445,744 research outputs found

    A framework for modelling embodied product energy to support energy efficient manufacturing

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    This thesis reports on the research undertaken to minimise energy consumption within the production phase of a product lifecycle through modelling, monitoring and improved control of energy use within manufacturing facilities. The principle objective of this research is to develop a framework which integrates energy data at plant and process levels within a manufacturing system so as to establish how much energy is required to manufacture a unit product. The research contributions are divided into four major parts. The first reviews relevant literature in energy trends, related governmental policies, and energy tools and software. The second introduces an Embodied Product Energy framework which categorises energy consumption within a production facility into direct and indirect energy required to manufacture a product. The third describes the design and implementation of a simulation model based on this framework to support manufacturing and design decisions for improved energy efficiency through the use of what-if scenario planning. The final part outlines the utilisation of this energy simulation model to support a Design for Energy Minimisation methodology which incorporates energy considerations within the design process. The applicability of the research concepts have been demonstrated via two case studies. The detailed analysis of energy consumption from a product viewpoint provides greater insight into inefficiencies of processes and associated supporting activities, thereby highlighting opportunities for optimisation of energy consumption via operational or design improvements. Although the research domain for this thesis is limited to the production phase, the flexibility offered by the energy modelling framework and associated simulation tool allow for their employment other product lifecycle phases. In summary, the research has concluded that investment in green sources of power generation alone is insufficient to deal with the rapid rise in energy demand, and has highlighted the paramount importance of energy rationalisation and optimisation within the manufacturing industry

    Addressing challenges to teach traditional and agile project management in academia

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    In order to prepare students for a professional IT career, most universities attempt to provide a current educational curriculum in the Project Management (PM) area to their students. This is usually based on the most promising methodologies used by the software industry. As instructors, we need to balance traditional methodologies focused on proven project planning and control processes leveraging widely accepted methods and tools along with the newer agile methodologies. Such new frameworks emphasize that software delivery should be done in a flexible and iterative manner and with significant collaboration with product owners and customers. In our experience agile methodologies have witnessed an exponential growth in many diverse software organizations, and the various agile PM tools and techniques will continue to see an increase in adoption in the software development sector. Reflecting on these changes, there is a critical need to accommodate best practices and current methodologies in our courses that deliver Project Management content. In this paper we analyse two of the most widely used methodologies for traditional and agile software development – the widely used ISO/PMBOK standard provided by the Project Management Institute and the well-accepted Scrum framework. We discuss how to overcome curriculum challenges and deliver a quality undergraduate PM course for a Computer Science and Information systems curricula. Based on our teaching experience in Europe and North America, we present a comprehensive comparison of the two approaches. Our research covers the main concepts, processes, and roles associated with the two PM frameworks and recommended learning outcomes. The paper should be of value to instructors who are keen to see their computing students graduate with a sound understanding of current PM methodologies and who can deliver real-world software products.Accepted manuscrip

    Managing application software suppliers in information system development projects

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    Information system development (ISD) projects have been associated with the "software crisis" for over three decades. A set of common "root causes" has often been cited in literature with corresponding "solutions". Yet the overall project success rate has remained low, resulting in a paradox of many solutions and little progress over the years. This study examines the management of application software acquisition from external suppliers in ISD projects. Three case studies are documented based on participant observation with complete membership roles. After within-case analyses highlighting issues in individual cases, crosscase analyses are conducted, first to identify a pattern of ISD project challenges and then to search for their explanations. Concepts from agency theory, contract theory and product development literature are used in the process of diagnosing root causes behind the observations. The proposed explanation is that the Traditional Systems Development Framework (TSDF), characterized by competitive-bidding-monopolized-development, underlies the identified root causes. Accordingly, competitive development is suggested as an alternative approach. Following the "Inference to the Best Explanation" (IBE) analytical strategy, the suggested approach is subject to two contrastive analyses, first with the prepackaged software development and then with the construction industry, to demonstrate that the suggestion is a "warranted inference". Further analogical analyses illustrate the feasibility of development competition for software product development. A Performance-Based Systems Development Framework (PBSDF) is outlined as a tentative implementation of the suggested competitive development approach for ISD projects supported by risk-sharing supplier contract and a relative product evaluation approach. A number of future research implications are described as a result of this study after summarizing the research contributions

    Ontology-based methodology for error detection in software design

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    Improving the quality of a software design with the goal of producing a high quality software product continues to grow in importance due to the costs that result from poorly designed software. It is commonly accepted that multiple design views are required in order to clearly specify the required functionality of software. There is universal agreement as to the importance of identifying inconsistencies early in the software design process, but the challenge is how to reconcile the representations of the diverse views to ensure consistency. To address the problem of inconsistencies that occur across multiple design views, this research introduces the Methodology for Objects to Agents (MOA). MOA utilizes a new ontology, the Ontology for Software Specification and Design (OSSD), as a common information model to integrate specification knowledge and design knowledge in order to facilitate the interoperability of formal requirements modeling tools and design tools, with the end goal of detecting inconsistency errors in a design. The methodology, which transforms designs represented using the Unified Modeling Language (UML) into representations written in formal agent-oriented modeling languages, integrates object-oriented concepts and agent-oriented concepts in order to take advantage of the benefits that both approaches can provide. The OSSD model is a hierarchical decomposition of software development concepts, including ontological constructs of objects, attributes, behavior, relations, states, transitions, goals, constraints, and plans. The methodology includes a consistency checking process that defines a consistency framework and an Inter-View Inconsistency Detection technique. MOA enhances software design quality by integrating multiple software design views, integrating object-oriented and agent-oriented concepts, and defining an error detection method that associates rules with ontological properties

