674 research outputs found

    A Fuzzy-Logic Approach to Dynamic Bayesian Severity Level Classification of Driver Distraction Using Image Recognition

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    open access articleDetecting and classifying driver distractions is crucial in the prevention of road accidents. These distractions impact both driver behavior and vehicle dynamics. Knowing the degree of driver distraction can aid in accident prevention techniques, including transitioning of control to a level 4 semi- autonomous vehicle, when a high distraction severity level is reached. Thus, enhancement of Advanced Driving Assistance Systems (ADAS) is a critical component in the safety of vehicle drivers and other road users. In this paper, a new methodology is introduced, using an expert knowledge rule system to predict the severity of distraction in a contiguous set of video frames using the Naturalistic Driving American University of Cairo (AUC) Distraction Dataset. A multi-class distraction system comprises the face orientation, drivers’ activities, hands and previous driver distraction, a severity classification model is developed as a discrete dynamic Bayesian (DDB). Furthermore, a Mamdani-based fuzzy system was implemented to detect multi- class of distractions into a severity level of safe, careless or dangerous driving. Thus, if a high level of severity is reached the semi-autonomous vehicle will take control. The result further shows that some instances of driver’s distraction may quickly transition from a careless to dangerous driving in a multi-class distraction context

    Context-aware intelligent decisions: online assessment of heavy goods vehicle driving risk

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    There is a growing interest in assessing the impact of drivers' actions and behaviours on road safety due to the numerous road fatalities and costs attributed to them. For Heavy Goods Vehicle (HGV) drivers, assessing the road safety risks of their behaviours is a subject of interest for researchers, governments and transport companies, as nations rely on HGVs for the delivery of goods and services. However, HGV driving is a complex, dynamic, uncertain and multifaceted task, mostly influenced by individual traits and external contextual factors. Advanced computational and artificial intelligence (AI) methods have provided promising solutions to automatically characterise the manner by which drivers operate vehicle controls and assess their impact on road safety. However, several challenges and limitations are faced by the current intelligence-supported driving risk assessment approaches proposed by researchers, such as: (1) the lack of comprehensive driving risk datasets; (2) information about the impact of inevitable contextual factors on HGV drivers' responses is not considered, such as drivers' physical and mental states, weather conditions, traffic conditions, road geometry, road types, and work schedules; (3) ambiguity in the definition of driving behaviours is not considered; and (4) imprecision of AI models, and variability in experts' subjective views are not considered. To overcome the aforementioned challenges and limitations, this multidisciplinary research aims at exploring multiple sources of data including information about the impact of contextual factors captured from crucial stakeholders in the HGV sector to develop a reliable context-aware driving risk assessment framework. To achieve this aim, AI methods are explored to accurately detect drivers' driving styles, affective states and driving postures using telematics data, facial images, and driver posture images respectively. Subsequently, due to the lack of comprehensive driving risk datasets, fuzzy expert systems (FESs) are explored to fuse detected driving behaviours and perceived external factors using knowledge from domain experts. The key findings of this research are: (1) recurrent neural networks are effective in capturing the temporal dynamics and differences between the different types of driver distraction postures and affective states; (2) there is a trade-off between efficiency and privacy in processing facial images using AI approaches; (3) the fusion of driver behaviours and external factors using FESs produces realistic, reliable and fair driving risk assessments; and (4) a hierarchical representation of a decision-making process simplifies reasoning compared to flat representations

    Context-aware intelligent decisions: online assessment of heavy goods vehicle driving risk

