9,645 research outputs found

    Multicast Services for Multimedia Collaborative Applications

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    This work aims at providing multicast services for multimedia collaborative applications over large inter-networks such as the Internet. Multimedia collaborative applications are typically of small group size, slow group membership dynamics, and awareness of participants\u27 identities and locations. Moreover, they usually consist of several components such as audio, video, shared whiteboard, and single user application sharing engines that collectively help make the collaboration session successful. Each of these components has its demands from the communication layer that may differ from one component to another. This dissertation identifies the overall characteristics of multimedia collaborative applications and their individual components. It also determines the service requirements of the various components from the communication layer. Based on the analysis done in the thesis, new techniques of multicast services that are more suitable for multimedia collaborative applications are introduced. In particular, the focus will be on multicast address management and connection control, routing, congestion and flow control, and error control. First, we investigate multicast address management and connection control and provide a new technique for address management based on address space partitioning. Second, we study the problem of multicast routing and introduce a new approach that fits the real time nature of multimedia applications. Third, we explore the problem of congestion and flow control and introduce a new mechanism that takes into consideration the heterogeneity within the network and within the processing capabilities of the end systems. Last, we exploit the problem of error control and present a solution that supports various levels of error control to the different components within the collaboration session. We present analytic as well as simulation studies to evaluate our work, which show that our techniques outperform previous ones

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

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    Publisher PD

    Multi-layer virtual transport network management

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    Nowadays there is an increasing need for a general paradigm which can simplify network management and further enable network innovations. Software Defined Networking (SDN) is an efficient way to make the network programmable and reduce management complexity, however it is plagued with limitations inherited from the legacy Internet (TCP/IP) architecture. In this paper, in response to limitations of current Software Defined Networking (SDN) management solutions, we propose a recursive approach to enterprise network management, where network management is done through managing various Virtual Transport Networks (VTNs) over different scopes (i.e., regions of operation). Different from the traditional virtual network model which mainly focuses on routing/tunneling, our VTN provides communication service with explicit Quality-of-Service (QoS) support for applications via transport flows, and it involves all mechanisms (e.g., addressing, routing, error and flow control, resource allocation) needed to support such transport flows. Based on this approach, we design and implement a management architecture, which recurses the same VTN-based management mechanism for enterprise network management. Our experimental results show that our management architecture achieves better performance.National Science Foundation awards: CNS-0963974 and CNS-1346688

    Quality of Service over Specific Link Layers: state of the art report

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    The Integrated Services concept is proposed as an enhancement to the current Internet architecture, to provide a better Quality of Service (QoS) than that provided by the traditional Best-Effort service. The features of the Integrated Services are explained in this report. To support Integrated Services, certain requirements are posed on the underlying link layer. These requirements are studied by the Integrated Services over Specific Link Layers (ISSLL) IETF working group. The status of this ongoing research is reported in this document. To be more specific, the solutions to provide Integrated Services over ATM, IEEE 802 LAN technologies and low-bitrate links are evaluated in detail. The ISSLL working group has not yet studied the requirements, that are posed on the underlying link layer, when this link layer is wireless. Therefore, this state of the art report is extended with an identification of the requirements that are posed on the underlying wireless link, to provide differentiated Quality of Service

    Multicast broadcast services support in OFDMA-based WiMAX systems [Advances in mobile multimedia]

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    Multimedia stream service provided by broadband wireless networks has emerged as an important technology and has attracted much attention. An all-IP network architecture with reliable high-throughput air interface makes orthogonal frequency division multiplexing access (OFDMA)-based mobile worldwide interoperability for microwave access (mobile WiMAX) a viable technology for wireless multimedia services, such as voice over IP (VoIP), mobile TV, and so on. One of the main features in a WiMAX MAC layer is that it can provide'differentiated services among different traffic categories with individual QoS requirements. In this article, we first give an overview of the key aspects of WiMAX and describe multimedia broadcast multicast service (MBMS) architecture of the 3GPP. Then, we propose a multicast and broadcast service (MBS) architecture for WiMAX that is based on MBMS. Moreover, we enhance the MBS architecture for mobile WiMAX to overcome the shortcoming of limited video broadcast performance over the baseline MBS model. We also give examples to demonstrate that the proposed architecture can support better mobility and offer higher power efficiency