    A holistic method for improving software product and process quality

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    The concept of quality in general is elusive, multi-faceted and is perceived differently by different stakeholders. Quality is difficult to define and extremely difficult to measure. Deficient software systems regularly result in failures which often lead to significant financial losses but more importantly to loss of human lives. Such systems need to be either scrapped and replaced by new ones or corrected/improved through maintenance. One of the most serious challenges is how to deal with legacy systems which, even when not failing, inevitably require upgrades, maintenance and improvement because of malfunctioning or changing requirements, or because of changing technologies, languages, or platforms. In such cases, the dilemma is whether to develop solutions from scratch or to re-engineer a legacy system. This research addresses this dilemma and seeks to establish a rigorous method for the derivation of indicators which, together with management criteria, can help decide whether restructuring of legacy systems is advisable. At the same time as the software engineering community has been moving from corrective methods to preventive methods, concentrating not only on both product quality improvement and process quality improvement has become imperative. This research investigation combines Product Quality Improvement, primarily through the re-engineering of legacy systems; and Process Improvement methods, models and practices, and uses a holistic approach to study the interplay of Product and Process Improvement. The re-engineering factor rho, a composite metric was proposed and validated. The design and execution of formal experiments tested hypotheses on the relationship of internal (code-based) and external (behavioural) metrics. In addition to proving the hypotheses, the insights gained on logistics challenges resulted in the development of a framework for the design and execution of controlled experiments in Software Engineering. The next part of the research resulted in the development of the novel, generic and, hence, customisable Quality Model GEQUAMO, which observes the principle of orthogonality, and combines a top-down analysis of the identification, classification and visualisation of software quality characteristics, and a bottom-up method for measurement and evaluation. GEQUAMO II addressed weaknesses that were identified during various GEQUAMO implementations and expert validation by academics and practitioners. Further work on Process Improvement investigated the Process Maturity and its relationship to Knowledge Sharing, resulted in the development of the I5P Visualisation Framework for Performance Estimation through the Alignment of Process Maturity and Knowledge Sharing. I5P was used in industry and was validated by experts from academia and industry. Using the principles that guided the creation of the GEQUAMO model, the CoFeD visualisation framework, was developed for comparative quality evaluation and selection of methods, tools, models and other software artifacts. CoFeD is very useful as the selection of wrong methods, tools or even personnel is detrimental to the survival and success of projects and organisations, and even to individuals. Finally, throughout the many years of research and teaching Software Engineering, Information Systems, Methodologies, I observed the ambiguities of terminology and the use of one term to mean different concepts and one concept to be expressed in different terms. These practices result in lack of clarity. Thus my final contribution comes in my reflections on terminology disambiguation for the achievement of clarity, and the development of a framework for achieving disambiguation of terms as a necessary step towards gaining maturity and justifying the use of the term “Engineering” 50 years since the term Software Engineering was coined. This research resulted in the creation of new knowledge in the form of novel indicators, models and frameworks which can aid quantification and decision making primarily on re-engineering of legacy code and on the management of process and its improvement. The thesis also contributes to the broader debate and understanding of problems relating to Software Quality, and establishes the need for a holistic approach to software quality improvement from both the product and the process perspectives

    Towards a Framework for Smart Manufacturing adoption in Small and Medium-sized Enterprises

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    Smart Manufacturing (SM) paradigm adoption can scale production with demand without compromising on the time for order fulfillment. A smart manufacturing system (SMS) is vertically and horizontally connected, and thus it can minimize the chances of miscommunication. Employees in an SME are aware of the operational requirements and their responsibilities. The machine schedules are prepared based on the tasks a machine must perform. Predictive maintenance reduces the downtime of machines. Design software optimizes the product design. Production feasibility is checked with the help of simulation. The concepts of product life cycle management are considered for waste reduction. Employee safety, and ergonomics, identifying new business opportunities and markets, focus on employee education and skill enhancement are some of the other advantages of SM paradigm adoption. This dissertation develops an SM paradigm adoption framework for manufacturing SMEs by employing the instrumental research approach. The first step in the framework identified the technical aspects of SM, and this step was followed by identifying the research gaps in the suggested methods (in literature) and managerial aspects for adopting SM paradigm. The technical and the managerial aspects were integrated into a toolkit for manufacturing SMEs. This toolkit contains seven modular toolboxes that can be installed in five levels, depending on an SME’s readiness towards SM. The framework proposed in this dissertation focuses on how an SME’s readiness can be assessed and based on its present readiness what tools and practices the SMEs need to have to realize their tailored vision of SM. The framework was validated with the help of two SMEs cases that have recently adopted SM practices

