750 research outputs found

    Smart objects as building blocks for the internet of things

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    The combination of the Internet and emerging technologies such as nearfield communications, real-time localization, and embedded sensors lets us transform everyday objects into smart objects that can understand and react to their environment. Such objects are building blocks for the Internet of Things and enable novel computing applications. As a step toward design and architectural principles for smart objects, the authors introduce a hierarchy of architectures with increasing levels of real-world awareness and interactivity. In particular, they describe activity-, policy-, and process-aware smart objects and demonstrate how the respective architectural abstractions support increasingly complex application

    When Things Matter: A Data-Centric View of the Internet of Things

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    With the recent advances in radio-frequency identification (RFID), low-cost wireless sensor devices, and Web technologies, the Internet of Things (IoT) approach has gained momentum in connecting everyday objects to the Internet and facilitating machine-to-human and machine-to-machine communication with the physical world. While IoT offers the capability to connect and integrate both digital and physical entities, enabling a whole new class of applications and services, several significant challenges need to be addressed before these applications and services can be fully realized. A fundamental challenge centers around managing IoT data, typically produced in dynamic and volatile environments, which is not only extremely large in scale and volume, but also noisy, and continuous. This article surveys the main techniques and state-of-the-art research efforts in IoT from data-centric perspectives, including data stream processing, data storage models, complex event processing, and searching in IoT. Open research issues for IoT data management are also discussed

    A Novel Approach To Intelligent Navigation Of A Mobile Robot In A Dynamic And Cluttered Indoor Environment

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    The need and rationale for improved solutions to indoor robot navigation is increasingly driven by the influx of domestic and industrial mobile robots into the market. This research has developed and implemented a novel navigation technique for a mobile robot operating in a cluttered and dynamic indoor environment. It divides the indoor navigation problem into three distinct but interrelated parts, namely, localization, mapping and path planning. The localization part has been addressed using dead-reckoning (odometry). A least squares numerical approach has been used to calibrate the odometer parameters to minimize the effect of systematic errors on the performance, and an intermittent resetting technique, which employs RFID tags placed at known locations in the indoor environment in conjunction with door-markers, has been developed and implemented to mitigate the errors remaining after the calibration. A mapping technique that employs a laser measurement sensor as the main exteroceptive sensor has been developed and implemented for building a binary occupancy grid map of the environment. A-r-Star pathfinder, a new path planning algorithm that is capable of high performance both in cluttered and sparse environments, has been developed and implemented. Its properties, challenges, and solutions to those challenges have also been highlighted in this research. An incremental version of the A-r-Star has been developed to handle dynamic environments. Simulation experiments highlighting properties and performance of the individual components have been developed and executed using MATLAB. A prototype world has been built using the WebotsTM robotic prototyping and 3-D simulation software. An integrated version of the system comprising the localization, mapping and path planning techniques has been executed in this prototype workspace to produce validation results

    A Tree-based Hierarchy Data Storage Framework in a Pervasive Space

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    Context data is important information for catching the behaviors of applications in a pervasive space. To effectively store huge amount of data, tree-like layered storage architecture is proposed, where the leaf nodes collect data from sensing devices. In order to integrate data from mobile devices, the related leaf nodes that get data from the same device should upload and store the data to the host node. This paper presents a deep study of the data storage problem and proposes a global algorithm GHS and an online algorithm DHS to dynamically select the host node, which reduces the communication cost significantly. This paper also gives the theoretical and experimental analysis of these algorithms, which shows both GHS and DHS are correct and effective

    When things matter: A survey on data-centric Internet of Things

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    With the recent advances in radio-frequency identification (RFID), low-cost wireless sensor devices, and Web technologies, the Internet of Things (IoT) approach has gained momentum in connecting everyday objects to the Internet and facilitating machine-to-human and machine-to-machine communication with the physical world. IoT offers the capability to connect and integrate both digital and physical entities, enabling a whole new class of applications and services, but several significant challenges need to be addressed before these applications and services can be fully realized. A fundamental challenge centers around managing IoT data, typically produced in dynamic and volatile environments, which is not only extremely large in scale and volume, but also noisy and continuous. This paper reviews the main techniques and state-of-the-art research efforts in IoT from data-centric perspectives, including data stream processing, data storage models, complex event processing, and searching in IoT. Open research issues for IoT data management are also discussed

    Building efficient wireless infrastructures for pervasive computing environments

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    Pervasive computing is an emerging concept that thoroughly brings computing devices and the consequent technology into people\u27s daily life and activities. Most of these computing devices are very small, sometimes even invisible , and often embedded into the objects surrounding people. In addition, these devices usually are not isolated, but networked with each other through wireless channels so that people can easily control and access them. In the architecture of pervasive computing systems, these small and networked computing devices form a wireless infrastructure layer to support various functionalities in the upper application layer.;In practical applications, the wireless infrastructure often plays a role of data provider in a query/reply model, i.e., applications issue a query requesting certain data and the underlying wireless infrastructure is responsible for replying to the query. This dissertation has focused on the most critical issue of efficiency in designing such a wireless infrastructure. In particular, our problem resides in two domains depending on different definitions of efficiency. The first definition is time efficiency, i.e., how quickly a query can be replied. Many applications, especially real-time applications, require prompt response to a query as the consequent operations may be affected by the prior delay. The second definition is energy efficiency which is extremely important for the pervasive computing devices powered by batteries. Above all, our design goal is to reply to a query from applications quickly and with low energy cost.;This dissertation has investigated two representative wireless infrastructures, sensor networks and RFID systems, both of which can serve applications with useful information about the environments. We have comprehensively explored various important and representative problems from both algorithmic and experimental perspectives including efficient network architecture design and efficient protocols for basic queries and complicated data mining queries. The major design challenges of achieving efficiency are the massive amount of data involved in a query and the extremely limited resources and capability each small device possesses. We have proposed novel and efficient solutions with intensive evaluation. Compared to the prior work, this dissertation has identified a few important new problems and the proposed solutions significantly improve the performance in terms of time efficiency and energy efficiency. Our work also provides referrable insights and appropriate methodology to other similar problems in the research community

    Supporting Tangible User Interaction with Integrated Paper and Electronic Document Management Systems

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    Although electronic technology has had a significant impact on the way that offices manage documents, in most cases electronic documents have not completely replaced paper documents. As a result, many present-day offices use a combination of paper and electronic documents in their normal work-flow. The problem with this, however, is that it results in information and document management becoming fragmented between the paper and electronic forms. There is, therefore, a need to provide better integration of the management of paper and electronic documents in order to reduce this fragmentation and, where possible, bring the advantages of electronic document management to paper documents. Previous research has investigated methods of incorporating management and tracking of paper documents into electronic document management systems. However, better integration between paper and electronic document management is still needed, and could potentially be achieved by augmenting elements of the physical document management system with electronic circuitry so they can support tangible user interaction with the integrated document management system. Therefore, the aim of this thesis has been to investigate this. The approach that was taken began by identifying the requirements of such integrated systems by studying the document management needs of a number of real-world offices. This was followed by the development of a series of prototype systems designed to function as tangible user interfaces to the integrated document management system. These prototypes were then evaluated against the identified requirements, and a user study was conducted in order to evaluate their usability. The results of these evaluations demonstrate that it is possible to develop systems systems that can utilise tangible user interaction techniques to enhance the integration of paper and electronic document management, and thus better bridge the divide between the physical and virtual worlds of documents
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