436 research outputs found

    Transformations of High-Level Synthesis Codes for High-Performance Computing

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    Specialized hardware architectures promise a major step in performance and energy efficiency over the traditional load/store devices currently employed in large scale computing systems. The adoption of high-level synthesis (HLS) from languages such as C/C++ and OpenCL has greatly increased programmer productivity when designing for such platforms. While this has enabled a wider audience to target specialized hardware, the optimization principles known from traditional software design are no longer sufficient to implement high-performance codes. Fast and efficient codes for reconfigurable platforms are thus still challenging to design. To alleviate this, we present a set of optimizing transformations for HLS, targeting scalable and efficient architectures for high-performance computing (HPC) applications. Our work provides a toolbox for developers, where we systematically identify classes of transformations, the characteristics of their effect on the HLS code and the resulting hardware (e.g., increases data reuse or resource consumption), and the objectives that each transformation can target (e.g., resolve interface contention, or increase parallelism). We show how these can be used to efficiently exploit pipelining, on-chip distributed fast memory, and on-chip streaming dataflow, allowing for massively parallel architectures. To quantify the effect of our transformations, we use them to optimize a set of throughput-oriented FPGA kernels, demonstrating that our enhancements are sufficient to scale up parallelism within the hardware constraints. With the transformations covered, we hope to establish a common framework for performance engineers, compiler developers, and hardware developers, to tap into the performance potential offered by specialized hardware architectures using HLS

    Document Classification Systems in Heterogeneous Computing Environments

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    Datacenter workloads demand high throughput, low cost and power efficient solutions. In most data centers the operating costs dominates the infrastructure cost. The ever growing amounts of data and the critical need for higher throughput, more energy efficient document classification solutions motivated us to investigate alternatives to the traditional homogeneous CPU based implementations of document classification systems. Several heterogeneous systems were investigated in the past where CPUs were combined with GPUs and FPGAs as system accelerators. The increasing complexity of FPGAs made them an interesting device in the heterogeneous computing environments and on the other hand difficult to program using Hardware Description languages. We explore the trade-offs when using high level synthesis and low level synthesis when programming FPGAs. Using low level synthesis results in less hardware resource usage on FPGAs and also offers the higher throughput compared to using HLS tool. While using HLS tool different heterogeneous computing devices such as multicore CPU and GPU targeted. Through our implementation experience and empirical results for data centric applications, we conclude that we can achieve power efficient results for these set of applications by either using low level synthesis or high level synthesis for programming FPGAs

    High-level synthesis optimization for blocked floating-point matrix multiplication

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    In the last decade floating-point matrix multiplication on FPGAs has been studied extensively and efficient architectures as well as detailed performance models have been developed. By design these IP cores take a fixed footprint which not necessarily optimizes the use of all available resources. Moreover, the low-level architectures are not easily amenable to a parameterized synthesis. In this paper high-level synthesis is used to fine-tune the configuration parameters in order to achieve the highest performance with maximal resource utilization. An\ exploration strategy is presented to optimize the use of critical resources (DSPs, memory) for any given FPGA. To account for the limited memory size on the FPGA, a block-oriented matrix multiplication is organized such that the block summation is done on the CPU while the block multiplication occurs on the logic fabric simultaneously. The communication overhead between the CPU and the FPGA is minimized by streaming the blocks in a Gray code ordering scheme which maximizes the data reuse for consecutive block matrix product calculations. Using high-level synthesis optimization, the programmable logic operates at 93% of the theoretical peak performance and the combined CPU-FPGA design achieves 76% of the available hardware processing speed for the floating-point multiplication of 2K by 2K matrices

    An embedded system supporting dynamic partial reconfiguration of hardware resources for morphological image processing

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    Processors for high-performance computing applications are generally designed with a focus on high clock rates, parallelism of operations and high communication bandwidth, often at the expense of large power consumption. However, the emphasis of many embedded systems and untethered devices is on minimal hardware requirements and reduced power consumption. With the incessant growth of computational needs for embedded applications, which contradict chip power and area needs, the burden is put on the hardware designers to come up with designs that optimize power and area requirements. This thesis investigates the efficient design of an embedded system for morphological image processing applications on Xilinx FPGAs (Field Programmable Gate Array) by optimizing both area and power usage while delivering high performance. The design leverages a unique capability of FPGAs called dynamic partial reconfiguration (DPR) which allows changing the hardware configuration of silicon pieces at runtime. DPR allows regions of the FPGA to be reprogrammed with new functionality while applications are still running in the remainder of the device. The main aim of this thesis is to design an embedded system for morphological image processing by accounting for real time and area constraints as compared to a statically configured FPGA. IP (Intellectual Property) cores are synthesized for both static and dynamic time. DPR enables instantiation of more hardware logic over a period of time on an existing device by time-multiplexing the hardware realization of functions. A comparison of power consumption is presented for the statically and dynamically reconfigured designs. Finally, a performance comparison is included for the implementation of the respective algorithms on a hardwired ARM processor as well as on another general-purpose processor. The results prove the viability of DPR for morphological image processing applications
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