    Planning for the semiconductor manufacturer of the future

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    Texas Instruments (TI) is currently contracted by the Air Force Wright Laboratory and the Defense Advanced Research Projects Agency (DARPA) to develop the next generation flexible semiconductor wafer fabrication system called Microelectronics Manufacturing Science & Technology (MMST). Several revolutionary concepts are being pioneered on MMST, including the following: new single-wafer rapid thermal processes, in-situ sensors, cluster equipment, and advanced Computer Integrated Manufacturing (CIM) software. The objective of the project is to develop a manufacturing system capable of achieving an order of magnitude improvement in almost all aspects of wafer fabrication. TI was awarded the contract in Oct., 1988, and will complete development with a fabrication facility demonstration in April, 1993. An important part of MMST is development of the CIM environment responsible for coordinating all parts of the system. The CIM architecture being developed is based on a distributed object oriented framework made of several cooperating subsystems. The software subsystems include the following: process control for dynamic control of factory processes; modular processing system for controlling the processing equipment; generic equipment model which provides an interface between processing equipment and the rest of the factory; specification system which maintains factory documents and product specifications; simulator for modelling the factory for analysis purposes; scheduler for scheduling work on the factory floor; and the planner for planning and monitoring of orders within the factory. This paper first outlines the division of responsibility between the planner, scheduler, and simulator subsystems. It then describes the approach to incremental planning and the way in which uncertainty is modelled within the plan representation. Finally, current status and initial results are described

    Designing for mod development: user creativity as product development strategy on the firm-hosted 3D software platform

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    The thesis is designed to improve our understanding of user participation in Web-based development practices in the commercial setting of the 3D software industry. It aims to investigate whether the creative capacities of users and their contributions to the online firm-hosted 3D platform are indicative of a novel configuration of production that influences the processes of product development across firm boundaries. The thesis mobilizes the user participation literature developing in media research as its main theoretical framework. It builds on insights derived from work on user participation in media sites as seen through a cultural lens, in particular, as developed in Henry Jenkins' notions of 'participatory' and 'convergence culture'. The user participation literature is supported by a combination of insights drawn from work on communities of practice and user-centred innovation so as to offer a more robust approach to examine and appreciate the firm-hosted 3D platform as a site of user participation. More specifically, the conceptual framework for the study provides a basis for an examination of the ways a software developer finn encourages user participation in a market and of how this enables and facilitâtes particular modes of user creativity. These are shown to shape and maintain a firm-hosted platform that aids product development efforts that are expected to benefit the developer fimi. An empirical study of the platform, Second Life, provides the basis for the analysis of finn-user interactions which are shown to underpin a distinctive finn leaming process in the context of product development that occurs across permeable fimi boundaries. The thesis yields insight into the way a developer firm invites its user base to partner with it in product development, indicating how aspects of user participation associated with non-market dynamics are embedded in commercial activity and professionalism. The pivotal role of users is revealed in the design, development and sustainability of a firm-hosted 3D product. The findings point to interesting relationships between the distinctive creative capacities of users and the range of capabilities afforded by the firm-provided design space. Variations in user participation and contributions to product development suggest that particular patterns of learning opportunities occur. The analysis yields several new concepts including a 'modification effect market' which are used to extend existing conceptualizations of user participation in digitai development practices in the commercial setting of the 3D software industry

    Defining and validating a multimodel approach for product architecture derivation and improvement

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    The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-642-41533-3_24Software architectures are the key to achieving the non-functional requirements (NFRs) in any software project. In software product line (SPL) development, it is crucial to identify whether the NFRs for a specific product can be attained with the built-in architectural variation mechanisms of the product line architecture, or whether additional architectural transformations are required. This paper presents a multimodel approach for quality-driven product architecture derivation and improvement (QuaDAI). A controlled experiment is also presented with the objective of comparing the effectiveness, efficiency, perceived ease of use, intention to use and perceived usefulness with regard to participants using QuaDAI as opposed to the Architecture Tradeoff Analysis Method (ATAM). The results show that QuaDAI is more efficient and perceived as easier to use than ATAM, from the perspective of novice software architecture evaluators. However, the other variables were not found to be statistically significant. Further replications are needed to obtain more conclusive results.This research is supported by the MULTIPLE project (MICINN TIN2009-13838) and the Vali+D fellowship program (ACIF/2011/235).González Huerta, J.; Insfrán Pelozo, CE.; Abrahao Gonzales, SM. (2013). Defining and validating a multimodel approach for product architecture derivation and improvement. En Model-Driven Engineering Languages and Systems. Springer. 388-404. https://doi.org/10.1007/978-3-642-41533-3_24S388404Ali-Babar, M., Lago, P., Van Deursen, A.: Empirical research in software architecture: opportunities, challenges, and approaches. 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