    Issues in designing transport layer multicast facilities

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    Multicasting denotes a facility in a communications system for providing efficient delivery from a message's source to some well-defined set of locations using a single logical address. While modem network hardware supports multidestination delivery, first generation Transport Layer protocols (e.g., the DoD Transmission Control Protocol (TCP) (15) and ISO TP-4 (41)) did not anticipate the changes over the past decade in underlying network hardware, transmission speeds, and communication patterns that have enabled and driven the interest in reliable multicast. Much recent research has focused on integrating the underlying hardware multicast capability with the reliable services of Transport Layer protocols. Here, we explore the communication issues surrounding the design of such a reliable multicast mechanism. Approaches and solutions from the literature are discussed, and four experimental Transport Layer protocols that incorporate reliable multicast are examined

    Issues in providing a reliable multicast facility

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    Issues involved in point-to-multipoint communication are presented and the literature for proposed solutions and approaches surveyed. Particular attention is focused on the ideas and implementations that align with the requirements of the environment of interest. The attributes of multicast receiver groups that might lead to useful classifications, what the functionality of a management scheme should be, and how the group management module can be implemented are examined. The services that multicasting facilities can offer are presented, followed by mechanisms within the communications protocol that implements these services. The metrics of interest when evaluating a reliable multicast facility are identified and applied to four transport layer protocols that incorporate reliable multicast

    The multidriver: A reliable multicast service using the Xpress Transfer Protocol

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    A reliable multicast facility extends traditional point-to-point virtual circuit reliability to one-to-many communication. Such services can provide more efficient use of network resources, a powerful distributed name binding capability, and reduced latency in multidestination message delivery. These benefits will be especially valuable in real-time environments where reliable multicast can enable new applications and increase the availability and the reliability of data and services. We present a unique multicast service that exploits features in the next-generation, real-time transfer layer protocol, the Xpress Transfer Protocol (XTP). In its reliable mode, the service offers error, flow, and rate-controlled multidestination delivery of arbitrary-sized messages, with provision for the coordination of reliable reverse channels. Performance measurements on a single-segment Proteon ProNET-4 4 Mbps 802.5 token ring with heterogeneous nodes are discussed

    Using the Java Media Framework to build Adaptive Groupware Applications

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    Realtime audio and video conferencing has not yet been satisfactorily integrated into web-based groupware environments. Conferencing tools are at best only loosely linked to other parts of a shared working environment, and this is in part due to their implications for resource allocation and management. The Java Media Framework offers a promising means of redressing this situation. This paper describes an architecture for integrating the management of video and audio conferences into the resource allocation mechanism of an existing web-based groupware framework. The issue of adaptation is discussed and a means of initialising multimedia session parameters based on predicted QoS is described

    A novel on-board Unit to accelerate the penetration of ITS services

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    In-vehicle connectivity has experienced a big expansion in recent years. Car manufacturers have mainly proposed OBU-based solutions, but these solutions do not take full advantage of the opportunities of inter-vehicle peer-to-peer communications. In this paper we introduce GRCBox, a novel architecture that allows OEM user-devices to directly communicate when located in neighboring vehicles. In this paper we also describe EYES, an application we developed to illustrate the type of novel applications that can be implemented on top of the GRCBox. EYES is an ITS overtaking assistance system that provides the driver with real-time video fed from the vehicle located in front. Finally, we evaluated the GRCbox and the EYES application and showed that, for device-to-device communication, the performance of the GRCBox architecture is comparable to an infrastructure network, introducing a negligible impact
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