22 research outputs found
An approach to enhance aggregated source specific multicast scheme
The Aggregated Source Specific Multicast (ASSM) scheme is proposed to overcome the limitations of Source Specific Multicast (SSM). It aims to handle the scalability issue of SSM. The key idea is that multiple groups are forced to share a single delivery tree. However, the ASSM scheme suffers from routers under utilization problem. In our previous work we have proposed an approach to overcome this problem. In this paper our proposed approach was presented and evaluated. It was shown that our proposed scheme results in achieving higher routers utilization
Yodel: A Layer 3.5 Name-Based Multicast Network Architecture For The Future Internet
Multicasting refers to the ability of transmitting data to multiple
recipients without data sources needing to provide more than one copy of the
data to the network. The network takes responsibility to route and deliver a
copy of each data to every intended recipient. Multicasting has the potential
to improve the network efficiency and performance (e.g., throughput and
latency) through transferring fewer bits in communicating the same data to
multiple recipients compared with unicast transmissions, reduce the amount of
networking resources needed for communication, lower the network energy
footprint, and alleviate the occurrence of congestion in the network. Over the
past few decades, providing multicast services has been a real challenge for
ISPs, especially to support home users and multi-domain network applications,
leading to the emergence of complex application-level solutions. These
solutions like Content Delivery and Peer-to-Peer networks take advantage of
complex caching, routing, transport, and topology management systems which put
heavy strains on the underlying Internet infrastructures to offer multicasting
services. In reality, the main motivation behind the design of these systems is
rather sharing content than offering efficient multicast services. In this
paper, we propound Yodel, a name-based multicast network architecture that can
provide multi-domain multicast services for current and future Internet
applications. Compared to the wider array of other name-based network
architectures with clean-slate infrastructure requirements, Yodel is designed
to provide multicast services over the current Internet infrastructure. Hence,
Yodel puts forward several design goals that distinguish it from other
name-based network architectures with inherent multicast capabilities. This
paper is prepared to discuss the Yodel architecture, its design goals, and
architectural functions.Comment: Contains animated figure
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IP Mobile Multicast over Next Generation Satellite Networks. Design and Evaluation of a Seamless Mobility Framework for IP Multicast Communications over a Multi-beam Geostationary Satellite Network
The inherent broadcast nature of satellites, their global coverage and direct
access to a large number of subscribers give satellites unrivalled advantages in
supporting IP multicast applications. A new generation of satellite systems that
support regenerative on-board processors and multiple spot beam technology
have opened new possibilities of implementing IP multicast communication over
satellites. These new features enable satellites to make efficient use of their
allocated bandwidth resources and provide cost effective network services but
equally, create new challenges for mobile satellite terminals. IP mobility support
in general and IP mobile multicast support in particular on mobile satellite
terminals like the ones mounted on continental flights, maritime vessels, etc.,
still remain big challenges that have received very little attention from the
research community.
Up till now, there are no proposed mechanisms to support IP multicast for
mobile receivers/sources in multi-beam satellite networks in open literature.
This study explores the suitability of IP multicast mobility support schemes
defined for terrestrial networks in a satellite environment and proposes novel
schemes based on the concepts of Home and Remote subscription-based approaches, multiple interface and PMIPv6 protocol. Detailed analysis and
comparison of results obtained from the proposed schemes, Mobile IP (MIP)
Home and Remote subscription-based approaches (for terrestrial networks)
when implemented on a reference multi-beam satellite network are presented.
