorithm performances. Therefore, it can be concluded that Method B gives the best performance in terms of search points reduction and simulation runtime while Method C yields the best for PSNR values for all types of motion contents

    Enhanced low bitrate H.264 video coding using decoder-side super-resolution and frame interpolation

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    Advanced inter-prediction modes are introduced recently in literature to improve video coding performances of both H.264 and High Efficiency Video Coding standards. Decoder-side motion analysis and motion vector derivation are proposed to reduce coding costs of motion information. Here, we introduce enhanced skip and direct modes for H.264 coding using decoder-side super-resolution (SR) and frame interpolation. P-and B-frames are downsampled and H.264 encoded at lower resolution (LR). Then reconstructed LR frames are super-resolved using decoder-side motion estimation. Alternatively for B-frames, bidirectional true motion estimation is performed to synthesize a B-frame from its reference frames. For P-frames, bicubic interpolation of the LR frame is used as an alternative to SR reconstruction. A rate-distortion optimal mode selection algorithm is developed to decide for each MB which of the two reconstructions to use as skip/direct mode prediction. Simulations indicate an average of 1.04 dB peak signal-to-noise ratio (PSNR) improvement or 23.0% bitrate reduction at low bitrates when compared with H.264 standard. The PSNR gains reach as high as 3.00 dB for inter-predicted frames and 3.78 dB when only B-frames are considered. Decoded videos exhibit significantly better visual quality as well.This research was supported by TUBITAK Career Grant 108E201Publisher's Versio

    Efficient Video Compression Schemes

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    The wide use of images and videos in the day to day communication in recent trends made video compression a significant feature in information transmission and social networking. Also the limited bandwidth for transmission and limited memory make it a serious phenomenon to consider. There is a need to improve the video encoding process which can encode the video data with low computational complexity and high compression ratio along with maintaining quality. Motion Estimation (ME) is the widely used scheme in many encoders like MPEG-2, MPEG-4 and H.264 that removes temporal redundancy. In this thesis, many ME algorithms like Full Search, Logarithmic Search, Diamond Search, Cross Diamond Search, Kite Cross Diamond Search (KCDS), Hexagonal Search (HEXS), Enhanced Hexagonal Search (ENHEXS) etc. are implemented and analysed. Based on the conclusions drawn modifications to KCDS and HEXS are proposed by imparting the concept of motion vector prediction. A novel Hybrid Hexagonal Kite Cross Diamond Search (HYBHKS) algorithm is proposed. It has the capability of adaptive switching of search patterns based on the type of motion of the block that can reduce the computational complexity of the encoder maintaining quality. Analysis is done on the impartation of Discrete Hartley Transform in video encoding. Video Compression may still be increased by reducing the information to be encoded. This is done by skipping some irrelevant information. In this thesis, compression techniques involving the concepts of spatial and temporal correlation of rows are implemented where only alternate rows of the video are fed to the video encoder. At the receiver the decoded video is resized to original dimensions by predicting the skipped rows. Also analysis is also done on down sampling and up-sampling of video before and after encoder and decoder respectively. Unsharp masking is implemented and a new technique for edge boosting using DWT is proposed

    Block Matching Algorithms for the Estimation of Motion in Image Sequences: Analysis

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    Several video coding standards and techniques have been introduced for multimedia applications, particularly the h.26x series for video processing. These standards employ motion estimation processing to reduce the amount of data that is required to store or transmit the video. The motion estimation process is an inextricable part of the video coding as it removes the temporal redundancy between successive frames of video sequences. This paper is about these motion estimation algorithms, their search procedures, complexity, advantages, and limitations. A survey of motion estimation algorithms including full search, many fast, and fast full search block-based algorithms has been presented. An evaluation of up-to-date motion estimation algorithms, based on several empirical results on several test video sequences, is presented as well
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