2,458 research outputs found

    Parametric Linear Dynamic Logic

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    We introduce Parametric Linear Dynamic Logic (PLDL), which extends Linear Dynamic Logic (LDL) by temporal operators equipped with parameters that bound their scope. LDL was proposed as an extension of Linear Temporal Logic (LTL) that is able to express all ω\omega-regular specifications while still maintaining many of LTL's desirable properties like an intuitive syntax and a translation into non-deterministic B\"uchi automata of exponential size. But LDL lacks capabilities to express timing constraints. By adding parameterized operators to LDL, we obtain a logic that is able to express all ω\omega-regular properties and that subsumes parameterized extensions of LTL like Parametric LTL and PROMPT-LTL. Our main technical contribution is a translation of PLDL formulas into non-deterministic B\"uchi word automata of exponential size via alternating automata. This yields a PSPACE model checking algorithm and a realizability algorithm with doubly-exponential running time. Furthermore, we give tight upper and lower bounds on optimal parameter values for both problems. These results show that PLDL model checking and realizability are not harder than LTL model checking and realizability.Comment: In Proceedings GandALF 2014, arXiv:1408.556

    Visibly Linear Dynamic Logic

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    We introduce Visibly Linear Dynamic Logic (VLDL), which extends Linear Temporal Logic (LTL) by temporal operators that are guarded by visibly pushdown languages over finite words. In VLDL one can, e.g., express that a function resets a variable to its original value after its execution, even in the presence of an unbounded number of intermediate recursive calls. We prove that VLDL describes exactly the ω\omega-visibly pushdown languages. Thus it is strictly more expressive than LTL and able to express recursive properties of programs with unbounded call stacks. The main technical contribution of this work is a translation of VLDL into ω\omega-visibly pushdown automata of exponential size via one-way alternating jumping automata. This translation yields exponential-time algorithms for satisfiability, validity, and model checking. We also show that visibly pushdown games with VLDL winning conditions are solvable in triply-exponential time. We prove all these problems to be complete for their respective complexity classes.Comment: 25 Page

    Parameterized Linear Temporal Logics Meet Costs: Still not Costlier than LTL

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    We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for solving games. Alur et al. and Kupferman et al. showed that this is the case for Parametric LTL (PLTL) and PROMPT-LTL respectively, which have temporal operators equipped with variables that bound their scope in time. Later, this was also shown to be true for Parametric LDL (PLDL), which extends PLTL to be able to express all omega-regular properties. Here, we generalize PLTL to systems with costs, i.e., we do not bound the scope of operators in time, but bound the scope in terms of the cost accumulated during time. Again, we show that model checking and solving games for specifications in PLTL with costs is not harder than the corresponding problems for LTL. Finally, we discuss PLDL with costs and extensions to multiple cost functions.Comment: In Proceedings GandALF 2015, arXiv:1509.0685

    Satisfiability Games for Branching-Time Logics

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    The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly exponential time, CTL is complete for single exponential time. Some decision procedures for these logics are known; they use tree automata, tableaux or axiom systems. In this paper we present a uniform game-theoretic framework for the satisfiability problem of these branching-time temporal logics. We define satisfiability games for the full branching-time temporal logic CTL* using a high-level definition of winning condition that captures the essence of well-foundedness of least fixpoint unfoldings. These winning conditions form formal languages of \omega-words. We analyse which kinds of deterministic {\omega}-automata are needed in which case in order to recognise these languages. We then obtain a reduction to the problem of solving parity or B\"uchi games. The worst-case complexity of the obtained algorithms matches the known lower bounds for these logics. This approach provides a uniform, yet complexity-theoretically optimal treatment of satisfiability for branching-time temporal logics. It separates the use of temporal logic machinery from the use of automata thus preserving a syntactical relationship between the input formula and the object that represents satisfiability, i.e. a winning strategy in a parity or B\"uchi game. The games presented here work on a Fischer-Ladner closure of the input formula only. Last but not least, the games presented here come with an attempt at providing tool support for the satisfiability problem of complex branching-time logics like CTL* and CTL+

    IMITATOR II: A Tool for Solving the Good Parameters Problem in Timed Automata

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    We present here Imitator II, a new version of Imitator, a tool implementing the "inverse method" for parametric timed automata: given a reference valuation of the parameters, it synthesizes a constraint such that, for any valuation satisfying this constraint, the system behaves the same as under the reference valuation in terms of traces, i.e., alternating sequences of locations and actions. Imitator II also implements the "behavioral cartography algorithm", allowing us to solve the following good parameters problem: find a set of valuations within a given bounded parametric domain for which the system behaves well. We present new features and optimizations of the tool, and give results of applications to various examples of asynchronous circuits and communication protocols.Comment: In Proceedings INFINITY 2010, arXiv:1010.611

    Analysing oscillatory trends of discrete-state stochastic processes through HASL statistical model checking

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    The application of formal methods to the analysis of stochastic oscillators has been at the focus of several research works in recent times. In this paper we provide insights on the application of an expressive temporal logic formalism, namely the Hybrid Automata Stochastic Logic (HASL), to that issue. We show how one can take advantage of the expressive power of the HASL logic to define and assess relevant characteristics of (stochastic) oscillators

    Disjunctive form and the modal μ\mu alternation hierarchy

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    This paper studies the relationship between disjunctive form, a syntactic normal form for the modal mu calculus, and the alternation hierarchy. First it shows that all disjunctive formulas which have equivalent tableau have the same syntactic alternation depth. However, tableau equivalence only preserves alternation depth for the disjunctive fragment: there are disjunctive formulas with arbitrarily high alternation depth that are tableau equivalent to alternation-free non-disjunctive formulas. Conversely, there are non-disjunctive formulas of arbitrarily high alternation depth that are tableau equivalent to disjunctive formulas without alternations. This answers negatively the so far open question of whether disjunctive form preserves alternation depth. The classes of formulas studied here illustrate a previously undocumented type of avoidable syntactic complexity which may contribute to our understanding of why deciding the alternation hierarchy is still an open problem.Comment: In Proceedings FICS 2015, arXiv:1509.0282
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