From these results, the proposed schemes outperform the MIP Home and
Remote subscription-based approaches in terms of gateway handover latency,
number of multicast packets lost and signalling cost over the satellite air
interface
Optimização de recursos para difusão em redes de próxima geração
Doutoramento em ElectrotecniaEsta tese aborda o problema de optimização de recursos de rede, na entrega de Serviços de Comunicação em Grupo, em Redes de Próxima Geração que suportem tecnologias de difusão. De acordo com esta problemática, são feitas propostas que levam em atenção a evolução espectável das redes 3G em Redes Heterogéneas de Próxima Geração que incluam tecnologias de difusão tais como o DVB. A optimização de recursos em Comunicações em Grupo é apresentada como um desafio vertical que deve cruzar diversas camadas. As optimizações aqui propostas cobrem tanto a interface entre Aplicação e a Plataforma de Serviços para a disponibilização de serviços de comunicação em grupo, como as abstracções e mapeamentos feitos na interface entre a Rede Central e a Rede de Acesso Rádio. As optimizações propostas nesta tese, assumem que o caminho evolutivo na direcção de uma Rede de Próxima Geração é feito através do IP. Em primeiro lugar são endereçadas as optimizações entre a Aplicação e a Plataforma de Serviços que já podem ser integradas nas redes 3G existentes. Estas optimizações podem potenciar o desenvolvimento de novas e inovadoras aplicações, que através do uso de mecanismos de distribuição em difusão podem fazer um uso mais eficiente dos recursos de rede. De seguida são apresentadas optimizações ao nível da interface entre a Rede Central e a Rede de Acesso Rádio que abordam a heterogeneidade das redes futuras assim como a necessidade de suportar tecnologias de difusão. É ainda considerada a possibilidade de aumentar a qualidade de serviço de serviços de difusão através do mapeamento do IP multicast em portadoras unidireccionais. Por forma a validar todas estas optimizações, vários protótipos foram desenvolvidos com base num router avançado para redes de acesso de próxima geração. As funcionalidades e arquitectura de software desse router são também aqui apresentadas.This thesis addresses the problem of optimizing network resource usage, for the delivery of Group Services, in Next Generation Networks featuring broadcast technologies. In this scope, proposals are made according to the expected evolution of 3G networks into Next Generation Heterogeneous Networks that include broadcast technologies such as DVB. Group Communication resource optimization is considered a vertical challenge that must cross several layers. The optimizations here proposed cover both Application to Service Platform interfaces for group communication services, and Core Network to Radio Access Network interface abstractions and mappings. The proposed optimizations are also presented taking into consideration network evolution path towards an All-IP based Next Generation Network. First it is addressed the Application to Service Platform optimization, which can already be deployed over 3G networks. This optimization could potentiate the development of new and innovative applications that through the use of broadcast/multicast service delivery mechanisms could be more efficient network wise. Next proposals are made on the Core Network to Radio Access Network interfaces that address the heterogeneity of future networks and consider the need to support broadcast networks. It is also considered the possibility to increase the Quality of Service of broadcast/multicast services based on the dynamic mapping of IP multicast into unicast radio bearers. In order to validate these optimizations, several prototypes were built based on an advanced access router for next generation networks. Such access router functionalities and software architecture are also presented here
Internet-of-Things Streaming over Realtime Transport Protocol : A reusablility-oriented approach to enable IoT Streaming
The Internet of Things (IoT) as a group of technologies is gaining momentum to become a prominent factor for novel applications. The existence of high computing capability and the vast amount of IoT devices can be observed in the market today. However, transport protocols are also required to bridge these two advantages.
This thesis discussed the delivery of IoT through the lens of a few selected streaming protocols, which are Realtime Transport Protocol(RTP) and its cooperatives like RTP Control Protocol(RTCP) and Session Initiation Protocol (SIP). These protocols support multimedia content transfer with a heavy-stream characteristic requirement.
The main contribution of this work was the multi-layer reusability schema for IoT streaming over RTP. IoT streaming as a new concept was defined, and its characteristics were introduced to clarify its requirements. After that, the RTP stacks and their commercial implementation-VoLTE(Voice over LTE) were investigated to collect technical insights. Based on this distilled knowledge, the application areas for IoT usage and the adopting methods were described.
