561 research outputs found

    Unifying mesh- and tree-based programmable interconnect

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    We examine the traditional, symmetric, Manhattan mesh design for field-programmable gate-array (FPGA) routing along with tree-of-meshes (ToM) and mesh-of-trees (MoT) based designs. All three networks can provide general routing for limited bisection designs (Rent's rule with p<1) and allow locality exploitation. They differ in their detailed topology and use of hierarchy. We show that all three have the same asymptotic wiring requirements. We bound this tightly by providing constructive mappings between routes in one network and routes in another. For example, we show that a (c,p) MoT design can be mapped to a (2c,p) linear population ToM and introduce a corner turn scheme which will make it possible to perform the reverse mapping from any (c,p) linear population ToM to a (2c,p) MoT augmented with a particular set of corner turn switches. One consequence of this latter mapping is a multilayer layout strategy for N-node, linear population ToM designs that requires only /spl Theta/(N) two-dimensional area for any p when given sufficient wiring layers. We further show upper and lower bounds for global mesh routes based on recursive bisection width and show these are within a constant factor of each other and within a constant factor of MoT and ToM layout area. In the process we identify the parameters and characteristics which make the networks different, making it clear there is a unified design continuum in which these networks are simply particular regions

    Digital implementation of the cellular sensor-computers

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    Two different kinds of cellular sensor-processor architectures are used nowadays in various applications. The first is the traditional sensor-processor architecture, where the sensor and the processor arrays are mapped into each other. The second is the foveal architecture, in which a small active fovea is navigating in a large sensor array. This second architecture is introduced and compared here. Both of these architectures can be implemented with analog and digital processor arrays. The efficiency of the different implementation types, depending on the used CMOS technology, is analyzed. It turned out, that the finer the technology is, the better to use digital implementation rather than analog

    Cellular Automata and Randomization: A Structural Overview

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    The chapter overviews the methods, algorithms, and architectures for random number generators based on cellular automata, as presented in the scientific literature. The variations in linear and two-dimensional cellular automata model and their features are discussed in relation to their applications as randomizers. Additional memory layers, functional nonuniformity in space or time, and global feedback are examples of such variations. Successful applications of cellular automata random number/signal generators (both software and hardware) reported in the scientific literature are also reviewed. The chapter includes an introductory presentation of the mathematical (ideal) model of cellular automata and its implementation as a computing model, emphasizing some important theoretical debates regarding the complexity and universality of cellular automata

    VERILOG DESIGN AND FPGA PROTOTYPE OF A NANOCONTROLLER SYSTEM

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    Many new fabrication technologies, from nanotechnology and MEMS to printed organic semiconductors, center on constructing arrays of large numbers of sensors, actuators, or other devices on a single substrate. The utility of such an array could be greatly enhanced if each device could be managed by a programmable controller and all of these controllers could coordinate their actions as a massively-parallel computer. Kentucky Architecture nanocontroller array with very low per controller circuit complexity can provide efficient control of nanotechnology devices. This thesis provides a detailed description of the control hierarchy of a digital system needed to build nanocontrollers suitable for controlling millions of devices on a single chip. A Verilog design and FPGA prototype of a nanocontroller system is provided to meet the constraints associated with a massively-parallel programmable controller system

    A Dynamically Reconfigurable Parallel Processing Framework with Application to High-Performance Video Processing

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    Digital video processing demands have and will continue to grow at unprecedented rates. Growth comes from ever increasing volume of data, demand for higher resolution, higher frame rates, and the need for high capacity communications. Moreover, economic realities force continued reductions in size, weight and power requirements. The ever-changing needs and complexities associated with effective video processing systems leads to the consideration of dynamically reconfigurable systems. The goal of this dissertation research was to develop and demonstrate the viability of integrated parallel processing system that effectively and efficiently apply pre-optimized hardware cores for processing video streamed data. Digital video is decomposed into packets which are then distributed over a group of parallel video processing cores. Real time processing requires an effective task scheduler that distributes video packets efficiently to any of the reconfigurable distributed processing nodes across the framework, with the nodes running on FPGA reconfigurable logic in an inherently Virtual\u27 mode. The developed framework, coupled with the use of hardware techniques for dynamic processing optimization achieves an optimal cost/power/performance realization for video processing applications. The system is evaluated by testing processor utilization relative to I/O bandwidth and algorithm latency using a separable 2-D FIR filtering system, and a dynamic pixel processor. For these applications, the system can achieve performance of hundreds of 640x480 video frames per second across an eight lane Gen I PCIe bus. Overall, optimal performance is achieved in the sense that video data is processed at the maximum possible rate that can be streamed through the processing cores. This performance, coupled with inherent ability to dynamically add new algorithms to the described dynamically reconfigurable distributed processing framework, creates new opportunities for realizable and economic hardware virtualization.\u2

    From MARTE to Reconfigurable NoCs: A model driven design methodology

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    Due to the continuous exponential rise in SoC's design complexity, there is a critical need to find new seamless methodologies and tools to handle the SoC co-design aspects. We address this issue and propose a novel SoC co-design methodology based on Model Driven Engineering and the MARTE (Modeling and Analysis of Real-Time and Embedded Systems) standard proposed by Object Management Group, to raise the design abstraction levels. Extensions of this standard have enabled us to move from high level specifications to execution platforms such as reconfigurable FPGAs. In this paper, we present a high level modeling approach that targets modern Network on Chips systems. The overall objective: to perform system modeling at a high abstraction level expressed in Unified Modeling Language (UML); and afterwards, transform these high level models into detailed enriched lower level models in order to automatically generate the necessary code for final FPGA synthesis
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