582 research outputs found

    An approach to reducing parameter uncertainty for robotic surface assembly tasks

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    In contrast to hard automation, which relies on the precise knowledge of all parameters and special-purpose machinery, the goal of flexible assembly is to overcome the inherent uncertainty in the location of the parts. The main result of this dissertation is that, for rigid, non-deformable objects, more accurate estimates of parameters, which describe their position and orientation in Cartesian space, can be obtained through active part interaction and estimation using numerical methods. If the objects have large polyhedral or convex features, the parameter estimation problem can be recasting terms of fitting the collected empirical data to a suitable geometrical model. The planning and execution steps are treated as conceptually separate from the estimation.Additionally, an algorithm for automatic conversion of a compliant path from the Cartesian to the joint space of a general-purpose, 7 degrees of freedom robotic arm is described. This allows for the assembly strategies to be planned in terms of objects'topological features in the task frame. A `back-drivable' Barrett WAM robotic arm without a force sensor was used in all experiments, and approximate compliant motion was achieved by relying on torque limits and impedance. Consequently, the primary focus is on planning, control, and assembly without force sensing. The underlying concepts, however, are much more general and could be extended to incorporate force feedback. Grasping is outside of the scope of this work, and it is assumed throughout that one of the parts is rigidly attached to the end-effector of the robot

    Multiresolutional Fault-Tolerant Sensor Integration and Object Recognition in Images.

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    This dissertation applies multiresolution methods to two important problems in signal analysis. The problem of fault-tolerant sensor integration in distributed sensor networks is addressed, and an efficient multiresolutional algorithm for estimating the sensors\u27 effective output is proposed. The problem of object/shape recognition in images is addressed in a multiresolutional setting using pyramidal decomposition of images with respect to an orthonormal wavelet basis. A new approach to efficient template matching to detect objects using computational geometric methods is put forward. An efficient paradigm for object recognition is described

    Computer Vision Problems in 3D Plant Phenotyping

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    In recent years, there has been significant progress in Computer Vision based plant phenotyping (quantitative analysis of biological properties of plants) technologies. Traditional methods of plant phenotyping are destructive, manual and error prone. Due to non-invasiveness and non-contact properties as well as increased accuracy, imaging techniques are becoming state-of-the-art in plant phenotyping. Among several parameters of plant phenotyping, growth analysis is very important for biological inference. Automating the growth analysis can result in accelerating the throughput in crop production. This thesis contributes to the automation of plant growth analysis. First, we present a novel system for automated and non-invasive/non-contact plant growth measurement. We exploit the recent advancements of sophisticated robotic technologies and near infrared laser scanners to build a 3D imaging system and use state-of-the-art Computer Vision algorithms to fully automate growth measurement. We have set up a gantry robot system having 7 degrees of freedom hanging from the roof of a growth chamber. The payload is a range scanner, which can measure dense depth maps (raw 3D coordinate points in mm) on the surface of an object (the plant). The scanner can be moved around the plant to scan from different viewpoints by programming the robot with a specific trajectory. The sequence of overlapping images can be aligned to obtain a full 3D structure of the plant in raw point cloud format, which can be triangulated to obtain a smooth surface (triangular mesh), enclosing the original plant. We show the capability of the system to capture the well known diurnal pattern of plant growth computed from the surface area and volume of the plant meshes for a number of plant species. Second, we propose a technique to detect branch junctions in plant point cloud data. We demonstrate that using these junctions as feature points, the correspondence estimation can be formulated as a subgraph matching problem, and better matching results than state-of-the-art can be achieved. Also, this idea removes the requirement of a priori knowledge about rotational angles between adjacent scanning viewpoints imposed by the original registration algorithm for complex plant data. Before, this angle information had to be approximately known. Third, we present an algorithm to classify partially occluded leaves by their contours. In general, partial contour matching is a NP-hard problem. We propose a suboptimal matching solution and show that our method outperforms state-of-the-art on 3 public leaf datasets. We anticipate using this algorithm to track growing segmented leaves in our plant range data, even when a leaf becomes partially occluded by other plant matter over time. Finally, we perform some experiments to demonstrate the capability and limitations of the system and highlight the future research directions for Computer Vision based plant phenotyping

    Realization of dynamixel servo plant parameters to improve admittance control for a compliant human-robot interaction

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    In theory, admittance control offers a very effective method of implementing smooth human-robot interaction. It allows the user’s applied force to control the movement of a powerful robot as if the robot were a small, passive mass. However, the real-world application of admittance control faces limitation posed by the dynamics of servo motors, the accuracy of the force sensors, and the computation speed of processors. This research investigates the limitations on achieving compliant passive behavior when using state-of-the-art actuators, sensors and processors. The work involves characterizing the dynamic behavior of the servo motors, development of improved differential equations representing admittance control, and testing to determine the ability of a robotic system to represent the behavior of passivity. A method has been developed for experimentally determining the inertial, and dissipative (damping and friction) characteristics of three different models of Dynamixel motors. These parameters are optimized using data from a pendulum drop test with mass at various distances from the center of rotation. With these parameters, we assess the ability of our motor model to generate an ideal motion based upon a torque input from the user. The aim is to understand the limitations of our control paradigm to allow users to be unable to feel any difference between the performances of the passive and motor joints

    AutoGraff: towards a computational understanding of graffiti writing and related art forms.