    Get PDF
    There is a growing interest in assessing the impact of drivers' actions and behaviours on road safety due to the numerous road fatalities and costs attributed to them. For Heavy Goods Vehicle (HGV) drivers, assessing the road safety risks of their behaviours is a subject of interest for researchers, governments and transport companies, as nations rely on HGVs for the delivery of goods and services. However, HGV driving is a complex, dynamic, uncertain and multifaceted task, mostly influenced by individual traits and external contextual factors. Advanced computational and artificial intelligence (AI) methods have provided promising solutions to automatically characterise the manner by which drivers operate vehicle controls and assess their impact on road safety. However, several challenges and limitations are faced by the current intelligence-supported driving risk assessment approaches proposed by researchers, such as: (1) the lack of comprehensive driving risk datasets; (2) information about the impact of inevitable contextual factors on HGV drivers' responses is not considered, such as drivers' physical and mental states, weather conditions, traffic conditions, road geometry, road types, and work schedules; (3) ambiguity in the definition of driving behaviours is not considered; and (4) imprecision of AI models, and variability in experts' subjective views are not considered. To overcome the aforementioned challenges and limitations, this multidisciplinary research aims at exploring multiple sources of data including information about the impact of contextual factors captured from crucial stakeholders in the HGV sector to develop a reliable context-aware driving risk assessment framework. To achieve this aim, AI methods are explored to accurately detect drivers' driving styles, affective states and driving postures using telematics data, facial images, and driver posture images respectively. Subsequently, due to the lack of comprehensive driving risk datasets, fuzzy expert systems (FESs) are explored to fuse detected driving behaviours and perceived external factors using knowledge from domain experts. The key findings of this research are: (1) recurrent neural networks are effective in capturing the temporal dynamics and differences between the different types of driver distraction postures and affective states; (2) there is a trade-off between efficiency and privacy in processing facial images using AI approaches; (3) the fusion of driver behaviours and external factors using FESs produces realistic, reliable and fair driving risk assessments; and (4) a hierarchical representation of a decision-making process simplifies reasoning compared to flat representations

    The Analysis of Differentiation of Driving Behavior towards Violations and Accidents based on Demographics Aspect at Lombok Island – West Nusa Tenggara

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    Based on the accident data’s, which recorded that 2016 until 2019, there were everage 225 traffic accidents involving students and college student riders. From these accident data’s, was found that the male rider dominated traffic accidents than female rider. This study aims to determine how a simple model can be done based on difference a demographic aspect such as differences of gender influences, differences of economic and social aspect on the driving behavior of student and college students on traffic accidents in Mataram City. The Structural Equation Modeling (SEM) method, with the help of the AMOS program was used in this study. The number of respondents in this study were 792 people, consisting of 391 students and 391 college students. The model in this study consisted of 3 variables, namely behavior, violations and accidents. Driving behavior has a significant effect on traffic violations with a probability value (P) = 0.000 (<0.001), and a testing value of C.R> 1.64. The size of the estimated value in the student group shows that the effect of behavior on violations in male student rider is 30.08% stronger than that of female rider. And the effect of behavior on violations among female students is 0.8% stronger than college students. Traffic violations have a significant effect on traffic accidents with a probability value of 0.000 (<0.01), and a test value of C.R> 1.96. Traffic violations on male students have an effect on accidents by 0.992, 50.1% stronger than female students. The effect of traffic violations on student rider on accidents is 2.44% stronger than female student rider. Gender differences have a significant effect on driving behavior based on the probability value (P) = 0.000 (<0.001). On the otherhand, the results of the analysis show that the driving behavior model of the community on the Mataram City based on the review of the economic and social aspects shows a model with a variety of patterns where the GRDP review follows the Polynomial model, based on the number of cityzen population, the tendency of the Exponential model and the review of the gender probability aspect follows the Logarithmic model patter

    Human-Centric Detection and Mitigation Approach for Various Levels of Cell Phone-Based Driver Distractions

