224 research outputs found

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    iBILL: Using iBeacon and Inertial Sensors for Accurate Indoor Localization in Large Open Areas

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    As a key technology that is widely adopted in location-based services (LBS), indoor localization has received considerable attention in both research and industrial areas. Despite the huge efforts made for localization using smartphone inertial sensors, its performance is still unsatisfactory in large open areas, such as halls, supermarkets, and museums, due to accumulated errors arising from the uncertainty of users’ mobility and fluctuations of magnetic field. Regarding that, this paper presents iBILL, an indoor localization approach that jointly uses iBeacon and inertial sensors in large open areas. With users’ real-time locations estimated by inertial sensors through an improved particle filter, we revise the algorithm of augmented particle filter to cope with fluctuations of magnetic field. When users enter vicinity of iBeacon devices clusters, their locations are accurately determined based on received signal strength of iBeacon devices, and accumulated errors can, therefore, be corrected. Proposed by Apple Inc. for developing LBS market, iBeacon is a type of Bluetooth low energy, and we characterize both the advantages and limitations of localization when it is utilized. Moreover, with the help of iBeacon devices, we also provide solutions of two localization problems that have long remained tough due to the increasingly large computational overhead and arbitrarily placed smartphones. Through extensive experiments in the library on our campus, we demonstrate that iBILL exhibits 90% errors within 3.5 m in large open areas

    A review of smartphones based indoor positioning: challenges and applications

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    The continual proliferation of mobile devices has encouraged much effort in using the smartphones for indoor positioning. This article is dedicated to review the most recent and interesting smartphones based indoor navigation systems, ranging from electromagnetic to inertia to visible light ones, with an emphasis on their unique challenges and potential real-world applications. A taxonomy of smartphones sensors will be introduced, which serves as the basis to categorise different positioning systems for reviewing. A set of criteria to be used for the evaluation purpose will be devised. For each sensor category, the most recent, interesting and practical systems will be examined, with detailed discussion on the open research questions for the academics, and the practicality for the potential clients

    Minet Magnetic Indoor Localization

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    Indoor localization is a modern problem of computer science that has no unified solution, as there are significant trade-offs involved with every technique. Magnetic localization, though less popular than WiFi signal based localization, is a sub-field that is rooted in infrastructure-free design, which can allow universal setup. Magnetic localization is also often paired with probabilistic programming, which provides a powerful method of estimation, given a limited understanding of the environment. This thesis presents Minet, which is a particle filter based localization system using the Earth\u27s geomagnetic field. It explores the novel idea of state space limitation as a method of optimizing a particle filter, by limiting the scope of possibilities the filter has to predict. Minet is also built as a distributed model, which can be easily modified to integrate new technologies. Minet showed promising results, but ultimately fell short of its accuracy goal. Minet had some inconsistencies that led to these accuracy issues, but these issues have been diagnosed and can be fixed in future updates. Finally, potential improvements of Minet\u27s base components are discussed, along with how different technologies such as a Deep Learning model can be implemented to improve performance

    Evaluating Indoor Positioning Systems in a Shopping Mall: The Lessons Learned From the IPIN 2018 Competition

    Get PDF
    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75 th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    Integrated WiFi/PDR/Smartphone using an unscented Kalman filter algorithm for 3D indoor localization

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    Because of the high calculation cost and poor performance of a traditional planar map when dealing with complicated indoor geographic information, a WiFi fingerprint indoor positioning system cannot be widely employed on a smartphone platform. By making full use of the hardware sensors embedded in the smartphone, this study proposes an integrated approach to a three-dimensional (3D) indoor positioning system. First, an improved K-means clustering method is adopted to reduce the fingerprint database retrieval time and enhance positioning efficiency. Next, with the mobile phone’s acceleration sensor, a new step counting method based on auto-correlation analysis is proposed to achieve cell phone inertial navigation positioning. Furthermore, the integration of WiFi positioning with Pedestrian Dead Reckoning (PDR) obtains higher positional accuracy with the help of the Unscented Kalman Filter algorithm. Finally, a hybrid 3D positioning system based on Unity 3D, which can carry out real-time positioning for targets in 3D scenes, is designed for the fluent operation of mobile terminals
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