619 research outputs found

    Tracking and Following Algorithms of Mobile Robots for Service Activities in Dynamic Environments

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    By providing the capability of following a human target in an appropriate manner, the robot can assist people in various ways under different environments. One of the main difficulties when performing human tracking and following is the occlusion problem caused by static as well as dynamic obstacles. The aim of the paper is to tackle the occlusion problem by planning a robotic trajectory of maximizing target visibility and following the moving target. Initially, a laser range finder is used to detect the human target and then robustly track the target using the Kalman filter. Afterward, a human following algorithm based on a look-ahead algorithm, DWA*, is implemented to pursue the target while avoiding any static or dynamic obstacles. Fundamental experiments have been extensively tested to evaluate robot maneuvers and several field tests are conducted in more complex environments such as student cafeteria, computer center, and university library.</span

    Optimizacija upravljanja brzinom mobilnog robota s izbjegavanjem prepreka zasnovana na teoriji vijabilnosti

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    The navigation efficiency of wheeled robots needs to be further improved. Although related research has proposed various approaches, most of them describe the relationship between the robot and the obstacle roughly. Viability theory concerns the dynamic adaptation of evolutionary systems to the environment. Based on viability, we explore a method that involves robot dynamic model, environmental constraints and navigation control. The method can raise the efficiency of the navigation. We treat the environment as line segments to reduce the computational difficulty for building the viability condition constraints. Although there exists lots of control values which can be used to drive the robot safely to the goal, it is necessary to build an optimization model to select a more efficient control value for the navigation. Our simulation shows that viability theory can precisely describe the link between robotic dynamics and the obstacle, and thus can help the robot to achieve radical high speed navigation in an unknown environment.Postoji potreba za unaprijeđenjem učinkovitosti navigacije mobilnih robota. Iako su vezana istraživanja predložila različite pristupe, većina ne opisuje precizno odnos između robota i prepreke. Teorija vijabilnosti istražuje dinamičke adaptacije evolucijskih sustava njihovoj okolini. U članku istražujemo metodu koja može povećati učinkovitost navigacije, zasnovanu na vijabilnosti koja uključuje dinamički model robota, ograničenja okoline robota i samu navigaciju. Radna okolina predstavljena je ravnim crtama kako bi se smanjila računska složenost izgradnje ograničenja. Iako postoji veliki broj iznosa upravljačkih veličina koje bi sigurno uputile robota prema cilju, potrebno je izraditi optimizacijski model koji bi odabrao učinkovitiju upravljačku vrijednost za navigaciju. Izvedene simulacije pokazuju da teorija vijabilnosti može precizno opisati vezu između prepreke i dinamike robota te na taj način pomoći robotu da postigne radikalno veće brzine pri navigaciji u nepoznatim prostorima

