61,283 research outputs found

    Concurrency Controls in Event-Driven Programs

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    Functional reactive programming (FRP) is a programming paradigm that utilizes the concepts of functional programming and time-varying data types to create event-driven applications. In this paradigm, data types in which values can change over time are primitives and can be applied to functions. These values are composable and can be combined with functions to create values that react to changes in values from multiple sources. Events can be modeled as values that change in discrete time steps. Computation can be encoded as values that produce events, with combination operators, it enables us to write concurrent event-driven programs by combining the concurrent computation as events. Combined with the denotational approach of functional programming, we can write programs in a concise manner. The style of event-driven programming has been widely adopted for developing graphical user interface applications, since they need to process events concurrently to stay responsive. This makes FRP a fitting approach for managing complex state and handling of events concurrently. In recent years, real-time systems such as IoT (internet of things) applications have become an important field of computation. Applying FRP to real-time systems is still an active area of research.For IoT applications, they are commonly tasked to perform data capturing in real time and transmit them to other devices. They need to exchange data with other applications over the internet and respond in a timely manner. The data needs to be processed, for simple analysis or more computation intensive work such as machine learning. Designing applications that perform these tasks and remain efficient and responsive can be challenging. In this thesis, we demonstrate that FRP is a suitable approach for real-time applications. These applications require soft real-time requirements, where systems can tolerate tasks that fail to meet the deadline and the results of these tasks might still be useful.First, we design the concurrency abstractions needed for supporting asynchronous computation and use it as the basis for building the FRP abstraction. Our implementation is in Haskell, a functional programming language with a rich type system that allows us to model abstractions with ease. The concurrency abstraction is based on some of the ideas from the Haskell solution for asynchronous computation, which elegantly supports cancelation in a composable way. Based on the Haskell implementation, we extend our design with operators that are more suitable for building web applications. We translate our implementation to JavaScript as it is more commonly used for web application development, and implementing the RxJS interface. RxJS is a popular JavaScript library for reactive programming in web applications. By implementing the RxJS interface, we argue that our programming model implemented in Haskell is also applicable in mainstream languages such as JavaScript

    The PuReWidgets Toolkit for Interactive Public Display Applications

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    In this paper we present PuReWidgets, a toolkit that supports multiple interaction mechanisms, asynchronous events, automatic web and mobile interface generation, and concurrent interaction. This is an early effort towards the creation of a programming toolkit that developers can incorporate into their public display applications to support the interaction process across multiple display systems without considering the specifics of what interaction modality will be used on each particular display

    Communicating generators in Javascript

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    This paper outlines the design, performance, and use of an application programming interface and library for concurrent programming with CSP in JavaScript. The implementation harnesses ECMAScript 6 Generators to provide cooperative scheduling and channel communication within a single JavaScript engine. External channels lie atop WebSockets, amongst other web technologies, to enable multicore and distributed execution across standard web browsers and Node.js servers. Low-level benchmarks indicate that scheduling and messaging performance is within expectations for this dynamic and diverse execution environment. Sample code snippets highlight the applicability of CSP to contemporary web development in hiding the location of computation and state through the channel abstraction. The ”callback hell” scenario common to many JavaScript applications is alleviated by using channels instead of callbacks, and the possibility of performing parallel and scientific computing is explored with promising results. Finally, the limitations of the present design are discussed, and possible enhancements such as the dynamic migration of state and code are considered.peer-reviewe

    Automated verification of reactive and concurrent programs by calculation

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    Reactive programs combine traditional sequential programming constructs with primitives to allow communication with other concurrent agents. They are ubiquitous in modern applications, ranging from components systems and web services, to cyber-physical systems and autonomous robots. In this paper, we present an algebraic verification strategy for concurrent reactive programs, with a large or infinite state space. We define novel operators to characterise interactions and state updates, and an associated equational theory. With this we can calculate a reactive program's denotational semantics, and thereby facilitate automated proof. Of note is our reasoning support for iterative programs with reactive invariants, based on Kleene algebra, and for parallel composition. We illustrate our strategy by verifying a reactive buffer. Our laws and strategy are mechanised in Isabelle/UTP, our implementation of Hoare and He's Unifying Theories of Programming (UTP) framework, to provide soundness guarantees and practical verification support