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    abstract: Driving a vehicle is a complex task that typically requires several physical interactions and mental tasks. Inattentive driving takes a driver’s attention away from the primary task of driving, which can endanger the safety of driver, passenger(s), as well as pedestrians. According to several traffic safety administration organizations, distracted and inattentive driving are the primary causes of vehicle crashes or near crashes. In this research, a novel approach to detect and mitigate various levels of driving distractions is proposed. This novel approach consists of two main phases: i.) Proposing a system to detect various levels of driver distractions (low, medium, and high) using a machine learning techniques. ii.) Mitigating the effects of driver distractions through the integration of the distracted driving detection algorithm and the existing vehicle safety systems. In phase- 1, vehicle data were collected from an advanced driving simulator and a visual based sensor (webcam) for face monitoring. In addition, data were processed using a machine learning algorithm and a head pose analysis package in MATLAB. Then the model was trained and validated to detect different human operator distraction levels. In phase 2, the detected level of distraction, time to collision (TTC), lane position (LP), and steering entropy (SE) were used as an input to feed the vehicle safety controller that provides an appropriate action to maintain and/or mitigate vehicle safety status. The integrated detection algorithm and vehicle safety controller were then prototyped using MATLAB/SIMULINK for validation. A complete vehicle power train model including the driver’s interaction was replicated, and the outcome from the detection algorithm was fed into the vehicle safety controller. The results show that the vehicle safety system controller reacted and mitigated the vehicle safety status-in closed loop real-time fashion. The simulation results show that the proposed approach is efficient, accurate, and adaptable to dynamic changes resulting from the driver, as well as the vehicle system. This novel approach was applied in order to mitigate the impact of visual and cognitive distractions on the driver performance.Dissertation/ThesisDoctoral Dissertation Applied Psychology 201

    A Context Aware Classification System for Monitoring Driver’s Distraction Levels

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    Understanding the safety measures regarding developing self-driving futuristic cars is a concern for decision-makers, civil society, consumer groups, and manufacturers. The researchers are trying to thoroughly test and simulate various driving contexts to make these cars fully secure for road users. Including the vehicle’ surroundings offer an ideal way to monitor context-aware situations and incorporate the various hazards. In this regard, different studies have analysed drivers’ behaviour under different case scenarios and scrutinised the external environment to obtain a holistic view of vehicles and the environment. Studies showed that the primary cause of road accidents is driver distraction, and there is a thin line that separates the transition from careless to dangerous. While there has been a significant improvement in advanced driver assistance systems, the current measures neither detect the severity of the distraction levels nor the context-aware, which can aid in preventing accidents. Also, no compact study provides a complete model for transitioning control from the driver to the vehicle when a high degree of distraction is detected. The current study proposes a context-aware severity model to detect safety issues related to driver’s distractions, considering the physiological attributes, the activities, and context-aware situations such as environment and vehicle. Thereby, a novel three-phase Fast Recurrent Convolutional Neural Network (Fast-RCNN) architecture addresses the physiological attributes. Secondly, a novel two-tier FRCNN-LSTM framework is devised to classify the severity of driver distraction. Thirdly, a Dynamic Bayesian Network (DBN) for the prediction of driver distraction. The study further proposes the Multiclass Driver Distraction Risk Assessment (MDDRA) model, which can be adopted in a context-aware driving distraction scenario. Finally, a 3-way hybrid CNN-DBN-LSTM multiclass degree of driver distraction according to severity level is developed. In addition, a Hidden Markov Driver Distraction Severity Model (HMDDSM) for the transitioning of control from the driver to the vehicle when a high degree of distraction is detected. This work tests and evaluates the proposed models using the multi-view TeleFOT naturalistic driving study data and the American University of Cairo dataset (AUCD). The evaluation of the developed models was performed using cross-correlation, hybrid cross-correlations, K-Folds validation. The results show that the technique effectively learns and adopts safety measures related to the severity of driver distraction. In addition, the results also show that while a driver is in a dangerous distraction state, the control can be shifted from driver to vehicle in a systematic manner

    Proposal of an adaptive infotainment system depending on driving scenario complexity

