21 research outputs found

    Modeling and synthesis of multicomputer interconnection networks

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    The type of interconnection network employed has a profound effect on the performance of a multicomputer and multiprocessor design. Adequate models are needed to aid in the design and development of interconnection networks. A novel modeling approach using statistical and optimization techniques is described. This method represents an attempt to compare diverse interconnection network designs in a way that allows not only the best of existing designs to be identified but to suggest other, perhaps hybrid, networks that may offer better performance. Stepwise linear regression is used to develop a polynomial surface representation of performance in a (k+1) space with a total of k quantitative and qualitative independent variables describing graph-theoretic characteristics such as size, average degree, diameter, radius, girth, node-connectivity, edge-connectivity, minimum dominating set size, and maximum number of prime node and edge cutsets. Dependent variables used to measure performance are average message delay and the ratio of message completion rate to network connection cost. Response Surface Methodology (RSM) optimizes a response variable from a polynomial function of several independent variables. Steepest ascent path may also be used to approach optimum points

    Influence of Input/output Operations on Processor Performance

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    Nowadays, computers are frequently equipped with peripherals that transfer great amounts of data between them and the system memory using direct memory access techniques (i.e., digital cameras, high speed networks, . . . ). Those peripherals prevent the processor from accessing system memory for significant periods of time (i.e., while they are communicating with system memory in order to send or receive data blocks). In this paper we study the negative effects that I/O operations from computer peripherals have on processor performance. With the help of a set of routines (SMPL) used to make discrete event simulators, we have developed a configurable software that simulates a computer processor and main memory as well as the I/O scenarios where the periph-erals operate. This software has been used to analyze the performance of four different processors in four I/O scenarios: video capture, video capture and playback, high speed network, and serial transmission

    Preface

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    A generalized system performance model for object-oriented database applications

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    Although relational database systems have met many needs in traditional business applications, such technology is inadequate for non-traditional applications such as computer-aided design, computer-aided software engineering, and knowledge bases. Object-oriented database systems (OODB) enhance the data modeling power and performance of database management systems for these applications. Response time is an important issue facing OODB. However, standard measures of on-line transaction processing are irrelevant for OODB . Benchmarks compare alternative implementations of OODB system software, running a constant application workload. Few attempts have been made to characterize performance implications of OODB application design, given a fixed OODB and operating system platform. In this study, design features of the 007 Benchmark database application (Carey, DeWitt, and Naughton, 1993 ) were varied to explore the impact on response time to perform database operations Sensitivity to the degree of aggregation and to the degree of inheritance in the application were measured. Variability in response times also was measured, using a sequence of database operations to simulate a user transaction workload. Degree of aggregation was defined as the number of relationship objects processed during a database operation. Response time was linear with the degree of aggregation. The size of the database segment processed, compared to the size of available memory, affected the coefficients of the regression line. Degree of inheritance was defined as the Number of Children (Chidamber and Kemerer, 1994) in the application class definitions, and as the extent to which run-time polymorphism was implemented. In this study, increased inheritance caused a statistically significant increase in response time for the 007 Traversal 1 only, although this difference was not meaningful. In the simulated transaction workload of nine 007 operations, response times were highly variable. Response times per operation depended on the number of objects processed and the effect of preceding operations on memory contents. Operations that used disparate physical segments or had large working sets relative to the size of memory caused large increases in response time. Average response times and variability were reduced by removing these operations from the sequence (equivalent to scheduling these transactions at some time when the impact would be minimized)

    TRAPEDS: Producing Traces for Multicomputers via Execution-Driven Simulation

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    Coordinated Science Laboratory was formerly known as Control Systems LaboratoryNational Aeronautics and Space Administration / NASA NAG-1-613Shell Doctoral FellowshipDigital Faculty Incentives for Excellence Awar

    LBSim: A simulation system for dynamic load-balancing algorithms for distributed systems.

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    In a distributed system consisting of autonomous computational units, the total computational power of all the units needs to be utilized efficiently by applying suitable load-balancing policies. For accomplishing the task, a large number of load balancing algorithms have been proposed in the literature. To facilitate the performance study of each of these load-balancing strategies, simulation has been widely used. However comparison of the load balancing algorithms becomes difficult if a different simulator is used for each case. There have been few studies on generalized simulation of load-balancing algorithms in distributed systems. Most of the simulation systems address the experiments for some particular load-balancing algorithms, whereas this thesis aims to study the simulation for a broad range of algorithms. After the characterization of the distributed systems and the extraction of the common components of load-balancing algorithms, a simulation system, called LBSim, has been built. LBSim is a generalized event-driven simulator for studying load-balancing algorithms with coarse-grained applications running on distributed networks of autonomous processing nodes. In order to verify that the simulation model can represent actual systems reasonably well, we have validated LBSim both qualitatively and quantitatively. As a toolkit of simulation, LBSim programming libraries can be reused to implement load-balancing algorithms for the purpose of performance measurement and analysis from different perspectives. As a framework of algorithm simulation can be extended with a moderate effort by following object-oriented methodology, to meet any new requirements that may arise in the future.Dept. of Computer Science. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2004 .D8. Source: Masters Abstracts International, Volume: 43-05, page: 1747. Adviser: A. K. Aggarwal. Thesis (M.Sc.)--University of Windsor (Canada), 2004
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