843 research outputs found

    Properties and algorithms of the (n, k)-arrangement graphs

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    The (n, k)-arrangement interconnection topology was first introduced in 1992. The (n, k )-arrangement graph is a class of generalized star graphs. Compared with the well known n-star, the (n, k )-arrangement graph is more flexible in degree and diameter. However, there are few algorithms designed for the (n, k)-arrangement graph up to present. In this thesis, we will focus on finding graph theoretical properties of the (n, k)- arrangement graph and developing parallel algorithms that run on this network. The topological properties of the arrangement graph are first studied. They include the cyclic properties. We then study the problems of communication: broadcasting and routing. Embedding problems are also studied later on. These are very useful to develop efficient algorithms on this network. We then study the (n, k )-arrangement network from the algorithmic point of view. Specifically, we will investigate both fundamental and application algorithms such as prefix sums computation, sorting, merging and basic geometry computation: finding convex hull on the (n, k )-arrangement graph. A literature review of the state-of-the-art in relation to the (n, k)-arrangement network is also provided, as well as some open problems in this area

    Neighbourhood Broadcasting in Hypercubes

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    International audienceIn the broadcasting problem, one node needs to broadcast a message to all other nodes in a network. If nodes can only communicate with one neighbor at a time, broadcasting takes at least log2N\lceil \log_2 N \rceil rounds in a network of NN nodes. In the neighborhood broadcasting problem, the node that is broadcasting needs to inform only its neighbors. In a binary hypercube with NN nodes, each node has log2N\log_2 N neighbors, so neighborhood broadcasting takes at least log2log2(N+1)\lceil \log_2 \log_2 (N+1) \rceil rounds. In this paper, we present asymptotically optimal neighborhood broadcast protocols for binary hypercubes

    Properties and algorithms of the (n, k)-star graphs

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    The (n, k)-star interconnection network was proposed in 1995 as an attractive alternative to the n-star topology in parallel computation. The (n, k )-star has significant advantages over the n-star which itself was proposed as an attractive alternative to the popular hypercube. The major advantage of the (n, k )-star network is its scalability, which makes it more flexible than the n-star as an interconnection network. In this thesis, we will focus on finding graph theoretical properties of the (n, k )-star as well as developing parallel algorithms that run on this network. The basic topological properties of the (n, k )-star are first studied. These are useful since they can be used to develop efficient algorithms on this network. We then study the (n, k )-star network from algorithmic point of view. Specifically, we will investigate both fundamental and application algorithms for basic communication, prefix computation, and sorting, etc. A literature review of the state-of-the-art in relation to the (n, k )-star network as well as some open problems in this area are also provided

    Noisy Beeping Networks

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    We introduce noisy beeping networks, where nodes have limited communication capabilities, namely, they can only emit energy or sense the channel for energy. Furthermore, imperfections may cause devices to malfunction with some fixed probability when sensing the channel, which amounts to deducing a noisy received transmission. Such noisy networks have implications for ultra-lightweight sensor networks and biological systems. We show how to compute tasks in a noise-resilient manner over noisy beeping networks of arbitrary structure. In particular, we transform any algorithm that assumes a noiseless beeping network (of size nn) into a noise-resilient version while incurring a multiplicative overhead of only O(logn)O(\log n) in its round complexity, with high probability. We show that our coding is optimal for some tasks, such as node-coloring of a clique. We further show how to simulate a large family of algorithms designed for distributed networks in the CONGEST(BB) model over a noisy beeping network. The simulation succeeds with high probability and incurs an asymptotic multiplicative overhead of O(BΔmin(n,Δ2))O(B\cdot \Delta \cdot \min(n,\Delta^2)) in the round complexity, where Δ\Delta is the maximal degree of the network. The overhead is tight for certain graphs, e.g., a clique. Further, this simulation implies a constant overhead coding for constant-degree networks

