333 research outputs found

    Application of Pigeon Inspired Optimization for Multidimensional Knapsack Problem

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    The multidimensional knapsack problem (MKP) is a generalization of the classical knapsack problem, a problem for allocating a resource by selecting a subset of objects that seek for the highest profit while satisfying the capacity of knapsack constraint. The MKP have many practical applications in different areas and classified as a NP-hard problem. An exact method like branch and bound and dynamic programming can solve the problem, but its time computation increases exponentially with the size of the problem. Whereas some approximation method has been developed to produce a near-optimal solution within reasonable computational times. In this paper a pigeon inspired optimization (PIO) is proposed for solving MKP. PIO is one of the metaheuristic algorithms that is classified in population-based swarm intelligent that is developed based on the behavior of the pigeon to find its home although it had gone far away from it home. In this paper, PIO implementation to solve MKP is applied to two different characteristic cases in total 10 cases. The result of the implementation of the two-best combination of parameter values for 10 cases compared to particle swarm optimization, intelligent water drop algorithm and the genetic algorithm gives satisfactory results

    A Binary differential search algorithm for the 0-1 multidimensional knapsack problem

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    The multidimensional knapsack problem (MKP) is known to be NP-hard in operations research and it has a wide range of applications in engineering and management. In this study, we propose a binary differential search method to solve 0-1 MKPs where the stochastic search is guided by a Brownian motion-like random walk. Our proposed method comprises two main operations: discrete solution generation and feasible solution production. Discrete solutions are generated by integrating Brownian motion-like random search with an integer-rounding operation. However, the rounded discrete variables may violate the constraints. Thus, a feasible solution production strategy is used to maintain the feasibility of the rounded discrete variables. To demonstrate the efficiency of our proposed algorithm, we solved various 0-1 MKPs using our proposed algorithm as well as some existing meta-heuristic methods. The numerical results obtained demonstrated that our algorithm performs better than existing meta-heuristic methods. Furthermore, our algorithm has the capacity to solve large-scale 0-1 MKPs

    Incorporating Memory and Learning Mechanisms Into Meta-RaPS

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    Due to the rapid increase of dimensions and complexity of real life problems, it has become more difficult to find optimal solutions using only exact mathematical methods. The need to find near-optimal solutions in an acceptable amount of time is a challenge when developing more sophisticated approaches. A proper answer to this challenge can be through the implementation of metaheuristic approaches. However, a more powerful answer might be reached by incorporating intelligence into metaheuristics. Meta-RaPS (Metaheuristic for Randomized Priority Search) is a metaheuristic that creates high quality solutions for discrete optimization problems. It is proposed that incorporating memory and learning mechanisms into Meta-RaPS, which is currently classified as a memoryless metaheuristic, can help the algorithm produce higher quality results. The proposed Meta-RaPS versions were created by taking different perspectives of learning. The first approach taken is Estimation of Distribution Algorithms (EDA), a stochastic learning technique that creates a probability distribution for each decision variable to generate new solutions. The second Meta-RaPS version was developed by utilizing a machine learning algorithm, Q Learning, which has been successfully applied to optimization problems whose output is a sequence of actions. In the third Meta-RaPS version, Path Relinking (PR) was implemented as a post-optimization method in which the new algorithm learns the good attributes by memorizing best solutions, and follows them to reach better solutions. The fourth proposed version of Meta-RaPS presented another form of learning with its ability to adaptively tune parameters. The efficiency of these approaches motivated us to redesign Meta-RaPS by removing the improvement phase and adding a more sophisticated Path Relinking method. The new Meta-RaPS could solve even the largest problems in much less time while keeping up the quality of its solutions. To evaluate their performance, all introduced versions were tested using the 0-1 Multidimensional Knapsack Problem (MKP). After comparing the proposed algorithms, Meta-RaPS PR and Meta-RaPS Q Learning appeared to be the algorithms with the best and worst performance, respectively. On the other hand, they could all show superior performance than other approaches to the 0-1 MKP in the literature

    Finding and Exploring Promising Search Space for the 0-1 Multidimensional Knapsack Problem

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    The 0-1 multidimensional knapsack problem(MKP) is a classical NP-hard combinatorial optimization problem. In this paper, we propose a novel heuristic algorithm simulating evolutionary computation and large neighbourhood search for the MKP. It maintains a set of solutions and abstracts information from the solution set to generate good partial assignments. To find high-quality solutions, integer programming is employed to explore the promising search space specified by the good partial assignments. Extensive experimentation with commonly used benchmark sets shows that our approach outperforms the state of the art heuristic algorithms, TPTEA and DQPSO, in solution quality. It finds new lower bound for 8 large and hard instance

    An Analysis of a KNN Perturbation Operator: An Application to the Binarization of Continuous Metaheuristics

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    [EN] The optimization methods and, in particular, metaheuristics must be constantly improved to reduce execution times, improve the results, and thus be able to address broader instances. In particular, addressing combinatorial optimization problems is critical in the areas of operational research and engineering. In this work, a perturbation operator is proposed which uses the k-nearest neighbors technique, and this is studied with the aim of improving the diversification and intensification properties of metaheuristic algorithms in their binary version. Random operators are designed to study the contribution of the perturbation operator. To verify the proposal, large instances of the well-known set covering problem are studied. Box plots, convergence charts, and the Wilcoxon statistical test are used to determine the operator contribution. Furthermore, a comparison is made using metaheuristic techniques that use general binarization mechanisms such as transfer functions or db-scan as binarization methods. The results obtained indicate that the KNN perturbation operator improves significantly the results.The first author was supported by the Grant CONICYT/FONDECYT/INICIACION/11180056.García, J.; Astorga, G.; Yepes, V. (2021). An Analysis of a KNN Perturbation Operator: An Application to the Binarization of Continuous Metaheuristics. Mathematics. 9(3):1-20. https://doi.org/10.3390/math9030225S12093Al-Madi, N., Faris, H., & Mirjalili, S. (2019). Binary multi-verse optimization algorithm for global optimization and discrete problems. International Journal of Machine Learning and Cybernetics, 10(12), 3445-3465. doi:10.1007/s13042-019-00931-8García, J., Moraga, P., Valenzuela, M., Crawford, B., Soto, R., Pinto, H., … Astorga, G. (2019). A Db-Scan Binarization Algorithm Applied to Matrix Covering Problems. 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    A genetic programming hyper-heuristic for the multidimensional knapsack problem

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    Purpose: Hyper-heuristics are a class of high-level search techniques which operate on a search space of heuristics rather than directly on a search space of solutions. The purpose of this paper is to investigate the suitability of using genetic programming as a hyper-heuristic methodology to generate constructive heuristics to solve the multidimensional 0-1 knapsack problem. Design/methodology/approach: Early hyper-heuristics focused on selecting and applying a low-level heuristic at each stage of a search. Recent trends in hyper-heuristic research have led to a number of approaches being developed to automatically generate new heuristics from a set of heuristic components. A population of heuristics to rank knapsack items are trained on a subset of test problems and then applied to unseen instances. Findings: The results over a set of standard benchmarks show that genetic programming can be used to generate constructive heuristics which yield human-competitive results. Originality/value: In this work the authors show that genetic programming is suitable as a method to generate reusable constructive heuristics for the multidimensional 0-1 knapsack problem. This is classified as a hyper-heuristic approach as it operates on a search space of heuristics rather than a search space of solutions. To our knowledge, this is the first time in the literature a GP hyper-heuristic has been used to solve the multidimensional 0-1 knapsack problem. The results suggest that using GP to evolve ranking mechanisms merits further future research effort. © Emerald Group Publishing Limited
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