182 research outputs found

    A Sparse Representation Speech Denoising Method Based on Adapted Stopping Residue Error

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    A sparse representation speech denoising method based on adapted stopping residue error was presented in this paper. Firstly, the cross-correlation between the clean speech spectrum and the noise spectrum was analyzed, and an estimation method was proposed. In the denoising method, an over-complete dictionary of the clean speech power spectrum was learned with the K-singular value decomposition (K-SVD) algorithm. In the sparse representation stage, the stopping residue error was adaptively achieved according to the estimated cross-correlation and the adjusted noise spectrum, and the orthogonal matching pursuit (OMP) approach was applied to reconstruct the clean speech spectrum from the noisy speech. Finally, the clean speech was re-synthesised via the inverse Fourier transform with the reconstructed speech spectrum and the noisy speech phase. The experiment results show that the proposed method outperforms the conventional methods in terms of subjective and objective measure

    Object-based Modeling of Audio for Coding and Source Separation

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    This thesis studies several data decomposition algorithms for obtaining an object-based representation of an audio signal. The estimation of the representation parameters are coupled with audio-specific criteria, such as the spectral redundancy, sparsity, perceptual relevance and spatial position of sounds. The objective is to obtain an audio signal representation that is composed of meaningful entities called audio objects that reflect the properties of real-world sound objects and events. The estimation of the object-based model is based on magnitude spectrogram redundancy using non-negative matrix factorization with extensions to multichannel and complex-valued data. The benefits of working with object-based audio representations over the conventional time-frequency bin-wise processing are studied. The two main applications of the object-based audio representations proposed in this thesis are spatial audio coding and sound source separation from multichannel microphone array recordings. In the proposed spatial audio coding algorithm, the audio objects are estimated from the multichannel magnitude spectrogram. The audio objects are used for recovering the content of each original channel from a single downmixed signal, using time-frequency filtering. The perceptual relevance of modeling the audio signal is considered in the estimation of the parameters of the object-based model, and the sparsity of the model is utilized in encoding its parameters. Additionally, a quantization of the model parameters is proposed that reflects the perceptual relevance of each quantized element. The proposed object-based spatial audio coding algorithm is evaluated via listening tests and comparing the overall perceptual quality to conventional time-frequency block-wise methods at the same bitrates. The proposed approach is found to produce comparable coding efficiency while providing additional functionality via the object-based coding domain representation, such as the blind separation of the mixture of sound sources in the encoded channels. For the sound source separation from multichannel audio recorded by a microphone array, a method combining an object-based magnitude model and spatial covariance matrix estimation is considered. A direction of arrival-based model for the spatial covariance matrices of the sound sources is proposed. Unlike the conventional approaches, the estimation of the parameters of the proposed spatial covariance matrix model ensures a spatially coherent solution for the spatial parameterization of the sound sources. The separation quality is measured with objective criteria and the proposed method is shown to improve over the state-of-the-art sound source separation methods, with recordings done using a small microphone array

    Super-Resolution of Unmanned Airborne Vehicle Images with Maximum Fidelity Stochastic Restoration

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    Super-resolution (SR) refers to reconstructing a single high resolution (HR) image from a set of subsampled, blurred and noisy low resolution (LR) images. One may, then, envision a scenario where a set of LR images is acquired with sensors on a moving platform like unmanned airborne vehicles (UAV). Due to the wind, the UAV may encounter altitude change or rotational effects which can distort the acquired as well as the processed images. Also, the visual quality of the SR image is affected by image acquisition degradations, the available number of the LR images and their relative positions. This dissertation seeks to develop a novel fast stochastic algorithm to reconstruct a single SR image from UAV-captured images in two steps. First, the UAV LR images are aligned using a new hybrid registration algorithm within subpixel accuracy. In the second step, the proposed approach develops a new fast stochastic minimum square constrained Wiener restoration filter for SR reconstruction and restoration using a fully detailed continuous-discrete-continuous (CDC) model. A new parameter that accounts for LR images registration and fusion errors is added to the SR CDC model in addition to a multi-response restoration and reconstruction. Finally, to assess the visual quality of the resultant images, two figures of merit are introduced: information rate and maximum realizable fidelity. Experimental results show that quantitative assessment using the proposed figures coincided with the visual qualitative assessment. We evaluated our filter against other SR techniques and its results were found to be competitive in terms of speed and visual quality

    Model-based Analysis and Processing of Speech and Audio Signals

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    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    Audio source separation for music in low-latency and high-latency scenarios

