16 research outputs found

    Shape manipulation using physically based wire deformations

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    This paper develops an efficient, physically based shape manipulation technique. It defines a 3D model with profile curves, and uses spine curves generated from the profile curves to control the motion and global shape of 3D models. Profile and spine curves are changed into profile and spine wires by specifying proper material and geometric properties together with external forces. The underlying physics is introduced to deform profile and spine wires through the closed form solution to ordinary differential equations for axial and bending deformations. With the proposed approach, global shape changes are achieved through manipulating spine wires, and local surface details are created by deforming profile wires. A number of examples are presented to demonstrate the applications of our proposed approach in shape manipulation

    Embedded deformation for shape manipulation

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    We present an algorithm that generates natural and intuitive deformations via direct manipulation for a wide range of shape representations and editing scenarios. Our method builds a space deformation represented by a collection of affine transformations organized in a graph structure. One transformation is associated with each graph node and applies a deformation to the nearby space. Positional constraints are specified on the points of an embedded object. As the user manipulates the constraints, a nonlinear minimization problem is solved to find optimal values for the affine transformations. Feature preservation is encoded directly in the objective function by measuring the deviation of each transformation from a true rotation. This algorithm addresses the problem of "embedded deformation" since it deforms space through direct manipulation of objects embedded within it, while preserving the embedded objects' features. We demonstrate our method by editing meshes, polygon soups, mesh animations, and animated particle systems. © 2007 ACM

    Embedded deformation for shape manipulation

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    A Revisit of Shape Editing Techniques: from the Geometric to the Neural Viewpoint

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    3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have developed a series of editing methods to make the editing process faster, more robust, and more reliable. Traditionally, the deformed shape is determined by the optimal transformation and weights for an energy term. With increasing availability of 3D shapes on the Internet, data-driven methods were proposed to improve the editing results. More recently as the deep neural networks became popular, many deep learning based editing methods have been developed in this field, which is naturally data-driven. We mainly survey recent research works from the geometric viewpoint to those emerging neural deformation techniques and categorize them into organic shape editing methods and man-made model editing methods. Both traditional methods and recent neural network based methods are reviewed

    Grid-based Finite Elements System for Solving Laplace-Beltrami Equations on 2-Manifolds

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    Solving the Poisson equation has numerous important applications. On a Riemannian 2-manifold, the task is most often formulated in terms of finite elements and two challenges commonly arise: discretizing the space of functions and solving the resulting system of equations. In this work, we describe a finite elements system that simultaneously addresses both aspects. The idea is to define a space of functions in 3D and then restrict the 3D functions to the mesh. Unlike traditional approaches, our method is tessellation-independent and has a direct control over system complexity. More importantly, the resulting function space comes with a multi-resolution structure supporting an efficient multigrid solver, and the regularity of the function space can be leveraged in parallelizing/streaming the computation. We evaluate our framework by conducting several experiments. These include a spectral analysis that reveals the embedding-invariant robustness of our discretization, and a benchmark for solver convergence/performance that reveals the competitiveness of our approach against other state-of-the-art methods. We apply our work to several geometry-processing applications. Using curvature flows, we show that we can support efficient surface evolution where the embedding changes with time. Formulating surface filtering as a solution to the screened-Poisson equation, we demonstrate that we can support an anisotropic surface editing system that processes high resolution meshes in real time

    Hp-spectral Methods for Structural Mechanics and Fluid Dynamics Problems

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    We consider the usage of higher order spectral element methods for the solution of problems in structures and fluid mechanics areas. In structures applications we study different beam theories, with mixed and displacement based formulations, consider the analysis of plates subject to external loadings, and large deformation analysis of beams with continuum based formulations. Higher order methods alleviate the problems of locking that have plagued finite element method applications to structures, and also provide for spectral accuracy of the solutions. For applications in computational fluid dynamics areas we consider the driven cavity problem with least squares based finite element methods. In the context of higher order methods, efficient techniques need to be devised for the solution of the resulting algebraic systems of equations and we explore the usage of element by element bi-orthogonal conjugate gradient solvers for solving problems effectively along with domain decomposition algorithms for fluid problems. In the context of least squares finite element methods we also explore the usage of Multigrid techniques to obtain faster convergence of the the solutions for the problems of interest. Applications of the traditional Lagrange based finite element methods with the Penalty finite element method are presented for modelling porous media flow problems. Finally, we explore applications to some CFD problems namely, the flow past a cylinder and forward facing step

    Hp-spectral Methods for Structural Mechanics and Fluid Dynamics Problems

    Get PDF
    We consider the usage of higher order spectral element methods for the solution of problems in structures and fluid mechanics areas. In structures applications we study different beam theories, with mixed and displacement based formulations, consider the analysis of plates subject to external loadings, and large deformation analysis of beams with continuum based formulations. Higher order methods alleviate the problems of locking that have plagued finite element method applications to structures, and also provide for spectral accuracy of the solutions. For applications in computational fluid dynamics areas we consider the driven cavity problem with least squares based finite element methods. In the context of higher order methods, efficient techniques need to be devised for the solution of the resulting algebraic systems of equations and we explore the usage of element by element bi-orthogonal conjugate gradient solvers for solving problems effectively along with domain decomposition algorithms for fluid problems. In the context of least squares finite element methods we also explore the usage of Multigrid techniques to obtain faster convergence of the the solutions for the problems of interest. Applications of the traditional Lagrange based finite element methods with the Penalty finite element method are presented for modelling porous media flow problems. Finally, we explore applications to some CFD problems namely, the flow past a cylinder and forward facing step
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