435,681 research outputs found
Agent-based simulation of the learning dissemination on a Project-Based Learning context considering the human aspects
This work presents an agent-based simulation (ABS) of the active learning
process in an Electrical Engineering course. In order to generate input data to
the simulation, an active learning methodology developed especially for
part-time degree courses, called Project-Based Learning Agile (PBLA), has been
proposed and implemented at the Regional University of Blumenau (FURB), Brazil.
Through the analysis of survey responses obtained over five consecutive
semesters, using partial least squares path modeling (PLS-PM), it was possible
to generate data parameters to use as an input in a hybrid kind of agent-based
simulation known as PLS agent. The simulation of the scenario suggests that the
learning occur faster when the student has higher levels of humanist's aspects
as self-esteem, self-realization and cooperation.Comment: 8 pages, 6 figures, minor correction
An Agent-Based Spatially Explicit Epidemiological Model in MASON
This paper outlines the design and implementation of an agent-based epidemiological simulation system. The system was implemented in the MASON toolkit, a set of Java-based agent-simulation libraries. This epidemiological simulation system is robust and extensible for multiple applications, including classroom demonstrations of many types of epidemics and detailed numerical experimentation on a particular disease. The application has been made available as an applet on the MASON web site, and as source code on the author\'s web site.Epidemiology, Social Networks, Agent-Based Simulation, MASON Toolkit
Obligation Norm Identification in Agent Societies
Most works on norms have investigated how norms are regulated using institutional mechanisms. Very few works have focused on how an agent may infer the norms of a society without the norm being explicitly given to the agent. This paper describes a mechanism for identifying one type of norm, an obligation norm. The Obligation Norm Inference (ONI) algorithm described in this paper makes use of an association rule mining approach to identify obligation norms. Using agent based simulation of a virtual restaurant we demonstrate how an agent can identify the tipping norm. The experiments that we have conducted demonstrate that an agent in the system is able to add, remove and modify norms dynamically. An agent can also flexibly modify the parameters of the system based on whether it is successful in identifying a norm.Norms, Social Norms, Obligations, Norm Identification, Agent-Based Simulation, Simulation of Norms, Artificial Societies, Normative Multi-Agent Systems (NorMAS)
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Agent-based Simulation of Open Source Software Evolution
We present an agent-based simulation model of open source software (OSS). To our knowledge, this is the first model of OSS evolution that includes four significant factors: productivity limited by the complexity of software modules, the software's fitness for purpose, the motivation of developers, and the role of users in defining requirements. The model was evaluated by comparing the simulated results against four measures of software evolution (system size, proportion of highly complex modules, level of complexity control work, and distribution of changes) for four large OSS systems. The simulated results resembled all the observed data, including alternating periods of growth and stagnation. The fidelity of the model suggests that the factors included here have significant effects on the evolution of OSS systems
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