125,919 research outputs found
Psychic embedding — vision and delusion
The paper introduces the idea that the human brain may apply complex mathematical modules in order to process and understand the world. We speculate that the substrate of what appears outwardly as intuition, or prophetic power, may be a mathematical apparatus such as time-delay embedding. In this context, predictive accuracy may be the reflection of an appropriate choice of the embedding parameters. We further put this in the perspective of mental illness, and search for the possible differences between good intuition and delusive ideation. We speculate that the task at which delusional schizophrenic patients falter is not necessarily of perception, but rather of model selection. Failure of the psychotic patient to correctly choose the embedding parameters may readily lead to misinterpretation of an accurate perception through an altered reconstructed of the object perceived
An Accurate EEGNet-based Motor-Imagery Brain-Computer Interface for Low-Power Edge Computing
This paper presents an accurate and robust embedded motor-imagery
brain-computer interface (MI-BCI). The proposed novel model, based on EEGNet,
matches the requirements of memory footprint and computational resources of
low-power microcontroller units (MCUs), such as the ARM Cortex-M family.
Furthermore, the paper presents a set of methods, including temporal
downsampling, channel selection, and narrowing of the classification window, to
further scale down the model to relax memory requirements with negligible
accuracy degradation. Experimental results on the Physionet EEG Motor
Movement/Imagery Dataset show that standard EEGNet achieves 82.43%, 75.07%, and
65.07% classification accuracy on 2-, 3-, and 4-class MI tasks in global
validation, outperforming the state-of-the-art (SoA) convolutional neural
network (CNN) by 2.05%, 5.25%, and 5.48%. Our novel method further scales down
the standard EEGNet at a negligible accuracy loss of 0.31% with 7.6x memory
footprint reduction and a small accuracy loss of 2.51% with 15x reduction. The
scaled models are deployed on a commercial Cortex-M4F MCU taking 101ms and
consuming 4.28mJ per inference for operating the smallest model, and on a
Cortex-M7 with 44ms and 18.1mJ per inference for the medium-sized model,
enabling a fully autonomous, wearable, and accurate low-power BCI
Self-directedness, integration and higher cognition
In this paper I discuss connections between self-directedness, integration and higher cognition. I present a model of self-directedness as a basis for approaching higher cognition from a situated cognition perspective. According to this model increases in sensorimotor complexity create pressure for integrative higher order control and learning processes for acquiring information about the context in which action occurs. This generates complex articulated abstractive information processing, which forms the major basis for higher cognition. I present evidence that indicates that the same integrative characteristics found in lower cognitive process such as motor adaptation are present in a range of higher cognitive process, including conceptual learning. This account helps explain situated cognition phenomena in humans because the integrative processes by which the brain adapts to control interaction are relatively agnostic concerning the source of the structure participating in the process. Thus, from the perspective of the motor control system using a tool is not fundamentally different to simply controlling an arm
Demonstrating Advantages of Neuromorphic Computation: A Pilot Study
Neuromorphic devices represent an attempt to mimic aspects of the brain's
architecture and dynamics with the aim of replicating its hallmark functional
capabilities in terms of computational power, robust learning and energy
efficiency. We employ a single-chip prototype of the BrainScaleS 2 neuromorphic
system to implement a proof-of-concept demonstration of reward-modulated
spike-timing-dependent plasticity in a spiking network that learns to play the
Pong video game by smooth pursuit. This system combines an electronic
mixed-signal substrate for emulating neuron and synapse dynamics with an
embedded digital processor for on-chip learning, which in this work also serves
to simulate the virtual environment and learning agent. The analog emulation of
neuronal membrane dynamics enables a 1000-fold acceleration with respect to
biological real-time, with the entire chip operating on a power budget of 57mW.
Compared to an equivalent simulation using state-of-the-art software, the
on-chip emulation is at least one order of magnitude faster and three orders of
magnitude more energy-efficient. We demonstrate how on-chip learning can
mitigate the effects of fixed-pattern noise, which is unavoidable in analog
substrates, while making use of temporal variability for action exploration.
Learning compensates imperfections of the physical substrate, as manifested in
neuronal parameter variability, by adapting synaptic weights to match
respective excitability of individual neurons.Comment: Added measurements with noise in NEST simulation, add notice about
journal publication. Frontiers in Neuromorphic Engineering (2019
TOBE: Tangible Out-of-Body Experience
We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing
the inner states of users using physiological signals such as heart rate or
brain activity. Tobe can take the form of a tangible avatar displaying live
physiological readings to reflect on ourselves and others. Such a toolkit could
be used by researchers and designers to create a multitude of potential
tangible applications, including (but not limited to) educational tools about
Science Technologies Engineering and Mathematics (STEM) and cognitive science,
medical applications or entertainment and social experiences with one or
several users or Tobes involved. Through a co-design approach, we investigated
how everyday people picture their physiology and we validated the acceptability
of Tobe in a scientific museum. We also give a practical example where two
users relax together, with insights on how Tobe helped them to synchronize
their signals and share a moment
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