339 research outputs found

    The use of a reconfigurable functional cache in a digital signal processor: power and performance

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    Due to the computationally intensive nature of the tasks that digital signal processors (DSP) are required to perform it is desirable to decrease the time required to execute these tasks. Minimizing the execution time required for the various algorithms that are commonly and frequently executed (ex: FIR filters) will improve the overall performance. It is known that hardware is able to execute algorithms faster than software, however, due to the size limitations of embedded DSP, not all of the necessary algorithms can be implemented in hardware. A reconfigurable cache architecture in combination with a DSP is proposed as an alternative to increase algorithm performance by using reconfigurable hardware rather than dedicated hardware. Another important issue to consider for embedded processors is the power consumption of the DSP. Due to the fact that most embedded processors operate by battery power, energy efficiency is a necessity. This study looks at the power requirements of a DSP with reconfigurable cache to determine the viability of such an architecture in an embedded system. Others have shown that reconfigurable cache in conjunction with a general purpose processor improves performance for some DSP benchmarks. This study shows that a DSP/reconfigurable cache combination can achieve kernel performance gains ranging from 10-350 times that of a DSP architecture operating alone and can achieve overall benchmark speedups ranging from 1.02 to 1.91 times that of the existing DSP architecture. Further, relative power consumption results show that the power consumption of the reconfigurable architecture is approximately 85 to 95% of the current architecture (5-15% power savings) and attains energy savings ranging from approximately 14 to 50%

    SIMD based multicore processor for image and video processing

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    制度:新 ; 報告番号:甲3602号 ; 学位の種類:博士(工学) ; 授与年月日:2012/3/15 ; 早大学位記番号:新595

    Further Specialization of Clustered VLIW Processors: A MAP Decoder for Software Defined Radio

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    Turbo codes are extensively used in current communications standards and have a promising outlook for future generations. The advantages of software defined radio, especially dynamic reconfiguration, make it very attractive in this multi-standard scenario. However, the complex and power consuming implementation of the maximum a posteriori (MAP) algorithm, employed by turbo decoders, sets hurdles to this goal. This work introduces an ASIP architecture for the MAP algorithm, based on a dual-clustered VLIW processor. It displays the good performance of application specific designs along with the versatility of processors, which makes it compliant with leading edge standards. The machine deals with multi-operand instructions in an innovative way, the fetching and assertion of data is serialized and the addressing is automatized and transparent for the programmer. The performance-area trade-off of the proposed architecture achieves a throughput of 8 cycles per symbol with very low power dissipation

    Modulo scheduling with integrated register spilling for clustered VLIW architectures

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    Clustering is a technique to decentralize the design of future wide issue VLIW cores and enable them to meet the technology constraints in terms of cycle time, area and power dissipation. In a clustered design, registers and functional units are grouped in clusters so that new instructions are needed to move data between them. New aggressive instruction scheduling techniques are required to minimize the negative effect of resource clustering and delays in moving data around. In this paper we present a novel software pipelining technique that performs instruction scheduling with reduced register requirements, register allocation, register spilling and inter-cluster communication in a single step. The algorithm uses limited backtracking to reconsider previously taken decisions. This backtracking provides the algorithm with additional possibilities for obtaining high throughput schedules with low spill code requirements for clustered architectures. We show that the proposed approach outperforms previously proposed techniques and that it is very scalable independently of the number of clusters, the number of communication buses and communication latency. The paper also includes an exploration of some parameters in the design of future clustered VLIW cores.Peer ReviewedPostprint (published version

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    Homogeneous and heterogeneous MPSoC architectures with network-on-chip connectivity for low-power and real-time multimedia signal processing