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    The aim of this thesis is to develop a system that generates letters and pictures with a style that is immediately recognizable as graffiti art or calligraphy. The proposed system can be used similarly to, and in tight integration with, conventional computer-aided geometric design tools and can be used to generate synthetic graffiti content for urban environments in games and in movies, and to guide robotic or fabrication systems that can materialise the output of the system with physical drawing media. The thesis is divided into two main parts. The first part describes a set of stroke primitives, building blocks that can be combined to generate different designs that resemble graffiti or calligraphy. These primitives mimic the process typically used to design graffiti letters and exploit well known principles of motor control to model the way in which an artist moves when incrementally tracing stylised letter forms. The second part demonstrates how these stroke primitives can be automatically recovered from input geometry defined in vector form, such as the digitised traces of writing made by a user, or the glyph outlines in a font. This procedure converts the input geometry into a seed that can be transformed into a variety of calligraphic and graffiti stylisations, which depend on parametric variations of the strokes

    Motion Planning

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    Motion planning is a fundamental function in robotics and numerous intelligent machines. The global concept of planning involves multiple capabilities, such as path generation, dynamic planning, optimization, tracking, and control. This book has organized different planning topics into three general perspectives that are classified by the type of robotic applications. The chapters are a selection of recent developments in a) planning and tracking methods for unmanned aerial vehicles, b) heuristically based methods for navigation planning and routes optimization, and c) control techniques developed for path planning of autonomous wheeled platforms

    Integrated visual perception architecture for robotic clothes perception and manipulation

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    This thesis proposes a generic visual perception architecture for robotic clothes perception and manipulation. This proposed architecture is fully integrated with a stereo vision system and a dual-arm robot and is able to perform a number of autonomous laundering tasks. Clothes perception and manipulation is a novel research topic in robotics and has experienced rapid development in recent years. Compared to the task of perceiving and manipulating rigid objects, clothes perception and manipulation poses a greater challenge. This can be attributed to two reasons: firstly, deformable clothing requires precise (high-acuity) visual perception and dexterous manipulation; secondly, as clothing approximates a non-rigid 2-manifold in 3-space, that can adopt a quasi-infinite configuration space, the potential variability in the appearance of clothing items makes them difficult to understand, identify uniquely, and interact with by machine. From an applications perspective, and as part of EU CloPeMa project, the integrated visual perception architecture refines a pre-existing clothing manipulation pipeline by completing pre-wash clothes (category) sorting (using single-shot or interactive perception for garment categorisation and manipulation) and post-wash dual-arm flattening. To the best of the author’s knowledge, as investigated in this thesis, the autonomous clothing perception and manipulation solutions presented here were first proposed and reported by the author. All of the reported robot demonstrations in this work follow a perception-manipulation method- ology where visual and tactile feedback (in the form of surface wrinkledness captured by the high accuracy depth sensor i.e. CloPeMa stereo head or the predictive confidence modelled by Gaussian Processing) serve as the halting criteria in the flattening and sorting tasks, respectively. From scientific perspective, the proposed visual perception architecture addresses the above challenges by parsing and grouping 3D clothing configurations hierarchically from low-level curvatures, through mid-level surface shape representations (providing topological descriptions and 3D texture representations), to high-level semantic structures and statistical descriptions. A range of visual features such as Shape Index, Surface Topologies Analysis and Local Binary Patterns have been adapted within this work to parse clothing surfaces and textures and several novel features have been devised, including B-Spline Patches with Locality-Constrained Linear coding, and Topology Spatial Distance to describe and quantify generic landmarks (wrinkles and folds). The essence of this proposed architecture comprises 3D generic surface parsing and interpretation, which is critical to underpinning a number of laundering tasks and has the potential to be extended to other rigid and non-rigid object perception and manipulation tasks. The experimental results presented in this thesis demonstrate that: firstly, the proposed grasp- ing approach achieves on-average 84.7% accuracy; secondly, the proposed flattening approach is able to flatten towels, t-shirts and pants (shorts) within 9 iterations on-average; thirdly, the proposed clothes recognition pipeline can recognise clothes categories from highly wrinkled configurations and advances the state-of-the-art by 36% in terms of classification accuracy, achieving an 83.2% true-positive classification rate when discriminating between five categories of clothes; finally the Gaussian Process based interactive perception approach exhibits a substantial improvement over single-shot perception. Accordingly, this thesis has advanced the state-of-the-art of robot clothes perception and manipulation
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