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    Tesi en modalitat Doctorat industrialPla de Doctorat industrial de la Generalitat de CatalunyaThe PhD research project is framed within the plan of industrial doctorates of the “Generalitat de Catalunya”. During the investigation, most of the work was carried out at the facilities of the vehicle manufacturer SEAT, specifically at the information and entertainment (infotainment) department. In the same way, there was a continuous cooperation with the telematics department of the UPC. The main objective of the project consisted in the design and validation of an adaptive infotainment system dependent on the driving complexity. The system was created with the purpose of increasing driver’ experience while guaranteeing a proper level of road safety. Given the increasing number of application and services available in current infotainment systems, it becomes necessary to devise a system capable of balancing these two counterparts. The most relevant parameters that can be used for balancing these metrics while driving are: type of services offered, interfaces available for interacting with the services, the complexity of driving and the profile of the driver. The present study can be divided into two main development phases, each phase had as outcome a real physical block that came to be part of the final system. The final system was integrated in a vehicle and validated in real driving conditions. The first phase consisted in the creation of a model capable of estimating the driving complexity based on a set of variables related to driving. The model was built by employing machine learning methods and the dataset necessary to create it was collected from several driving routes carried out by different participants. This phase allowed to create a model capable of estimating, with a satisfactory accuracy, the complexity of the road using easily extractable variables in any modern vehicle. This approach simplify the implementation of this algorithm in current vehicles. The second phase consisted in the classification of a set of principles that allow the design of the adaptive infotainment system based on the complexity of the road. These principles are defined based on previous researches undertaken in the field of usability and user experience of graphical interfaces. According to these of principles, a real adaptive infotainment system with the most commonly used functionalities; navigation, radio and media was designed and integrated in a real vehicle. The developed system was able to adapt the presentation of the content according to the estimation of the driving complexity given by the block developed in phase one. The adaptive system was validated in real driving scenarios by several participants and results showed a high level of acceptance and satisfaction towards this adaptive infotainment. As a starting point for future research, a proof of concept was carried out to integrate new interfaces into a vehicle. The interface used as reference was a Head Mounted screen that offered redundant information in relation to the instrument cluster. Tests with participants served to understand how users perceive the introduction of new technologies and how objective benefits could be blurred by initial biases.El proyecto de investigación de doctorado se enmarca dentro del plan de doctorados industriales de la Generalitat de Catalunya. Durante la investigación, la mayor parte del trabajo se llevó a cabo en las instalaciones del fabricante de vehículos SEAT, específicamente en el departamento de información y entretenimiento (infotainment). Del mismo modo, hubo una cooperación continua con el departamento de telemática de la UPC. El objetivo principal del proyecto consistió en el diseño y la validación de un sistema de información y entretenimiento adaptativo que se ajustaba de acuerdo a la complejidad de la conducción. El sistema fue creado con el propósito de aumentar la experiencia del conductor y garantizar un nivel adecuado en la seguridad vial. El proyecto surge dado el número creciente de aplicaciones y servicios disponibles en los sistemas actuales de información y entretenimiento; es por ello que se hace necesario contar con un sistema capaz de equilibrar estas dos contrapartes. Los parámetros más relevantes que se pueden usar para equilibrar estas métricas durante la conducción son: el tipo de servicios ofrecidos, las interfaces disponibles para interactuar con los servicios, la complejidad de la conducción y el perfil del conductor. El presente estudio se puede dividir en dos fases principales de desarrollo, cada fase tuvo como resultado un componente que se convirtió en parte del sistema final. El sistema final fue integrado en un vehículo y validado en condiciones reales de conducción. La primera fase consistió en la creación de un modelo capaz de estimar la complejidad de la conducción en base a un conjunto de variables relacionadas con la conducción. El modelo se construyó empleando "Machine Learning Methods" y el conjunto de datos necesario para crearlo se recopiló a partir de varias rutas de conducción realizadas por diferentes participantes. Esta fase permitió crear un modelo capaz de estimar, con una precisión satisfactoria, la complejidad de la carretera utilizando variables fácilmente extraíbles en cualquier vehículo moderno. Este enfoque simplifica la implementación de este algoritmo en los vehículos actuales. La segunda fase consistió en la clasificación de un conjunto de principios que permiten el diseño del sistema de información y entretenimiento adaptativo basado en la complejidad de la carretera. Estos principios se definen en base a investigaciones anteriores realizadas en el campo de usabilidad y experiencia del usuario con interfaces gráficas. De acuerdo con estos principios, un sistema de entretenimiento y entretenimiento real integrando las funcionalidades más utilizadas; navegación, radio y audio fue diseñado e integrado en un vehículo real. El sistema desarrollado pudo adaptar la presentación del contenido según la estimación de la complejidad de conducción dada por el bloque desarrollado en la primera fase. El sistema adaptativo fue validado en escenarios de conducción reales por varios participantes y los resultados mostraron un alto nivel de aceptación y satisfacción hacia este entretenimiento informativo adaptativo. Como punto de partida para futuras investigaciones, se llevó a cabo una prueba de concepto para integrar nuevas interfaces en un vehículo. La interfaz utilizada como referencia era una pantalla a la altura de los ojos (Head Mounted Display) que ofrecía información redundante en relación con el grupo de instrumentos. Las pruebas con los participantes sirvieron para comprender cómo perciben los usuarios la introducción de nuevas tecnologías y cómo los sesgos iniciales podrían difuminar los beneficios.Postprint (published version