    Walks and games on graphs

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    Herrman, Rebekah Ph.D. The University of Memphis, May 2020. Walks and Games on Graphs. Major Professor: B\\u27ela Bollob\\u27as, Ph.D.Chapter 1 is joint work with Dr. Travis Humble and appears in the journal Physical Review A. In this work, we consider continuous-time quantum walks on dynamic graphs. Continuous-time quantum walks have been well studied on graphs that do not change as a function of time. We offer a mathematical formulation for how to express continuous-time quantum walks on graphs that can change in time, find a universal set of walks that can perform any operation, and use them to simulate basic quantum circuits. This work was supported in part by the Department of Energy Student Undergraduate Laboratory Internship and the National Science Foundation Mathematical Sciences Graduate Internship programs.The (t,r)(t,r) broadcast domination number of a graph GG, γt,r(G)\gamma_{t,r}(G), is a generalization of the domination number of a graph. In Chapter 2, we consider the (t,r)(t,r) broadcast domination number on graphs, specifically powers of cycles, powers of paths, and infinite grids. This work is joint with Peter van Hintum and has been submitted to the journal Discrete Applied Mathematics.Bridge-burning cops and robbers is a variant of the cops and robbers game on graphs in which the robber removes an edge from the graph once it is traversed. In Chapter 3, we study the maximum time it takes the cops to capture the robber in this variant. This is joint with Peter van Hintum and Dr. Stephen Smith.In Chapter 4, we study a variant of the chip-firing game called the \emph{diffusion game}. In the diffusion game, we begin with some integer labelling of the vertices of a graph, interpreted as a number of chips on each vertex, and for each subsequent step every vertex simultaneously fires a chip to each neighbour with fewer chips. In general, this could result in negative vertex labels. Long and Narayanan asked whether there exists an f(n)f(n) for each nn, such that whenever we have a graph on nn vertices and an initial allocation with at least f(n)f(n) chips on each vertex, then the number of chips on each vertex will remain non-negative. We answer their question in the affirmative, showing further that f(n)=n2f(n)=n-2 is the best possible bound. We also consider the existence of a similar bound g(d)g(d) for each dd, where dd is the maximum degree of the graph. This work is joint with Andrew Carlotti and has been submitted to the journal Discrete Mathematics.In Chapter 5, we consider the eternal game chromatic number of random graphs. The eternal graph colouring problem, recently introduced by Klostermeyer and Mendoza \cite{klostermeyer}, is a version of the graph colouring game, where two players take turns properly colouring a graph. In this chapter, we show that with high probability χg(Gn,p)=(p2+o(1))n\chi_{g}^{\infty}(G_{n,p}) = (\frac{p}{2} + o(1))n for odd nn, and also for even nn when p=1kp=\frac{1}{k} for some kNk \in \N. This work is joint with Vojt\u{e}ch Dvo\u{r}\\u27ak and Peter van Hintum, and has been submitted to the European Journal of Combinatorics

    Neighbourhood Broadcasting in Hypercubes

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    International audienceIn the broadcasting problem, one node needs to broadcast a message to all other nodes in a network. If nodes can only communicate with one neighbor at a time, broadcasting takes at least log2N\lceil \log_2 N \rceil rounds in a network of NN nodes. In the neighborhood broadcasting problem, the node that is broadcasting needs to inform only its neighbors. In a binary hypercube with NN nodes, each node has log2N\log_2 N neighbors, so neighborhood broadcasting takes at least log2log2(N+1)\lceil \log_2 \log_2 (N+1) \rceil rounds. In this paper, we present asymptotically optimal neighborhood broadcast protocols for binary hypercubes

    Interest communities and flow roles in directed networks: the Twitter network of the UK riots

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    Directionality is a crucial ingredient in many complex networks in which information, energy or influence are transmitted. In such directed networks, analysing flows (and not only the strength of connections) is crucial to reveal important features of the network that might go undetected if the orientation of connections is ignored. We showcase here a flow-based approach for community detection in networks through the study of the network of the most influential Twitter users during the 2011 riots in England. Firstly, we use directed Markov Stability to extract descriptions of the network at different levels of coarseness in terms of interest communities, i.e., groups of nodes within which flows of information are contained and reinforced. Such interest communities reveal user groupings according to location, profession, employer, and topic. The study of flows also allows us to generate an interest distance, which affords a personalised view of the attention in the network as viewed from the vantage point of any given user. Secondly, we analyse the profiles of incoming and outgoing long-range flows with a combined approach of role-based similarity and the novel relaxed minimum spanning tree algorithm to reveal that the users in the network can be classified into five roles. These flow roles go beyond the standard leader/follower dichotomy and differ from classifications based on regular/structural equivalence. We then show that the interest communities fall into distinct informational organigrams characterised by a different mix of user roles reflecting the quality of dialogue within them. Our generic framework can be used to provide insight into how flows are generated, distributed, preserved and consumed in directed networks.Comment: 32 pages, 14 figures. Supplementary Spreadsheet available from: http://www2.imperial.ac.uk/~mbegueri/Docs/riotsCommunities.zip or http://rsif.royalsocietypublishing.org/content/11/101/20140940/suppl/DC

