2,477 research outputs found
Low-power Programmable Processor for Fast Fourier Transform Based on Transport Triggered Architecture
This paper describes a low-power processor tailored for fast Fourier
transform computations where transport triggering template is exploited. The
processor is software-programmable while retaining an energy-efficiency
comparable to existing fixed-function implementations. The power savings are
achieved by compressing the computation kernel into one instruction word. The
word is stored in an instruction loop buffer, which is more power-efficient
than regular instruction memory storage. The processor supports all
power-of-two FFT sizes from 64 to 16384 and given 1 mJ of energy, it can
compute 20916 transforms of size 1024.Comment: 5 pages, 4 figures, 1 table, ICASSP 2019 conferenc
Non-power-of-Two FFTs: Exploring the Flexibility of the Montium TP
Coarse-grain reconfigurable architectures, like the Montium TP, have proven to be a very successful approach for low-power and high-performance computation of regular digital signal processing algorithms. This paper presents the implementation of a class of non-power-of-two FFTs to discover the limitations and Flexibility of the Montium TP for less regular algorithms. A non-power-of-two FFT is less regular compared to a traditional power-of-two FFT. The results of the implementation show the processing time, accuracy, energy consumption and Flexibility of the implementation
A Multi-GPU Programming Library for Real-Time Applications
We present MGPU, a C++ programming library targeted at single-node multi-GPU
systems. Such systems combine disproportionate floating point performance with
high data locality and are thus well suited to implement real-time algorithms.
We describe the library design, programming interface and implementation
details in light of this specific problem domain. The core concepts of this
work are a novel kind of container abstraction and MPI-like communication
methods for intra-system communication. We further demonstrate how MGPU is used
as a framework for porting existing GPU libraries to multi-device
architectures. Putting our library to the test, we accelerate an iterative
non-linear image reconstruction algorithm for real-time magnetic resonance
imaging using multiple GPUs. We achieve a speed-up of about 1.7 using 2 GPUs
and reach a final speed-up of 2.1 with 4 GPUs. These promising results lead us
to conclude that multi-GPU systems are a viable solution for real-time MRI
reconstruction as well as signal-processing applications in general.Comment: 15 pages, 10 figure
Parallel Integer Polynomial Multiplication
We propose a new algorithm for multiplying dense polynomials with integer
coefficients in a parallel fashion, targeting multi-core processor
architectures. Complexity estimates and experimental comparisons demonstrate
the advantages of this new approach
Reducing branch delay to zero in pipelined processors
A mechanism to reduce the cost of branches in pipelined processors is described and evaluated. It is based on the use of multiple prefetch, early computation of the target address, delayed branch, and parallel execution of branches. The implementation of this mechanism using a branch target instruction memory is described. An analytical model of the performance of this implementation makes it possible to measure the efficiency of the mechanism with a very low computational cost. The model is used to determine the size of cache lines that maximizes the processor performance, to compare the performance of the mechanism with that of other schemes, and to analyze the performance of the mechanism with two alternative cache organizations.Peer ReviewedPostprint (published version
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