    Proposal of an adaptive infotainment system depending on driving scenario complexity

    Get PDF
    The PhD research project is framed within the plan of industrial doctorates of the “Generalitat de Catalunya”. During the investigation, most of the work was carried out at the facilities of the vehicle manufacturer SEAT, specifically at the information and entertainment (infotainment) department. In the same way, there was a continuous cooperation with the telematics department of the UPC. The main objective of the project consisted in the design and validation of an adaptive infotainment system dependent on the driving complexity. The system was created with the purpose of increasing driver’ experience while guaranteeing a proper level of road safety. Given the increasing number of application and services available in current infotainment systems, it becomes necessary to devise a system capable of balancing these two counterparts. The most relevant parameters that can be used for balancing these metrics while driving are: type of services offered, interfaces available for interacting with the services, the complexity of driving and the profile of the driver. The present study can be divided into two main development phases, each phase had as outcome a real physical block that came to be part of the final system. The final system was integrated in a vehicle and validated in real driving conditions. The first phase consisted in the creation of a model capable of estimating the driving complexity based on a set of variables related to driving. The model was built by employing machine learning methods and the dataset necessary to create it was collected from several driving routes carried out by different participants. This phase allowed to create a model capable of estimating, with a satisfactory accuracy, the complexity of the road using easily extractable variables in any modern vehicle. This approach simplify the implementation of this algorithm in current vehicles. The second phase consisted in the classification of a set of principles that allow the design of the adaptive infotainment system based on the complexity of the road. These principles are defined based on previous researches undertaken in the field of usability and user experience of graphical interfaces. According to these of principles, a real adaptive infotainment system with the most commonly used functionalities; navigation, radio and media was designed and integrated in a real vehicle. The developed system was able to adapt the presentation of the content according to the estimation of the driving complexity given by the block developed in phase one. The adaptive system was validated in real driving scenarios by several participants and results showed a high level of acceptance and satisfaction towards this adaptive infotainment. As a starting point for future research, a proof of concept was carried out to integrate new interfaces into a vehicle. The interface used as reference was a Head Mounted screen that offered redundant information in relation to the instrument cluster. Tests with participants served to understand how users perceive the introduction of new technologies and how objective benefits could be blurred by initial biases.El proyecto de investigación de doctorado se enmarca dentro del plan de doctorados industriales de la Generalitat de Catalunya. Durante la investigación, la mayor parte del trabajo se llevó a cabo en las instalaciones del fabricante de vehículos SEAT, específicamente en el departamento de información y entretenimiento (infotainment). Del mismo modo, hubo una cooperación continua con el departamento de telemática de la UPC. El objetivo principal del proyecto consistió en el diseño y la validación de un sistema de información y entretenimiento adaptativo que se ajustaba de acuerdo a la complejidad de la conducción. El sistema fue creado con el propósito de aumentar la experiencia del conductor y garantizar un nivel adecuado en la seguridad vial. El proyecto surge dado el número creciente de aplicaciones y servicios disponibles en los sistemas actuales de información y entretenimiento; es por ello que se hace necesario contar con un sistema capaz de equilibrar estas dos contrapartes. Los parámetros más relevantes que se pueden usar para equilibrar estas métricas durante la conducción son: el tipo de servicios ofrecidos, las interfaces disponibles para interactuar con los servicios, la complejidad de la conducción y el perfil del conductor. El presente estudio se puede dividir en dos fases principales de desarrollo, cada fase tuvo como resultado un componente que se convirtió en parte del sistema final. El sistema final fue integrado en un vehículo y validado en condiciones reales de conducción. La primera fase consistió en la creación de un modelo capaz de estimar la complejidad de la conducción en base a un conjunto de variables relacionadas con la conducción. El modelo se construyó empleando "Machine Learning Methods" y el conjunto de datos necesario para crearlo se recopiló a partir de varias rutas de conducción realizadas por diferentes participantes. Esta fase permitió crear un modelo capaz de estimar, con una precisión satisfactoria, la complejidad de la carretera utilizando variables fácilmente extraíbles en cualquier vehículo moderno. Este enfoque simplifica la implementación de este algoritmo en los vehículos actuales. La segunda fase consistió en la clasificación de un conjunto de principios que permiten el diseño del sistema de información y entretenimiento adaptativo basado en la complejidad de la carretera. Estos principios se definen en base a investigaciones anteriores realizadas en el campo de usabilidad y experiencia del usuario con interfaces gráficas. De acuerdo con estos principios, un sistema de entretenimiento y entretenimiento real integrando las funcionalidades más utilizadas; navegación, radio y audio fue diseñado e integrado en un vehículo real. El sistema desarrollado pudo adaptar la presentación del contenido según la estimación de la complejidad de conducción dada por el bloque desarrollado en la primera fase. El sistema adaptativo fue validado en escenarios de conducción reales por varios participantes y los resultados mostraron un alto nivel de aceptación y satisfacción hacia este entretenimiento informativo adaptativo. Como punto de partida para futuras investigaciones, se llevó a cabo una prueba de concepto para integrar nuevas interfaces en un vehículo. La interfaz utilizada como referencia era una pantalla a la altura de los ojos (Head Mounted Display) que ofrecía información redundante en relación con el grupo de instrumentos. Las pruebas con los participantes sirvieron para comprender cómo perciben los usuarios la introducción de nuevas tecnologías y cómo los sesgos iniciales podrían difuminar los beneficios