In addition to the realization, prototypes were made to be a proof of concept for streaming IoT data with RTP functionalities on distanced devices. These prototypes proved the possibility of applying the same duo-plane architect (signaling/data transferring) widely used in RTP implementation for multimedia services. Following a standard IETF, this implementation is a minimal example of adopting an existing standard for IoT streaming applications
Multicast for ubiquitos streaming of multimedia content to mobile terminals : Network architecture and protocols
The Universal Mobile Telecommunication Services (UMTS) network was envisioned to carry a wide range of new services; however, the first UMTS release was not designed to efficiently support multimedia content. In this thesis we analyse several mechanisms, and suggest architectural changes to improve UMTS’s capacity for a subset of the multimedia services; high-bandwidth group services. In our initial work we have suggested how IP multicast protocols can be used in the UMTS network to reduce the required network capacity for group services. This proposal was one of many suggestions for the evolving Multimedia Broadcast/Multicast Service (MBMS) architecture for UMTS. The next technique we have suggested and analysed is a new wireless channel type named the "sticky-channel"; this channel is intended for sparsely populated multicast groups. The sticky-channel is able to stick to mobile multicast members in the boarder area of neighbouring radio cells, thus some base stations does not need to broadcast the multicast data. Consequently, the total number of broadcast channels needed to cover a given area is reduced. There is a marginal reduction of required resources with this technique. In the main part of our work we have studied heterogeneous multihop wireless access for multicast traffic in the UMTS network. In a heterogeneous wireless access network, the wireless resources needed to distribute high-bandwidth group services, can be shared among cooperating network technologies. Mobile terminals with a UMTS interface and an IEEE 802.11 interface are readily available, consequently a heterogeneous network with UMTS and 802.11 links will be easy to deploy. We have described a heterogeneous architecture based on those wireless technologies. In this architecture, the range of a UMTS radio channel is reduced, and local IEEE 802.11-based Mobile Ad Hoc Networks (MANETs) forward the data to users located outside the coverage of the reduced UMTS channel. The wireless resources required to transmit a data packet are proportional to (at least) the square of the distance the packet must travel, thus a reduction in the channel range releases a significant amount of UMTS radio resources. Detailed simulation results showed acceptable service quality when the UMTS broadcast channel range is more than halved. Finally we have studied whether Forward Error Correction (FEC) at the packet-level on multicast flows could improve the performance of the heterogeneous wireless access network. There is a marginal improvement. Most of the protection brought by the FEC code has been used to repair the increased packet-loss introduced by the FEC overhead
Distribuição de vídeo para grupos de utilizadores em redes móveis heterogéneas19
The evolutions veri ed in mobile devices capabilities (storage capacity, screen
resolution, processor, etc.) over the last years led to a signi cant change
in mobile user behavior, with the consumption and creation of multimedia
content becoming more common, in particular video tra c. Consequently,
mobile operator networks, despite being the target of architectural evolutions
and improvements over several parameters (such as capacity, transmission
and reception performance, amongst others), also increasingly become more
frequently challenged by performance aspects associated to the nature of
video tra c, whether by the demanding requirements associated to that
service, or by its volume increase in such networks.
This Thesis proposes modi cations to the mobile architecture towards a more
e cient video broadcasting, de ning and developing mechanisms applicable
to the network, or to the mobile terminal. Particularly, heterogeneous
networks multicast IP mobility supported scenarios are focused, emphasizing
their application over di erent access technologies. The suggested changes
are applicable to mobile or static user scenarios, whether it performs the role
of receiver or source of the video tra c. Similarly, the de ned mechanisms
propose solutions targeting operators with di erent video broadcasting goals,
or whose networks have di erent characteristics. The pursued methodology
combined an experimental evaluation executed over physical testbeds,
with the mathematical evaluation using network simulation, allowing the
veri cation of its impact on the optimization of video reception in mobile
terminalsA evolução veri cada nas características dos dispositivos moveis (capacidade
de armazenamento, resolução do ecrã, processador, etc.) durante os
últimos anos levou a uma alteração signi cativa nos comportamentos dos
utilizadores, sendo agora comum o consumo e produção de conteúdos
multimédia envolvendo terminais móveis, em particular o tráfego vídeo.
Consequentemente, as redes de operador móvel, embora tendo também sido
alvo constante de evoluções arquitecturais e melhorias em vários parâmetros
(tais como capacidade, ritmo de transmissão/recepção, entre outros), vêemse
cada vez mais frequentemente desa adas por aspectos de desempenho
associados à natureza do tráfego de vídeo, seja pela exigência de requisitos
associados a esse serviço, quer pelo aumento do volume do mesmo nesse
tipo de redes.