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described

    Robot Navigation in Human Environments

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    For the near future, we envision service robots that will help us with everyday chores in home, office, and urban environments. These robots need to work in environments that were designed for humans and they have to collaborate with humans to fulfill their tasks. In this thesis, we propose new methods for communicating, transferring knowledge, and collaborating between humans and robots in four different navigation tasks. In the first application, we investigate how automated services for giving wayfinding directions can be improved to better address the needs of the human recipients. We propose a novel method based on inverse reinforcement learning that learns from a corpus of human-written route descriptions what amount and type of information a route description should contain. By imitating the human teachers' description style, our algorithm produces new route descriptions that sound similarly natural and convey similar information content, as we show in a user study. In the second application, we investigate how robots can leverage background information provided by humans for exploring an unknown environment more efficiently. We propose an algorithm for exploiting user-provided information such as sketches or floor plans by combining a global exploration strategy based on the solution of a traveling salesman problem with a local nearest-frontier-first exploration scheme. Our experiments show that the exploration tours are significantly shorter and that our system allows the user to effectively select the areas that the robot should explore. In the second part of this thesis, we focus on humanoid robots in home and office environments. The human-like body plan allows humanoid robots to navigate in environments and operate tools that were designed for humans, making humanoid robots suitable for a wide range of applications. As localization and mapping are prerequisites for all navigation tasks, we first introduce a novel feature descriptor for RGB-D sensor data and integrate this building block into an appearance-based simultaneous localization and mapping system that we adapt and optimize for the usage on humanoid robots. Our optimized system is able to track a real Nao humanoid robot more accurately and more robustly than existing approaches. As the third application, we investigate how humanoid robots can cover known environments efficiently with their camera, for example for inspection or search tasks. We extend an existing next-best-view approach by integrating inverse reachability maps, allowing us to efficiently sample and check collision-free full-body poses. Our approach enables the robot to inspect as much of the environment as possible. In our fourth application, we extend the coverage scenario to environments that also include articulated objects that the robot has to actively manipulate to uncover obstructed regions. We introduce algorithms for navigation subtasks that run highly parallelized on graphics processing units for embedded devices. Together with a novel heuristic for estimating utility maps, our system allows to find high-utility camera poses for efficiently covering environments with articulated objects. All techniques presented in this thesis were implemented in software and thoroughly evaluated in user studies, simulations, and experiments in both artificial and real-world environments. Our approaches advance the state of the art towards universally usable robots in everyday environments.Roboternavigation in menschlichen Umgebungen In naher Zukunft erwarten wir Serviceroboter, die uns im Haushalt, im Büro und in der Stadt alltägliche Arbeiten abnehmen. Diese Roboter müssen in für Menschen gebauten Umgebungen zurechtkommen und sie müssen mit Menschen zusammenarbeiten um ihre Aufgaben zu erledigen. In dieser Arbeit schlagen wir neue Methoden für die Kommunikation, Wissenstransfer und Zusammenarbeit zwischen Menschen und Robotern bei Navigationsaufgaben in vier Anwendungen vor. In der ersten Anwendung untersuchen wir, wie automatisierte Dienste zur Generierung von Wegbeschreibungen verbessert werden können, um die Beschreibungen besser an die Bedürfnisse der Empfänger anzupassen. Wir schlagen eine neue Methode vor, die inverses bestärkendes Lernen nutzt, um aus einem Korpus von von Menschen geschriebenen Wegbeschreibungen zu lernen, wie viel und welche Art von Information eine Wegbeschreibung enthalten sollte. Indem unser Algorithmus den Stil der Wegbeschreibungen der menschlichen Lehrer imitiert, kann der Algorithmus neue Wegbeschreibungen erzeugen, die sich ähnlich natürlich anhören und einen ähnlichen Informationsgehalt vermitteln, was wir in einer Benutzerstudie zeigen. In der zweiten Anwendung untersuchen wir, wie Roboter von Menschen bereitgestellte Hintergrundinformationen nutzen können, um eine bisher unbekannte Umgebung schneller zu erkunden. Wir schlagen einen Algorithmus vor, der Hintergrundinformationen wie Gebäudegrundrisse oder Skizzen nutzt, indem er eine globale Explorationsstrategie basierend auf der Lösung eines Problems des Handlungsreisenden kombiniert mit einer lokalen Explorationsstrategie. Unsere Experimente zeigen, dass die Erkundungstouren signifikant kürzer werden und dass der Benutzer mit unserem System effektiv die zu erkundenden Regionen spezifizieren kann. Der zweite Teil dieser Arbeit konzentriert sich auf humanoide Roboter in Umgebungen zu Hause und im Büro. Der menschenähnliche Körperbau ermöglicht es humanoiden Robotern, in Umgebungen zu navigieren und Werkzeuge zu benutzen, die für Menschen gebaut wurden, wodurch humanoide Roboter für vielfältige Aufgaben einsetzbar sind. Da Lokalisierung und Kartierung Grundvoraussetzungen für alle Navigationsaufgaben sind, führen wir zunächst einen neuen Merkmalsdeskriptor für RGB-D-Sensordaten ein und integrieren diesen Baustein in ein erscheinungsbasiertes simultanes Lokalisierungs- und Kartierungsverfahren, das wir an die Besonderheiten von humanoiden Robotern anpassen und optimieren. Unser System kann die Position eines realen humanoiden Roboters genauer und robuster verfolgen, als es mit existierenden Ansätzen möglich ist. Als dritte Anwendung untersuchen wir, wie humanoide Roboter bekannte Umgebungen effizient mit ihrer Kamera abdecken können, beispielsweise zu Inspektionszwecken oder zum Suchen eines Gegenstands. Wir erweitern ein bestehendes Verfahren, das die nächstbeste Beobachtungsposition berechnet, durch inverse Erreichbarkeitskarten, wodurch wir kollisionsfreie Ganzkörperposen effizient generieren und prüfen können. Unser Ansatz ermöglicht es dem Roboter, so viel wie möglich von der Umgebung zu untersuchen. In unserer vierten Anwendung erweitern wir dieses Szenario um Umgebungen, die auch bewegbare Gegenstände enthalten, die der Roboter aktiv bewegen muss um verdeckte Regionen zu sehen. Wir führen Algorithmen für Teilprobleme ein, die hoch parallelisiert auf Grafikkarten von eingebetteten Systemen ausgeführt werden. Zusammen mit einer neuen Heuristik zur Schätzung von Nutzenkarten ermöglicht dies unserem System Beobachtungspunkte mit hohem Nutzen zu finden, um Umgebungen mit bewegbaren Objekten effizient zu inspizieren. Alle vorgestellten Techniken wurden in Software implementiert und sorgfältig evaluiert in Benutzerstudien, Simulationen und Experimenten in künstlichen und realen Umgebungen. Unsere Verfahren bringen den Stand der Forschung voran in Richtung universell einsetzbarer Roboter in alltäglichen Umgebungen