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    Aquesta tesi proposa mètodes per tractar les limitacions de les tècniques existents de separació de fonts musicals en condicions de baixa i alta latència. En primer lloc, ens centrem en els mètodes amb un baix cost computacional i baixa latència. Proposem l'ús de la regularització de Tikhonov com a mètode de descomposició de l'espectre en el context de baixa latència. El comparem amb les tècniques existents en tasques d'estimació i seguiment dels tons, que són passos crucials en molts mètodes de separació. A continuació utilitzem i avaluem el mètode de descomposició de l'espectre en tasques de separació de veu cantada, baix i percussió. En segon lloc, proposem diversos mètodes d'alta latència que milloren la separació de la veu cantada, gràcies al modelatge de components específics, com la respiració i les consonants. Finalment, explorem l'ús de correlacions temporals i anotacions manuals per millorar la separació dels instruments de percussió i dels senyals musicals polifònics complexes.Esta tesis propone métodos para tratar las limitaciones de las técnicas existentes de separación de fuentes musicales en condiciones de baja y alta latencia. En primer lugar, nos centramos en los métodos con un bajo coste computacional y baja latencia. Proponemos el uso de la regularización de Tikhonov como método de descomposición del espectro en el contexto de baja latencia. Lo comparamos con las técnicas existentes en tareas de estimación y seguimiento de los tonos, que son pasos cruciales en muchos métodos de separación. A continuación utilizamos y evaluamos el método de descomposición del espectro en tareas de separación de voz cantada, bajo y percusión. En segundo lugar, proponemos varios métodos de alta latencia que mejoran la separación de la voz cantada, gracias al modelado de componentes que a menudo no se toman en cuenta, como la respiración y las consonantes. Finalmente, exploramos el uso de correlaciones temporales y anotaciones manuales para mejorar la separación de los instrumentos de percusión y señales musicales polifónicas complejas.This thesis proposes specific methods to address the limitations of current music source separation methods in low-latency and high-latency scenarios. First, we focus on methods with low computational cost and low latency. We propose the use of Tikhonov regularization as a method for spectrum decomposition in the low-latency context. We compare it to existing techniques in pitch estimation and tracking tasks, crucial steps in many separation methods. We then use the proposed spectrum decomposition method in low-latency separation tasks targeting singing voice, bass and drums. Second, we propose several high-latency methods that improve the separation of singing voice by modeling components that are often not accounted for, such as breathiness and consonants. Finally, we explore using temporal correlations and human annotations to enhance the separation of drums and complex polyphonic music signals

    Blind image deconvolution: nonstationary Bayesian approaches to restoring blurred photos

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    High quality digital images have become pervasive in modern scientific and everyday life — in areas from photography to astronomy, CCTV, microscopy, and medical imaging. However there are always limits to the quality of these images due to uncertainty and imprecision in the measurement systems. Modern signal processing methods offer the promise of overcoming some of these problems by postprocessing these blurred and noisy images. In this thesis, novel methods using nonstationary statistical models are developed for the removal of blurs from out of focus and other types of degraded photographic images. The work tackles the fundamental problem blind image deconvolution (BID); its goal is to restore a sharp image from a blurred observation when the blur itself is completely unknown. This is a “doubly illposed” problem — extreme lack of information must be countered by strong prior constraints about sensible types of solution. In this work, the hierarchical Bayesian methodology is used as a robust and versatile framework to impart the required prior knowledge. The thesis is arranged in two parts. In the first part, the BID problem is reviewed, along with techniques and models for its solution. Observation models are developed, with an emphasis on photographic restoration, concluding with a discussion of how these are reduced to the common linear spatially-invariant (LSI) convolutional model. Classical methods for the solution of illposed problems are summarised to provide a foundation for the main theoretical ideas that will be used under the Bayesian framework. This is followed by an indepth review and discussion of the various prior image and blur models appearing in the literature, and then their applications to solving the problem with both Bayesian and nonBayesian techniques. The second part covers novel restoration methods, making use of the theory presented in Part I. Firstly, two new nonstationary image models are presented. The first models local variance in the image, and the second extends this with locally adaptive noncausal autoregressive (AR) texture estimation and local mean components. These models allow for recovery of image details including edges and texture, whilst preserving smooth regions. Most existing methods do not model the boundary conditions correctly for deblurring of natural photographs, and a Chapter is devoted to exploring Bayesian solutions to this topic. Due to the complexity of the models used and the problem itself, there are many challenges which must be overcome for tractable inference. Using the new models, three different inference strategies are investigated: firstly using the Bayesian maximum marginalised a posteriori (MMAP) method with deterministic optimisation; proceeding with the stochastic methods of variational Bayesian (VB) distribution approximation, and simulation of the posterior distribution using the Gibbs sampler. Of these, we find the Gibbs sampler to be the most effective way to deal with a variety of different types of unknown blurs. Along the way, details are given of the numerical strategies developed to give accurate results and to accelerate performance. Finally, the thesis demonstrates state of the art results in blind restoration of synthetic and real degraded images, such as recovering details in out of focus photographs

    Super-resolution:A comprehensive survey

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    A room acoustics measurement system using non-invasive microphone arrays

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    This thesis summarises research into adaptive room correction for small rooms and pre-recorded material, for example music of films. A measurement system to predict the sound at a remote location within a room, without a microphone at that location was investigated. This would allow the sound within a room to be adaptively manipulated to ensure that all listeners received optimum sound, therefore increasing their enjoyment. The solution presented used small microphone arrays, mounted on the room's walls. A unique geometry and processing system was designed, incorporating three processing stages, temporal, spatial and spectral. The temporal processing identifies individual reflection arrival times from the recorded data. Spatial processing estimates the angles of arrival of the reflections so that the three-dimensional coordinates of the reflections' origin can be calculated. The spectral processing then estimates the frequency response of the reflection. These estimates allow a mathematical model of the room to be calculated, based on the acoustic measurements made in the actual room. The model can then be used to predict the sound at different locations within the room. A simulated model of a room was produced to allow fast development of algorithms. Measurements in real rooms were then conducted and analysed to verify the theoretical models developed and to aid further development of the system. Results from these measurements and simulations, for each processing stage are presented
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