    The role of concurrency in an evolutionary view of programming abstractions

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    In this paper we examine how concurrency has been embodied in mainstream programming languages. In particular, we rely on the evolutionary talking borrowed from biology to discuss major historical landmarks and crucial concepts that shaped the development of programming languages. We examine the general development process, occasionally deepening into some language, trying to uncover evolutionary lineages related to specific programming traits. We mainly focus on concurrency, discussing the different abstraction levels involved in present-day concurrent programming and emphasizing the fact that they correspond to different levels of explanation. We then comment on the role of theoretical research on the quest for suitable programming abstractions, recalling the importance of changing the working framework and the way of looking every so often. This paper is not meant to be a survey of modern mainstream programming languages: it would be very incomplete in that sense. It aims instead at pointing out a number of remarks and connect them under an evolutionary perspective, in order to grasp a unifying, but not simplistic, view of the programming languages development process

    Service discovery and negotiation with COWS

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    To provide formal foundations to current (web) services technologies, we put forward using COWS, a process calculus for specifying, combining and analysing services, as a uniform formalism for modelling all the relevant phases of the life cycle of service-oriented applications, such as publication, discovery, negotiation, deployment and execution. In this paper, we show that constraints and operations on them can be smoothly incorporated in COWS, and propose a disciplined way to model multisets of constraints and to manipulate them through appropriate interaction protocols. Therefore, we demonstrate that also QoS requirement specifications and SLA achievements, and the phases of dynamic service discovery and negotiation can be comfortably modelled in COWS. We illustrate our approach through a scenario for a service-based web hosting provider

    Actors that Unify Threads and Events

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    There is an impedance mismatch between message-passing concurrency and virtual machines, such as the JVM. VMs usually map their threads to heavyweight OS processes. Without a lightweight process abstraction, users are often forced to write parts of concurrent applications in an event-driven style which obscures control flow, and increases the burden on the programmer. In this paper we show how thread-based and event-based programming can be unified under a single actor abstraction. Using advanced abstraction mechanisms of the Scala programming language, we implemented our approach on unmodified JVMs. Our programming model integrates well with the threading model of the underlying VM

    Pando: Personal Volunteer Computing in Browsers

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    The large penetration and continued growth in ownership of personal electronic devices represents a freely available and largely untapped source of computing power. To leverage those, we present Pando, a new volunteer computing tool based on a declarative concurrent programming model and implemented using JavaScript, WebRTC, and WebSockets. This tool enables a dynamically varying number of failure-prone personal devices contributed by volunteers to parallelize the application of a function on a stream of values, by using the devices' browsers. We show that Pando can provide throughput improvements compared to a single personal device, on a variety of compute-bound applications including animation rendering and image processing. We also show the flexibility of our approach by deploying Pando on personal devices connected over a local network, on Grid5000, a French-wide computing grid in a virtual private network, and seven PlanetLab nodes distributed in a wide area network over Europe.Comment: 14 pages, 12 figures, 2 table

    A Calculus for Orchestration of Web Services

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    Service-oriented computing, an emerging paradigm for distributed computing based on the use of services, is calling for the development of tools and techniques to build safe and trustworthy systems, and to analyse their behaviour. Therefore, many researchers have proposed to use process calculi, a cornerstone of current foundational research on specification and analysis of concurrent, reactive, and distributed systems. In this paper, we follow this approach and introduce CWS, a process calculus expressly designed for specifying and combining service-oriented applications, while modelling their dynamic behaviour. We show that CWS can model all the phases of the life cycle of service-oriented applications, such as publication, discovery, negotiation, orchestration, deployment, reconfiguration and execution. We illustrate the specification style that CWS supports by means of a large case study from the automotive domain and a number of more specific examples drawn from it
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