    Doctor of Philosophy

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    dissertationThis dissertation solves the collision avoidance problem for single- and multi-robot systems where dynamic effects are significant. In many robotic systems (e.g., highly maneuverable and agile unmanned aerial vehicles) the dynamics cannot be ignored and collision avoidance schemes based on kinematic models can result in collisions or provide limited performance, especially at high operating speeds. Herein, real-time, model-based collision avoidance algorithms that explicitly consider the robots' dynamics and perform real-time input changes to alter the trajectory and steer the robot away from potential collisions are developed, implemented, and verified in simulations and physical experiments. Such algorithms are critical in applications where a high degree of autonomy and performance are needed, for example in robot-assisted first response where aerial and/or mobile ground robots are required to maneuver quickly through cluttered and dangerous environments in search of survivors. Firstly, the research extends reciprocal collision avoidance to robots with dynamics by unifying previous approaches to reciprocal collision avoidance under a single, generalized representation using control obstacles. In fact, it is shown how velocity obstacles, acceleration velocity obstacles, continuous control obstacles, and linear quadratic regulator (LQR)-obstacles are special instances of the generalized framework. Furthermore, an extension of control obstacles to general reciprocal collision avoidance for nonlinear, nonhomogeneous systems where the robots may have different state spaces and different nonlinear equations of motion from one another is described. Both simulations and physical experiments are provided for a combination of differential-drive, differential-drive with a trailer, and car-like robots to demonstrate that the approach is capable of letting a nonhomogeneous group of robots with nonlinear equations of motion safely avoid collisions at real-time computation rates. Secondly, the research develops a stochastic collision avoidance algorithm for a tele-operated unmanned aerial vehicle (UAV) that considers uncertainty in the robot's dynamics model and the obstacles' position as measured from sensors. The model-based automatic collision avoidance algorithm is implemented on a custom-designed quadcopter UAV system with on-board computation and the sensor data are processed using a split-and-merge segmentation algorithm and an approximate Minkowski difference. Flight tests are conducted to validate the algorithm's capabilities for providing tele-operated collision-free operation. Finally, a set of human subject studies are performed to quantitatively compare the performance between the model-based algorithm, the basic risk field algorithm (a variant on potential field), and full manual control. The results show that the model-based algorithm performs significantly better than manual control in both the number of collisions and the UAV's average speed, both of which are extremely vital, for example, for UAV-assisted search and rescue applications. Compared to the potential-field-based algorithm, the model-based algorithm allowed the pilot to operate the UAV with higher average speeds