Esta Tese propôe alterações à arquitetura móvel para a disseminação de vídeo
mais e ciente, de nindo e desenvolvendo mecanismos aplicáveis à rede, ou
ao utilizador móvel. Em particular, são focados cenários suportados por IP
multicast em redes móveis heterogéneas, isto é, com ênfase na aplicação
destes mecanismos sobre diferentes tecnologias de acesso. As alterações
sugeridas aplicam-se a cenários de utilizador estático ou móvel, sendo este a
fonte ou receptor do tráfego vídeo. Da mesma forma, são propostas soluções
tendo em vista operadores com diferentes objectivos de disseminação de
vídeo, ou cujas redes têm diferentes características. A metodologia utilizada
combinou a avaliação experimental em testbeds físicas com a avaliação
matemática em simulações de redes, e permitiu veri car o impacto sobre
a optimização da recepção de vídeo em terminais móveisPrograma Doutoral em Telecomunicaçõe
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Interoperability of wireless communication technologies in hybrid networks: Evaluation of end-to-end interoperability issues and quality of service requirements
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Hybrid Networks employing wireless communication technologies have nowadays brought closer the vision of communication “anywhere, any time with anyone”. Such communication technologies consist of various standards, protocols, architectures, characteristics, models, devices, modulation and coding techniques. All these different technologies naturally may share some common characteristics, but there are also many important differences. New advances in these technologies are emerging very rapidly, with the advent of new models, characteristics, protocols and architectures. This rapid evolution imposes many challenges and issues to be addressed, and of particular importance are the interoperability issues of the following wireless technologies: Wireless Fidelity (Wi-Fi) IEEE802.11, Worldwide Interoperability for Microwave Access (WiMAX) IEEE 802.16, Single Channel per Carrier (SCPC), Digital Video Broadcasting of Satellite (DVB-S/DVB-S2), and Digital Video Broadcasting Return Channel through Satellite (DVB-RCS). Due to the differences amongst wireless technologies, these technologies do not generally interoperate easily with each other because of various interoperability and Quality of Service (QoS) issues.
The aim of this study is to assess and investigate end-to-end interoperability issues and QoS requirements, such as bandwidth, delays, jitter, latency, packet loss, throughput, TCP performance, UDP performance, unicast and multicast services and availability, on hybrid wireless communication networks (employing both satellite broadband and terrestrial wireless technologies).
The thesis provides an introduction to wireless communication technologies followed by a review of previous research studies on Hybrid Networks (both satellite and terrestrial wireless technologies, particularly Wi-Fi, WiMAX, DVB-RCS, and SCPC). Previous studies have discussed Wi-Fi, WiMAX, DVB-RCS, SCPC and 3G technologies and their standards as well as their properties and characteristics, such as operating frequency, bandwidth, data rate, basic configuration, coverage, power, interference, social issues, security problems, physical and MAC layer design and development issues. Although some previous studies provide valuable contributions to this area of research, they are limited to link layer characteristics, TCP performance, delay, bandwidth, capacity, data rate, and throughput. None of the studies cover all aspects of end-to-end interoperability issues and QoS requirements; such as bandwidth, delay, jitter, latency, packet loss, link performance, TCP and UDP performance, unicast and multicast performance, at end-to-end level, on Hybrid wireless networks.
Interoperability issues are discussed in detail and a comparison of the different technologies and protocols was done using appropriate testing tools, assessing various performance measures including: bandwidth, delay, jitter, latency, packet loss, throughput and availability testing. The standards, protocol suite/ models and architectures for Wi-Fi, WiMAX, DVB-RCS, SCPC, alongside with different platforms and applications, are discussed and compared. Using a robust approach, which includes a new testing methodology and a generic test plan, the testing was conducted using various realistic test scenarios on real networks, comprising variable numbers and types of nodes. The data, traces, packets, and files were captured from various live scenarios and sites. The test results were analysed in order to measure and compare the characteristics of wireless technologies, devices, protocols and applications.
The motivation of this research is to study all the end-to-end interoperability issues and Quality of Service requirements for rapidly growing Hybrid Networks in a comprehensive and systematic way.
The significance of this research is that it is based on a comprehensive and systematic investigation of issues and facts, instead of hypothetical ideas/scenarios or simulations, which informed the design of a test methodology for empirical data gathering by real network testing, suitable for the measurement of hybrid network single-link or end-to-end issues using proven test tools.
This systematic investigation of the issues encompasses an extensive series of tests measuring delay, jitter, packet loss, bandwidth, throughput, availability, performance of audio and video session, multicast and unicast performance, and stress testing. This testing covers most common test scenarios in hybrid networks and gives recommendations in achieving good end-to-end interoperability and QoS in hybrid networks.
Contributions of study include the identification of gaps in the research, a description of interoperability issues, a comparison of most common test tools, the development of a generic test plan, a new testing process and methodology, analysis and network design recommendations for end-to-end interoperability issues and QoS requirements. This covers the complete cycle of this research.
