9,095 research outputs found
Improved Compact Visibility Representation of Planar Graph via Schnyder's Realizer
Let be an -node planar graph. In a visibility representation of ,
each node of is represented by a horizontal line segment such that the line
segments representing any two adjacent nodes of are vertically visible to
each other. In the present paper we give the best known compact visibility
representation of . Given a canonical ordering of the triangulated , our
algorithm draws the graph incrementally in a greedy manner. We show that one of
three canonical orderings obtained from Schnyder's realizer for the
triangulated yields a visibility representation of no wider than
. Our easy-to-implement O(n)-time algorithm bypasses the
complicated subroutines for four-connected components and four-block trees
required by the best previously known algorithm of Kant. Our result provides a
negative answer to Kant's open question about whether is a
worst-case lower bound on the required width. Also, if has no degree-three
(respectively, degree-five) internal node, then our visibility representation
for is no wider than (respectively, ).
Moreover, if is four-connected, then our visibility representation for
is no wider than , matching the best known result of Kant and He. As a
by-product, we obtain a much simpler proof for a corollary of Wagner's Theorem
on realizers, due to Bonichon, Sa\"{e}c, and Mosbah.Comment: 11 pages, 6 figures, the preliminary version of this paper is to
appear in Proceedings of the 20th Annual Symposium on Theoretical Aspects of
Computer Science (STACS), Berlin, Germany, 200
Orderly Spanning Trees with Applications
We introduce and study the {\em orderly spanning trees} of plane graphs. This
algorithmic tool generalizes {\em canonical orderings}, which exist only for
triconnected plane graphs. Although not every plane graph admits an orderly
spanning tree, we provide an algorithm to compute an {\em orderly pair} for any
connected planar graph , consisting of a plane graph of , and an
orderly spanning tree of . We also present several applications of orderly
spanning trees: (1) a new constructive proof for Schnyder's Realizer Theorem,
(2) the first area-optimal 2-visibility drawing of , and (3) the best known
encodings of with O(1)-time query support. All algorithms in this paper run
in linear time.Comment: 25 pages, 7 figures, A preliminary version appeared in Proceedings of
the 12th Annual ACM-SIAM Symposium on Discrete Algorithms (SODA 2001),
Washington D.C., USA, January 7-9, 2001, pp. 506-51
Compact Floor-Planning via Orderly Spanning Trees
Floor-planning is a fundamental step in VLSI chip design. Based upon the
concept of orderly spanning trees, we present a simple O(n)-time algorithm to
construct a floor-plan for any n-node plane triangulation. In comparison with
previous floor-planning algorithms in the literature, our solution is not only
simpler in the algorithm itself, but also produces floor-plans which require
fewer module types. An equally important aspect of our new algorithm lies in
its ability to fit the floor-plan area in a rectangle of size (n-1)x(2n+1)/3.
Lower bounds on the worst-case area for floor-planning any plane triangulation
are also provided in the paper.Comment: 13 pages, 5 figures, An early version of this work was presented at
9th International Symposium on Graph Drawing (GD 2001), Vienna, Austria,
September 2001. Accepted to Journal of Algorithms, 200
On Visibility Representations of Non-planar Graphs
A rectangle visibility representation (RVR) of a graph consists of an
assignment of axis-aligned rectangles to vertices such that for every edge
there exists a horizontal or vertical line of sight between the rectangles
assigned to its endpoints. Testing whether a graph has an RVR is known to be
NP-hard. In this paper, we study the problem of finding an RVR under the
assumption that an embedding in the plane of the input graph is fixed and we
are looking for an RVR that reflects this embedding. We show that in this case
the problem can be solved in polynomial time for general embedded graphs and in
linear time for 1-plane graphs (i.e., embedded graphs having at most one
crossing per edge). The linear time algorithm uses a precise list of forbidden
configurations, which extends the set known for straight-line drawings of
1-plane graphs. These forbidden configurations can be tested for in linear
time, and so in linear time we can test whether a 1-plane graph has an RVR and
either compute such a representation or report a negative witness. Finally, we
discuss some extensions of our study to the case when the embedding is not
fixed but the RVR can have at most one crossing per edge
Transforming planar graph drawings while maintaining height
There are numerous styles of planar graph drawings, notably straight-line
drawings, poly-line drawings, orthogonal graph drawings and visibility
representations. In this note, we show that many of these drawings can be
transformed from one style to another without changing the height of the
drawing. We then give some applications of these transformations
Time-Space Trade-Offs for Computing Euclidean Minimum Spanning Trees
In the limited-workspace model, we assume that the input of size lies in
a random access read-only memory. The output has to be reported sequentially,
and it cannot be accessed or modified. In addition, there is a read-write
workspace of words, where is a given parameter.
In a time-space trade-off, we are interested in how the running time of an
algorithm improves as varies from to .
We present a time-space trade-off for computing the Euclidean minimum
spanning tree (EMST) of a set of sites in the plane. We present an
algorithm that computes EMST using time and
words of workspace. Our algorithm uses the fact that EMST is a subgraph of
the bounded-degree relative neighborhood graph of , and applies Kruskal's
MST algorithm on it. To achieve this with limited workspace, we introduce a
compact representation of planar graphs, called an -net which allows us to
manipulate its component structure during the execution of the algorithm
Compact Visibility Representation of Plane Graphs
The visibility representation (VR for short) is a classical representation of plane graphs. It has various applications and has been extensively studied. A main focus of the study is to minimize the size of the VR. It is known that there exists a plane graph with vertices where any VR of requires a grid of size at least (2/3)n x((4/3)n-3) (width x height). For upper bounds, it is known that every plane graph has a VR with grid size at most (2/3)n x (2n-5), and a VR with grid size at most (n-1) x (4/3)n. It has been an open problem to find a VR with both height and width simultaneously bounded away from the trivial upper bounds (namely with size at most c_h n x c_w n with c_h < 1 and c_w < 2st$-orientation and a good dual s^*t^*-orientation at the same time, and thus is far more challenging. Since st-orientation is a very useful concept in other applications, this result may be of independent interests
Grid Representations and the Chromatic Number
A grid drawing of a graph maps vertices to grid points and edges to line
segments that avoid grid points representing other vertices. We show that there
is a number of grid points that some line segment of an arbitrary grid drawing
must intersect. This number is closely connected to the chromatic number.
Second, we study how many columns we need to draw a graph in the grid,
introducing some new \NP-complete problems. Finally, we show that any planar
graph has a planar grid drawing where every line segment contains exactly two
grid points. This result proves conjectures asked by David Flores-Pe\~naloza
and Francisco Javier Zaragoza Martinez.Comment: 22 pages, 8 figure
Bar 1-Visibility Drawings of 1-Planar Graphs
A bar 1-visibility drawing of a graph is a drawing of where each
vertex is drawn as a horizontal line segment called a bar, each edge is drawn
as a vertical line segment where the vertical line segment representing an edge
must connect the horizontal line segments representing the end vertices and a
vertical line segment corresponding to an edge intersects at most one bar which
is not an end point of the edge. A graph is bar 1-visible if has a bar
1-visibility drawing. A graph is 1-planar if has a drawing in a
2-dimensional plane such that an edge crosses at most one other edge. In this
paper we give linear-time algorithms to find bar 1-visibility drawings of
diagonal grid graphs and maximal outer 1-planar graphs. We also show that
recursive quadrangle 1-planar graphs and pseudo double wheel 1-planar graphs
are bar 1-visible graphs.Comment: 15 pages, 9 figure
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