18 research outputs found

    Communicating with Beeps

    Get PDF
    The beep model is a very weak communications model in which devices in a network can communicate only via beeps and silence. As a result of its weak assumptions, it has broad applicability to many different implementations of communications networks. This comes at the cost of a restrictive environment for algorithm design. Despite being only recently introduced, the beep model has received considerable attention, in part due to its relationship with other communication models such as that of ad-hoc radio networks. However, there has been no definitive published result for several fundamental tasks in the model. We aim to rectify this with our paper. We present algorithms for the tasks of broadcast, gossiping, and multi-broadcast, and also, as intermediary results, means of depth-first search and diameter estimation. Our O(D+log(M)-time algorithm for broadcasting is a simple formalization of a concept known as beep waves, and is asymptotically optimal. We give an O(n*log(L))-time depth-first search procedure, and show how this can be used as the basis for an O(n*log(L*M))-time gossiping algorithm. Finally, we approach the more general problem of multi-broadcast. We differentiate between two variants of this problem: one where nodes must know the origin of all source messages, and another where this information is not required. In the first instance we achieve an algorithm running in time O(k*log((L*M)/k)+D*log(L)), and in the second an O(k*log(M/k)+D*log(L))-time algorithm (or O(M+D*log(L)) when M k and M <= k respectively. These lower bounds demonstrate that our algorithms are optimal except for the D*log(L) additive term. In these running-time expressions, n represents network size, D network diameter, L range of node labels, M range of source messages, and k number of sources. Our algorithms are all explicit, deterministic, and practical, and give efficient means of communication while making arguably the minimum possible assumptions about the network

    Radio network algorithms for global communication

    Get PDF
    Radio networks are a distributed computing model capturing the behavior of devices that communicate via wireless transmissions. Applications of wireless networks have expanded hugely in recent decades due to their convenience and versatility. However, wireless communication presents practical difficulties, particularly in avoiding interference between transmissions. The radio network model provides a theoretical distillation of the behavior of such networks, in order to better understand and facilitate communication. This thesis concerns fundamental global communication tasks in the radio network model: that is, tasks that require relaying messages throughout the entire network. Examples include broadcasting a message to all devices in a network, or reaching agreement on a single device to act as a coordinator. We present algorithms to perform global tasks efficiently, and show improved asymptotic running times over a range of environments and model variants. Our results demonstrate an advance over the state of the art in radio network research, and in many cases reach or approach known lower bounds

    Local Queuing Under Contention

    Get PDF
    We study stability of local packet scheduling policies in a distributed system of n nodes. The local policies at nodes may only access their local queues, and have no other feedback from the underlying distributed system. The packets arrive at queues according to arrival patterns controlled by an adversary restricted only by injection rate rho and burstiness b. In this work, we assume that the underlying distributed system is a shared channel, in which in order to get rid of a packet from the queue, a node needs to schedule it for transmission on the channel and no other packet is scheduled for transmission at the same time. We show that there is a local adaptive scheduling policy with relatively small memory, which is universally stable on a shared channel, that is, it has bounded queues for any rho= 0. On the other hand, without memory the maximal stable injection rate is O(1/log n). We show a local memoryless (non-adaptive) scheduling policy based on novel idea of ultra strong selectors which is stable for slightly smaller injection c/log^2 n, for some constant c>0

    Beeping a Deterministic Time-Optimal Leader Election

    Get PDF
    The beeping model is an extremely restrictive broadcast communication model that relies only on carrier sensing. In this model, we solve the leader election problem with an asymptotically optimal round complexity of O(D + log n), for a network of unknown size n and unknown diameter D (but with unique identifiers). Contrary to the best previously known algorithms in the same setting, the proposed one is deterministic. The techniques we introduce give a new insight as to how local constraints on the exchangeable messages can result in efficient algorithms, when dealing with the beeping model. Using this deterministic leader election algorithm, we obtain a randomized leader election algorithm for anonymous networks with an asymptotically optimal round complexity of O(D + log n) w.h.p. In previous works this complexity was obtained in expectation only. Moreover, using deterministic leader election, we obtain efficient algorithms for symmetry-breaking and communication procedures: O(log n) time MIS and 5-coloring for tree networks (which is time-optimal), as well as k-source multi-broadcast for general graphs in O(min(k,log n) * D + k log{(n M)/k}) rounds (for messages in {1,..., M}). This latter result improves on previous solutions when the number of sources k is sublogarithmic (k = o(log n))

    Beeping Shortest Paths via Hypergraph Bipartite Decomposition

    Get PDF

    Probabilistic methods for distributed information dissemination

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2013.Cataloged from PDF version of thesis.Includes bibliographical references (p. 457-484).The ever-increasing growth of modern networks comes with a paradigm shift in network operation. Networks can no longer be abstracted as deterministic, centrally controlled systems with static topologies but need to be understood as highly distributed, dynamic systems with inherent unreliabilities. This makes many communication, coordination and computation tasks challenging and in many scenarios communication becomes a crucial bottleneck. In this thesis, we develop new algorithms and techniques to address these challenges. In particular we concentrate on broadcast and information dissemination tasks and introduce novel ideas on how randomization can lead to powerful, simple and practical communication primitives suitable for these modern networks. In this endeavor we combine and further develop tools from different disciplines trying to simultaneously addresses the distributed, information theoretic and algorithmic aspects of network communication. The two main probabilistic techniques developed to disseminate information in a network are gossip and random linear network coding. Gossip is an alternative to classical flooding approaches: Instead of nodes repeatedly forwarding information to all their neighbors, gossiping nodes forward information only to a small number of (random) neighbors. We show that, when done right, gossip disperses information almost as quickly as flooding, albeit with a drastically reduced communication overhead. Random linear network coding (RLNC) applies when a large amount of information or many messages are to be disseminated. Instead of routing messages through intermediate nodes, that is, following a classical store-and-forward approach, RLNC mixes messages together by forwarding random linear combinations of messages. The simplicity and topology-obliviousness of this approach makes RLNC particularly interesting for the distributed settings considered in this thesis. Unfortunately the performance of RLNC was not well understood even for the simplest such settings. We introduce a simple yet powerful analysis technique that allows us to prove optimal performance guarantees for all settings considered in the literature and many more that were not analyzable so far. Specifically, we give many new results for RLNC gossip algorithms, RLNC algorithms for dynamic networks, and RLNC with correlated data. We also provide a novel highly efficient distributed implementation of RLNC that achieves these performance guarantees while buffering only a minimal amount of information at intermediate nodes. We then apply our techniques to improve communication primitives in multi-hop radio networks. While radio networks inherently support broadcast communications, e.g., from one node to all surrounding nodes, interference of simultaneous transmissions makes multihop broadcast communication an interesting challenge. We show that, again, randomization holds the key for obtaining simple, efficient and distributed information dissemination protocols. In particular, using random back-off strategies to coordinate access to the shared medium leads to optimal gossip-like communications and applying RLNC achieves the first throughput-optimal multi-message communication primitives. Lastly we apply our probabilistic approach for analyzing simple, distributed propagation protocols in a broader context by studying algorithms for the Lovász Local Lemma. These algorithms find solutions to certain local constraint satisfaction problems by randomly fixing and propagating violations locally. Our two main results show that, firstly, there are also efficient deterministic propagation strategies achieving the same and, secondly, using the random fixing strategy has the advantage of producing not just an arbitrary solution but an approximately uniformly random one. Both results lead to simple, constructions for a many locally consistent structures of interest that were not known to be efficiently constructable before.by Bernhard Haeupler.Ph.D
    corecore