2,083 research outputs found

    Interaction Issues in Computer Aided Semantic\ud Annotation of Multimedia

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    The CASAM project aims to provide a tool for more efficient and effective annotation of multimedia documents through collaboration between a user and a system performing an automated analysis of the media content. A critical part of the project is to develop a user interface which best supports both the user and the system through optimal human-computer interaction. In this paper we discuss the work undertaken, the proposed user interface and underlying interaction issues which drove its development

    Semi-Automation in Video Editing

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    Semi-automasjon i video redigering Hvordan kan vi bruke kunstig intelligens (KI) og maskin lĂŠring til Ă„ gjĂžre videoredigering like enkelt som Ă„ redigere tekst? I denne avhandlingen vil jeg adressere problemet med Ă„ bruke KI i videoredigering fra et Menneskelig-KI interaksjons perspektiv, med fokus pĂ„ Ă„ bruke KI til Ă„ stĂžtte brukerne. Video er et audiovisuelt medium. Redigere videoer krever synkronisering av bĂ„de det visuelle og det auditive med presise operasjoner helt ned pĂ„ millisekund nivĂ„. Å gjĂžre dette like enkelt som Ă„ redigere tekst er kanskje ikke mulig i dag. Men hvordan skal vi da stĂžtte brukerne med KI og hva er utfordringene med Ă„ gjĂžre det? Det er fem hovedspĂžrsmĂ„l som har drevet forskningen i denne avhandlingen. Hva er dagens "state-of-the-art" i KI stĂžttet videoredigering? Hva er behovene og forventningene av fagfolkene om KI? Hva er pĂ„virkningen KI har pĂ„ effektiviteten og nĂžyaktigheten nĂ„r det blir brukt pĂ„ teksting? Hva er endringene i brukeropplevelsen nĂ„r det blir brukt KI stĂžttet teksting? Hvordan kan flere KI metoder bli brukt for Ă„ stĂžtte beskjĂŠrings- og panoreringsoppgaver? Den fĂžrste artikkelen av denne avhandlingen ga en syntese og kritisk gjennomgang av eksisterende arbeid med KI-baserte verktĂžy for videoredigering. Artikkelen ga ogsĂ„ noen svar pĂ„ hvordan og hva KI kan bli brukt til for Ă„ stĂžtte brukere ved en undersĂžkelse utfĂžrt av 14 fagfolk. Den andre studien presenterte en prototype av KI-stĂžttet videoredigerings verktĂžy bygget pĂ„ et eksisterende videoproduksjons program. I tillegg kom det en evaluasjon av bĂ„de ytelse og brukeropplevelse pĂ„ en KI-stĂžttet teksting fra 24 nybegynnere. Den tredje studien beskrev et idiom-basert verktĂžy for Ă„ konvertere bredskjermsvideoer lagd for TV til smalere stĂžrrelsesforhold for mobil og sosiale medieplattformer. Den tredje studien utforsker ogsĂ„ nye metoder for Ă„ utĂžve beskjĂŠring og panorering ved Ă„ bruke fem forskjellige KI-modeller. Det ble ogsĂ„ presentert en evaluering fra fem brukere. I denne avhandlingen brukte vi en brukeropplevelse og oppgave basert framgangsmĂ„te, for Ă„ adressere det semi-automatiske i videoredigering.How can we use artificial intelligence (AI) and machine learning (ML) to make video editing as easy as "editing text''? In this thesis, this problem of using AI to support video editing is explored from the human--AI interaction perspective, with the emphasis on using AI to support users. Video is a dual-track medium with audio and visual tracks. Editing videos requires synchronization of these two tracks and precise operations at milliseconds. Making it as easy as editing text might not be currently possible. Then how should we support the users with AI, and what are the current challenges in doing so? There are five key questions that drove the research in this thesis. What is the start of the art in using AI to support video editing? What are the needs and expectations of video professionals from AI? What are the impacts on efficiency and accuracy of subtitles when AI is used to support subtitling? What are the changes in user experience brought on by AI-assisted subtitling? How can multiple AI methods be used to support cropping and panning task? In this thesis, we employed a user experience focused and task-based approach to address the semi-automation in video editing. The first paper of this thesis provided a synthesis and critical review of the existing work on AI-based tools for videos editing and provided some answers to how should and what more AI can be used in supporting users by a survey of 14 video professional. The second paper presented a prototype of AI-assisted subtitling built on a production grade video editing software. It is the first comparative evaluation of both performance and user experience of AI-assisted subtitling with 24 novice users. The third work described an idiom-based tool for converting wide screen videos made for television to narrower aspect ratios for mobile social media platforms. It explores a new method to perform cropping and panning using five AI models, and an evaluation with 5 users and a review with a professional video editor were presented.Doktorgradsavhandlin

    Interoperability of semantics in news production

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    Provenance : from long-term preservation to query federation and grid reasoning

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    BlogForever: D3.1 Preservation Strategy Report

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    This report describes preservation planning approaches and strategies recommended by the BlogForever project as a core component of a weblog repository design. More specifically, we start by discussing why we would want to preserve weblogs in the first place and what it is exactly that we are trying to preserve. We further present a review of past and present work and highlight why current practices in web archiving do not address the needs of weblog preservation adequately. We make three distinctive contributions in this volume: a) we propose transferable practical workflows for applying a combination of established metadata and repository standards in developing a weblog repository, b) we provide an automated approach to identifying significant properties of weblog content that uses the notion of communities and how this affects previous strategies, c) we propose a sustainability plan that draws upon community knowledge through innovative repository design

    Digital Preservation Services : State of the Art Analysis

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    Research report funded by the DC-NET project.An overview of the state of the art in service provision for digital preservation and curation. Its focus is on the areas where bridging the gaps is needed between e-Infrastructures and efficient and forward-looking digital preservation services. Based on a desktop study and a rapid analysis of some 190 currently available tools and services for digital preservation, the deliverable provides a high-level view on the range of instruments currently on offer to support various functions within a preservation system.European Commission, FP7peer-reviewe
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