10,612 research outputs found

    A bounded-search iterated greedy algorithm for the distributed permutation flowshop scheduling problem

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    As the interest of practitioners and researchers in scheduling in a multi-factory environment is growing, there is an increasing need to provide efficient algorithms for this type of decision problems, characterised by simultaneously addressing the assignment of jobs to different factories/workshops and their subsequent scheduling. Here we address the so-called distributed permutation flowshop scheduling problem, in which a set of jobs has to be scheduled over a number of identical factories, each one with its machines arranged as a flowshop. Several heuristics have been designed for this problem, although there is no direct comparison among them. In this paper, we propose a new heuristic which exploits the specific structure of the problem. The computational experience carried out on a well-known testbed shows that the proposed heuristic outperforms existing state-of-the-art heuristics, being able to obtain better upper bounds for more than one quarter of the problems in the testbed.Ministerio de Ciencia e Innovación DPI2010-15573/DP

    Hybrid Meta-Heuristics for Robust Scheduling

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    The production and delivery of rapidly perishable goods in distributed supply networks involves a number of tightly coupled decision and optimization problems regarding the just-in-time production scheduling and the routing of the delivery vehicles in order to satisfy strict customer specified time-windows. Besides dealing with the typical combinatorial complexity related to activity assignment and synchronization, effective methods must also provide robust schedules, coping with the stochastic perturbations (typically transportation delays) affecting the distribution process. In this paper, we propose a novel metaheuristic approach for robust scheduling. Our approach integrates mathematical programming, multi-objective evolutionary computation, and problem-specific constructive heuristics. The optimization algorithm returns a set of solutions with different cost and risk tradeoffs, allowing the analyst to adapt the planning depending on the attitude to risk. The effectiveness of the approach is demonstrated by a real-world case concerning the production and distribution of ready-mixed concrete.Meta-Heuristics;Multi-Objective Genetic Optimization;Robust Scheduling;Supply Networks

    Efficient heuristics for the parallel blocking flow shop scheduling problem

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    We consider the NP-hard problem of scheduling n jobs in F identical parallel flow shops, each consisting of a series of m machines, and doing so with a blocking constraint. The applied criterion is to minimize the makespan, i.e., the maximum completion time of all the jobs in F flow shops (lines). The Parallel Flow Shop Scheduling Problem (PFSP) is conceptually similar to another problem known in the literature as the Distributed Permutation Flow Shop Scheduling Problem (DPFSP), which allows modeling the scheduling process in companies with more than one factory, each factory with a flow shop configuration. Therefore, the proposed methods can solve the scheduling problem under the blocking constraint in both situations, which, to the best of our knowledge, has not been studied previously. In this paper, we propose a mathematical model along with some constructive and improvement heuristics to solve the parallel blocking flow shop problem (PBFSP) and thus minimize the maximum completion time among lines. The proposed constructive procedures use two approaches that are totally different from those proposed in the literature. These methods are used as initial solution procedures of an iterated local search (ILS) and an iterated greedy algorithm (IGA), both of which are combined with a variable neighborhood search (VNS). The proposed constructive procedure and the improved methods take into account the characteristics of the problem. The computational evaluation demonstrates that both of them –especially the IGA– perform considerably better than those algorithms adapted from the DPFSP literature.Peer ReviewedPostprint (author's final draft

    On insertion tie-breaking rules in heuristics for the permutation flowshop scheduling problem

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    The most efficient approximate procedures so far for the flowshop scheduling problem with makespan objective – i.e. the NEH heuristic and the iterated greedy algorithm – are based on constructing a sequence by iteratively inserting, one by one, the non-scheduled jobs into all positions of an existing subsequence, and then, among the so obtained subsequences, selecting the one yielding the lowest (partial) makespan. This procedure usually causes a high number of ties (different subsequences with the same best partial makespan) that must be broken via a tie-breaking mechanism. The particular tie-breaking mechanism employed is known to have a great influence in the performance of the NEH, therefore different procedures have been proposed in the literature. However, to the best of our knowledge, no tie-breaking mechanism has been proposed for the iterated greedy. In our paper, we present a new tie-breaking mechanism based on an estimation of the idle times of the different subsequences in order to pick the one with the lowest value of the estimation. The computational experiments carried out show that this mechanism outperforms the existing ones both for the NEH and the iterated greedy for different CPU times. Furthermore, embedding the proposed tie-breaking mechanism into the iterated greedy provides the most efficient heuristic for the problem so far.Ministerio de Ciencia e Innovación DPI2010-15573/DP

    Minimizing sum of completion times on a single machine with sequence-dependent family setup times

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    This paper presents a branch-and-bound (B&B) algorithm for minimizing the sum of completion times in a singlemachine scheduling setting with sequence-dependent family setup times. The main feature of the B&B algorithm is a new lower bounding scheme that is based on a networkformulation of the problem. With extensive computational tests, we demonstrate that the B&B algorithm can solve problems with up to 60 jobs and 12 families, where setup and processing times are uniformly distributed in various combinations of the [1,50] and [1,100] ranges

    A beam-search-based constructive heuristic for the PFSP to minimise total flowtime

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    In this paper we present a beam-search-based constructive heuristic to solve the permutation flowshop scheduling problem with total flowtime minimisation as objective. This well-known problem is NP-hard, and several heuristics have been developed in the literature. The proposed algorithm is inspired in the logic of the beam search, although it remains a fast constructive heuristic. The results obtained by the proposed algorithm outperform those obtained by other constructive heuristics in the literature for the problem, thus modifying substantially the state-of-the-art of efficient approximate procedures for the problem. In addition, the proposed algorithm even outperforms two of the best metaheuristics for many instances of the problem, using much lesser computation effort. The excellent performance of the proposal is also proved by the fact that the new heuristic found new best upper bounds for 35 of the 120 instances in Taillard’s benchmark.Ministerio de Ciencia e Innovación DPI2013-44461-PMinisterio de Ciencia e Innovación DPI2016-80750-

    Survey of dynamic scheduling in manufacturing systems

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    A branch-and-bound algorithm for stable scheduling in single-machine production systems.

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    Robust scheduling aims at the construction of a schedule that is protected against uncertain events. A stable schedule is a robust schedule that will change little when variations in the input parameters arise. This paper proposes a branch-and-bound algorithm for optimally solving a single-machine scheduling problem with stability objective, when a single job is anticipated to be disrupted.Branch-and-bound; Construction; Event; Job; Robust scheduling; Robustness; Scheduling; Single-machine scheduling; Stability; Systems; Uncertainty;
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