It is found that UDP is more suitable for hybrid wireless network as compared to TCP, particularly for the demanding applications considered, since TCP presents significant problems for multimedia and live traffic which requires strict QoS requirements on delay, jitter, packet loss and bandwidth. The main bottleneck for satellite communication is the delay of approximately 600 to 680 ms due to the long distance factor (and the finite speed of light) when communicating over geostationary satellites.
The delay and packet loss can be controlled using various methods, such as traffic classification, traffic prioritization, congestion control, buffer management, using delay compensator, protocol compensator, developing automatic request technique, flow scheduling, and bandwidth allocation
Development of an adaptable multicast overlay network
Dissertação de mestrado em Informatics EngineeringMulticast is a group communication paradigm created in order to reduce, as much as
possible, the amount of data generated to the network. However, limited deployment of IP
Multicast protocols has motivated an interest in alternative approaches which implement a
similar process of Multicast at an application-level (using solely end-systems and not the
routers). In this context, different methodologies are presented, entitled Application-Layer
Multicast or Overlay Multicast, which may vary in the way they operate.
This dissertation’s objective is to develop and experiment a prototype of an overlay multicast
system. This system should be easily configurable and adaptable in order to assume
different strategies when establishing the multicast distribution tree. It is also expected
to explore and integrate collaborative mechanisms between the overlay network and the
Internet Service Providers (ISP).
With the presented context, the first step to take is an investigation on the state of the
art, where technologies relevant to this work will be presented. After this initial step, the
developed system’s architecture will be described, one which enables different ways of
building and maintaining the multicast distribution tree. The envisioned system can operate
independently, integrating mechanisms where the distribution tree relies solely on peer
decisions, which will be firstly addressed. Then, this work will move on to collaborative
mechanisms between the overlay’s management (the central node) and the Internet Service
Providers. Based on the proposed system architecture, several mechanisms are explored,
not only focusing on alternative ways to build distribution trees, but also mechanisms
allowing for some traffic engineering objectives involving the Internet Service Providers.
Using the CORE network emulator, all the proposed mechanisms are tested, and results
are analyzed to corroborate the system’s correct operation.O multicast é um paradigma de comunicação em grupo que tem como objetivo reduzir,
tanto quanto possível, a quantidade de tráfego gerada para a rede. No entanto, a implantação
limitada de protocolos IP Multicast tem motivado o interesse em abordagens alternativas
que implementam processos de distribuição Multicast na camada aplicacional (ou seja, usando
apenas os sistemas/aplicações finais e não os routers). Neste contexto, surgem as
soluções denominadas por Application-Layer Multicast ou Overlay Multicast, podendo estas
apresentar algumas variantes na sua operação.
Nesta dissertação, tem-se como objetivo o desenvolvimento e experimentação de um
protótipo de um sistema de Overlay Multicast. Este sistema deverá ser capaz de ser facilmente
(re)configurado para assumir diferentes estratégias no estabelecimento da árvore de
distribuição Multicast, e integrar mecanismos de colaboração entre a rede Overlay e os
Internet Service Providers.
No contexto apresentado, o primeiro passo consiste na investigação do estado da arte,
onde tecnologias relevantes ao atual trabalho serão apresentadas. Após este passo inicial,
a arquitectura do sistema será apresentada, uma arquitectura que considera diferentes
maneiras de construir e manter a árvore de distribuição multicast. O sistema proposto pode
operar de forma independente, contemplando mecanismos onde a árvore de distribuição
depende apenas das decisões dos vários peers, sendo que estes serão os primeiros mecanismos
a serem apresentados. De seguida, o sistema direcciona-se para mecanismos colaborativos
entre a gestão da rede overlay e o ISP, de maneira a incluir conhecimento acerca
da topologia da rede que nenhuma outra entidade seria capaz de providenciar. Com base
na arquitectura do sistema proposto, vários mecanismos são explorados, não só mecanismos
que se concentram em formas alternativas de construir a árvore de distribuição, mas
também mecanismos que permitem cumprir os objetivos de engenharia de tráfico dos ISPs.
Por fim, utilizando o emulador de redes CORE, todas as soluções serão testadas, e os seus
resultados analisados por forma a validar a correta operação de todo o sistema