    A framework for context-aware driver status assessment systems

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    The automotive industry is actively supporting research and innovation to meet manufacturers' requirements related to safety issues, performance and environment. The Green ITS project is among the efforts in that regard. Safety is a major customer and manufacturer concern. Therefore, much effort have been directed to developing cutting-edge technologies able to assess driver status in term of alertness and suitability. In that regard, we aim to create with this thesis a framework for a context-aware driver status assessment system. Context-aware means that the machine uses background information about the driver and environmental conditions to better ascertain and understand driver status. The system also relies on multiple sensors, mainly video and audio. Using context and multi-sensor data, we need to perform multi-modal analysis and data fusion in order to infer as much knowledge as possible about the driver. Last, the project is to be continued by other students, so the system should be modular and well-documented. With this in mind, a driving simulator integrating multiple sensors was built. This simulator is a starting point for experimentation related to driver status assessment, and a prototype of software for real-time driver status assessment is integrated to the platform. To make the system context-aware, we designed a driver identification module based on audio-visual data fusion. Thus, at the beginning of driving sessions, the users are identified and background knowledge about them is loaded to better understand and analyze their behavior. A driver status assessment system was then constructed based on two different modules. The first one is for driver fatigue detection, based on an infrared camera. Fatigue is inferred via percentage of eye closure, which is the best indicator of fatigue for vision systems. The second one is a driver distraction recognition system, based on a Kinect sensor. Using body, head, and facial expressions, a fusion strategy is employed to deduce the type of distraction a driver is subject to. Of course, fatigue and distraction are only a fraction of all possible drivers' states, but these two aspects have been studied here primarily because of their dramatic impact on traffic safety. Through experimental results, we show that our system is efficient for driver identification and driver inattention detection tasks. Nevertheless, it is also very modular and could be further complemented by driver status analysis, context or additional sensor acquisition
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