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Algorithms for the minimum sum coloring problem: a review
The Minimum Sum Coloring Problem (MSCP) is a variant of the well-known vertex
coloring problem which has a number of AI related applications. Due to its
theoretical and practical relevance, MSCP attracts increasing attention. The
only existing review on the problem dates back to 2004 and mainly covers the
history of MSCP and theoretical developments on specific graphs. In recent
years, the field has witnessed significant progresses on approximation
algorithms and practical solution algorithms. The purpose of this review is to
provide a comprehensive inspection of the most recent and representative MSCP
algorithms. To be informative, we identify the general framework followed by
practical solution algorithms and the key ingredients that make them
successful. By classifying the main search strategies and putting forward the
critical elements of the reviewed methods, we wish to encourage future
development of more powerful methods and motivate new applications
Minimum Sum Edge Colorings of Multicycles
In the minimum sum edge coloring problem, we aim to assign natural numbers to
edges of a graph, so that adjacent edges receive different numbers, and the sum
of the numbers assigned to the edges is minimum. The {\em chromatic edge
strength} of a graph is the minimum number of colors required in a minimum sum
edge coloring of this graph. We study the case of multicycles, defined as
cycles with parallel edges, and give a closed-form expression for the chromatic
edge strength of a multicycle, thereby extending a theorem due to Berge. It is
shown that the minimum sum can be achieved with a number of colors equal to the
chromatic index. We also propose simple algorithms for finding a minimum sum
edge coloring of a multicycle. Finally, these results are generalized to a
large family of minimum cost coloring problems
Weighted Coloring in Trees
A proper coloring of a graph is a partition of its vertex set into stable sets, where each part corresponds to a color. For a vertex-weighted graph, the weight of a color is the maximum weight of its vertices. The weight of a coloring is the sum of the weights of its colors. Guan and Zhu (1997) defined the weighted chromatic number of a vertex-weighted graph G as the smallest weight of a proper coloring of G. If vertices of a graph have weight 1, its weighted chromatic number coincides with its chromatic number. Thus, the problem of computing the weighted chromatic number, a.k.a. Max Coloring Problem, is NP-hard in general graphs. It remains NP-hard in some graph classes as bipartite graphs. Approximation algorithms have been designed in several graph classes, in particular, there exists a PTAS for trees. Surprisingly, the time-complexity of computing this parameter in trees is still open.
The Exponential Time Hypothesis (ETH) states that 3-SAT cannot be solved in sub-exponential time. We show that, assuming ETH, the best algorithm to compute the weighted chromatic number of n-node trees has time-complexity n O(log(n)). Our result mainly relies on proving that, when computing an optimal proper weighted coloring of a graph G, it is hard to combine colorings of its connected components
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