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    Two multiprocessor system-on-chip (MPSoC) architectures are proposed and compared in the paper with reference to audio and video processing applications. One architecture exploits a homogeneous topology; it consists of 8 identical tiles, each made of a 32-bit RISC core enhanced by a 64-bit DSP coprocessor with local memory. The other MPSoC architecture exploits a heterogeneous-tile topology with on-chip distributed memory resources; the tiles act as application specific processors supporting a different class of algorithms. In both architectures, the multiple tiles are interconnected by a network-on-chip (NoC) infrastructure, through network interfaces and routers, which allows parallel operations of the multiple tiles. The functional performances and the implementation complexity of the NoC-based MPSoC architectures are assessed by synthesis results in submicron CMOS technology. Among the large set of supported algorithms, two case studies are considered: the real-time implementation of an H.264/MPEG AVC video codec and of a low-distortion digital audio amplifier. The heterogeneous architecture ensures a higher power efficiency and a smaller area occupation and is more suited for low-power multimedia processing, such as in mobile devices. The homogeneous scheme allows for a higher flexibility and easier system scalability and is more suited for general-purpose DSP tasks in power-supplied devices

    Hierarchical clustered register file organization for VLIW processors

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    Technology projections indicate that wire delays will become one of the biggest constraints in future microprocessor designs. To avoid long wire delays and therefore long cycle times, processor cores must be partitioned into components so that most of the communication is done locally. In this paper, we propose a novel register file organization for VLIW cores that combines clustering with a hierarchical register file organization. Functional units are organized in clusters, each one with a local first level register file. The local register files are connected to a global second level register file, which provides access to memory. All intercluster communications are done through the second level register file. This paper also proposes MIRS-HC, a novel modulo scheduling technique that simultaneously performs instruction scheduling, cluster selection, inserts communication operations, performs register allocation and spill insertion for the proposed organization. The results show that although more cycles are required to execute applications, the execution time is reduced due to a shorter cycle time. In addition, the combination of clustering and hierarchy provides a larger design exploration space that trades-off performance and technology requirements.Peer ReviewedPostprint (published version

    Low power architectures for streaming applications

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    Performance and area evaluations of processor-based benchmarks on FPGA devices

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    The computing system on SoCs is being long-term research since the FPGA technology has emerged due to its personality of re-programmable fabric, reconfigurable computing, and fast development time to market. During the last decade, uni-processor in a SoC is no longer to deal with the high growing market for complex applications such as Mobile Phones audio and video encoding, image and network processing. Due to the number of transistors on a silicon wafer is increasing, the recent FPGAs or embedded systems are advancing toward multi-processor-based design to meet tremendous performance and benefit this kind of systems are possible. Therefore, is an upcoming age of the MPSoC. In addition, most of the embedded processors are soft-cores, because they are flexible and reconfigurable for specific software functions and easy to build homogenous multi-processor systems for parallel programming. Moreover, behavioural synthesis tools are becoming a lot more powerful and enable to create datapath of logic units from high-level algorithms such as C to HDL and available for partitioning a HW/SW concurrent methodology. A range of embedded processors is able to implement on a FPGA-based prototyping to integrate the CPUs on a programmable device. This research is, firstly represent different types of computer architectures in modern embedded processors that are followed in different type of software applications (eg. Multi-threading Operations or Complex Functions) on FPGA-based SoCs; and secondly investigate their capability by executing a wide-range of multimedia software codes (Integer-algometric only) in different models of the processor-systems (uni-processor or multi-processor or Co-design), and finally compare those results in terms of the benchmarks and resource utilizations within FPGAs. All the examined programs were written in standard C and executed in a variety numbers of soft-core processors or hardware units to obtain the execution times. However, the number of processors and their customizable configuration or hardware datapath being generated are limited by a target FPGA resource, and designers need to understand the FPGA-based tradeoffs that have been considered - Speed versus Area. For this experimental purpose, I defined benchmarks into DLP / HLS catalogues, which are "data" and "function" intensive respectively. The programs of DLP will be executed in LEON3 MP and LE1 CMP multi-processor systems and the programs of HLS in the LegUp Co-design system on target FPGAs. In preliminary, the performance of the soft-core processors will be examined by executing all the benchmarks. The whole story of this thesis work centres on the issue of the execute times or the speed-up and area breakdown on FPGA devices in terms of different programs
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