20,979 research outputs found
The Complexity of Simultaneous Geometric Graph Embedding
Given a collection of planar graphs on the same set of
vertices, the simultaneous geometric embedding (with mapping) problem, or
simply -SGE, is to find a set of points in the plane and a bijection
such that the induced straight-line drawings of
under are all plane.
This problem is polynomial-time equivalent to weak rectilinear realizability
of abstract topological graphs, which Kyn\v{c}l (doi:10.1007/s00454-010-9320-x)
proved to be complete for , the existential theory of the
reals. Hence the problem -SGE is polynomial-time equivalent to several other
problems in computational geometry, such as recognizing intersection graphs of
line segments or finding the rectilinear crossing number of a graph.
We give an elementary reduction from the pseudoline stretchability problem to
-SGE, with the property that both numbers and are linear in the
number of pseudolines. This implies not only the -hardness
result, but also a lower bound on the minimum size of a
grid on which any such simultaneous embedding can be drawn. This bound is
tight. Hence there exists such collections of graphs that can be simultaneously
embedded, but every simultaneous drawing requires an exponential number of bits
per coordinates. The best value that can be extracted from Kyn\v{c}l's proof is
only
A graph rewriting programming language for graph drawing
This paper describes Grrr, a prototype visual graph drawing tool. Previously there were no visual languages for programming graph drawing algorithms despite the inherently visual nature of the process. The languages which gave a diagrammatic view of graphs were not computationally complete and so could not be used to implement complex graph drawing algorithms. Hence current graph drawing tools are all text based. Recent developments in graph rewriting systems have produced computationally complete languages which give a visual view of graphs both whilst programming and during execution. Grrr, based on the Spider system, is a general purpose graph rewriting programming language which has now been extended in order to demonstrate the feasibility of visual graph drawing
The Galois Complexity of Graph Drawing: Why Numerical Solutions are Ubiquitous for Force-Directed, Spectral, and Circle Packing Drawings
Many well-known graph drawing techniques, including force directed drawings,
spectral graph layouts, multidimensional scaling, and circle packings, have
algebraic formulations. However, practical methods for producing such drawings
ubiquitously use iterative numerical approximations rather than constructing
and then solving algebraic expressions representing their exact solutions. To
explain this phenomenon, we use Galois theory to show that many variants of
these problems have solutions that cannot be expressed by nested radicals or
nested roots of low-degree polynomials. Hence, such solutions cannot be
computed exactly even in extended computational models that include such
operations.Comment: Graph Drawing 201
Two-letter words and a fundamental homomorphism ruling geometric contextuality
It has recently been recognized by the author that the quantum contextuality
paradigm may be formulated in terms of the properties of some subgroups of the
two-letter free group and their corresponding point-line incidence geometry
. I introduce a fundamental homomorphism mapping the
(infinitely many) words of G to the permutations ruling the symmetries of
. The substructure of is revealing the essence of geometric
contextuality in a straightforward way.Comment: 18 pages, 11 figures, 2 tables to appear in "Symmetry: Culture and
Science
The lattice dimension of a graph
We describe a polynomial time algorithm for, given an undirected graph G,
finding the minimum dimension d such that G may be isometrically embedded into
the d-dimensional integer lattice Z^d.Comment: 6 pages, 3 figure
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