    Mapping in urban environment for autonomous vehicle

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    Ph.DDOCTOR OF PHILOSOPH

    Mobile Robots

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    The objective of this book is to cover advances of mobile robotics and related technologies applied for multi robot systems' design and development. Design of control system is a complex issue, requiring the application of information technologies to link the robots into a single network. Human robot interface becomes a demanding task, especially when we try to use sophisticated methods for brain signal processing. Generated electrophysiological signals can be used to command different devices, such as cars, wheelchair or even video games. A number of developments in navigation and path planning, including parallel programming, can be observed. Cooperative path planning, formation control of multi robotic agents, communication and distance measurement between agents are shown. Training of the mobile robot operators is very difficult task also because of several factors related to different task execution. The presented improvement is related to environment model generation based on autonomous mobile robot observations

    Egospace Motion Planning Representations for Micro Air Vehicles

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    Navigation of micro air vehicles (MAVs) in unknown environments is a complex sensing and trajectory generation task, particularly at high velocities. In this work, we introduce an efficient sense-and-avoid pipeline that compactly represents range measurements from multiple sensors, trajectory generation, and motion planning in a 2.5–dimensional projective data structure called an egospace representation. Egospace coordinates generalize depth image obstacle representations and are a particularly convenient choice for configuration flat mobile robots, which are differentially flat in their configuration variables and include a number of commonly used MAV plant models. After characterizing egospace obstacle avoidance for robots with trivial dynamics and establishing limits on applicability and performance, we generalize to motion planning over full configuration flat dynamics using motion primitives expressed directly in egospace coordinates. In comparison to approaches based on world coordinates, egospace uses the natural sensor geometry to combine the benefits of a multi-resolution and multi-sensor representation architecture into a single simple and efficient layer. We also present an experimental implementation, based on perception with stereo vision and an egocylinder obstacle representation, that demonstrates the specialization of our theoretical results to particular mission scenarios. The natural pixel parameterization of the egocylinder is used to quickly identify dynamically feasible maneuvers onto radial paths, expressed directly in egocylinder coordinates, that enable finely detailed planning at extreme ranges within milliseconds. We have implemented our obstacle avoidance pipeline with an Asctec Pelican quadcopter, and demonstrate the efficiency of our approach experimentally with a set of challenging field scenarios. The scalability potential of our system is discussed in terms of sensor horizon, actuation, and computational limitations and the speed limits that each imposes, and its generality to more challenging environments with multiple moving obstacles is developed as an immediate extension to the static framework

    A Cognitive Approach to Mobile Robot Environment Mapping and Path Planning

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    This thesis presents a novel neurophysiological based navigation system which uses less memory and power than other neurophysiological based systems, as well as traditional navigation systems performing similar tasks. This is accomplished by emulating the rodent’s specialized navigation and spatial awareness brain cells, as found in and around the hippocampus and entorhinal cortex, at a higher level of abstraction than previously used neural representations. Specifically, the focus of this research will be on replicating place cells, boundary cells, head direction cells, and grid cells using data structures and logic driven by each cell’s interpreted behavior. This method is used along with a unique multimodal source model for place cell activation to create a cognitive map. Path planning is performed by using a combination of Euclidean distance path checking, goal memory, and the A* algorithm. Localization is accomplished using simple, low power sensors, such as a camera, ultrasonic sensors, motor encoders and a gyroscope. The place code data structures are initialized as the mobile robot finds goal locations and other unique locations, and are then linked as paths between goal locations, as goals are found during exploration. The place code creates a hybrid cognitive map of metric and topological data. In doing so, much less memory is needed to represent the robot’s roaming environment, as compared to traditional mapping methods, such as occupancy grids. A comparison of the memory and processing savings are presented, as well as to the functional similarities of our design to the rodent’ specialized navigation cells
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