    Swarm intelligence techniques for optimization and management tasks insensor networks

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    The main contributions of this thesis are located in the domain of wireless sensor netorks. More in detail, we introduce energyaware algorithms and protocols in the context of the following topics: self-synchronized duty-cycling in networks with energy harvesting capabilities, distributed graph coloring and minimum energy broadcasting with realistic antennas. In the following, we review the research conducted in each case. We propose a self-synchronized duty-cycling mechanism for sensor networks. This mechanism is based on the working and resting phases of natural ant colonies, which show self-synchronized activity phases. The main goal of duty-cycling methods is to save energy by efficiently alternating between different states. In the case at hand, we considered two different states: the sleep state, where communications are not possible and energy consumption is low; and the active state, where communication result in a higher energy consumption. In order to test the model, we conducted an extensive experimentation with synchronous simulations on mobile networks and static networks, and also considering asynchronous networks. Later, we extended this work by assuming a broader point of view and including a comprehensive study of the parameters. In addition, thanks to a collaboration with the Technical University of Braunschweig, we were able to test our algorithm in the real sensor network simulator Shawn (http://shawn.sf.net). The second part of this thesis is devoted to the desynchronization of wireless sensor nodes and its application to the distributed graph coloring problem. In particular, our research is inspired by the calling behavior of Japanese tree frogs, whose males use their calls to attract females. Interestingly, as female frogs are only able to correctly localize the male frogs when their calls are not too close in time, groups of males that are located nearby each other desynchronize their calls. Based on a model of this behavior from the literature, we propose a novel algorithm with applications to the field of sensor networks. More in detail, we analyzed the ability of the algorithm to desynchronize neighboring nodes. Furthermore, we considered extensions of the original model, hereby improving its desynchronization capabilities.To illustrate the potential benefits of desynchronized networks, we then focused on distributed graph coloring. Later, we analyzed the algorithm more extensively and show its performance on a larger set of benchmark instances. The classical minimum energy broadcast (MEB) problem in wireless ad hoc networks, which is well-studied in the scientific literature, considers an antenna model that allows the adjustment of the transmission power to any desired real value from zero up to the maximum transmission power level. However, when specifically considering sensor networks, a look at the currently available hardware shows that this antenna model is not very realistic. In this work we re-formulate the MEB problem for an antenna model that is realistic for sensor networks. In this antenna model transmission power levels are chosen from a finite set of possible ones. A further contribution concerns the adaptation of an ant colony optimization algorithm --currently being the state of the art for the classical MEB problem-- to the more realistic problem version, the so-called minimum energy broadcast problem with realistic antennas (MEBRA). The obtained results show that the advantage of ant colony optimization over classical heuristics even grows when the number of possible transmission power levels decreases. Finally we build a distributed version of the algorithm, which also compares quite favorably against centralized heuristics from the literature.Las principles contribuciones de esta tesis se encuentran en el domino de las redes de sensores inalámbricas. Más en detalle, introducimos algoritmos y protocolos que intentan minimizar el consumo energético para los siguientes problemas: gestión autosincronizada de encendido y apagado de sensores con capacidad para obtener energía del ambiente, coloreado de grafos distribuido y broadcasting de consumo mínimo en entornos con antenas reales. En primer lugar, proponemos un sistema capaz de autosincronizar los ciclos de encendido y apagado de los nodos de una red de sensores. El mecanismo está basado en las fases de trabajo y reposo de las colonias de hormigas tal y como estas pueden observarse en la naturaleza, es decir, con fases de actividad autosincronizadas. El principal objectivo de este tipo de técnicas es ahorrar energía gracias a alternar estados de forma eficiente. En este caso en concreto, consideramos dos estados diferentes: el estado dormido, en el que los nodos no pueden comunicarse y el consumo energético es bajo; y el estado activo, en el que las comunicaciones propician un consumo energético elevado. Con el objetivo de probar el modelo, se ha llevado a cabo una extensa experimentación que incluye tanto simulaciones síncronas en redes móviles y estáticas, como simulaciones en redes asíncronas. Además, este trabajo se extendió asumiendo un punto de vista más amplio e incluyendo un detallado estudio de los parámetros del algoritmo. Finalmente, gracias a la colaboración con la Technical University of Braunschweig, tuvimos la oportunidad de probar el mecanismo en el simulador realista de redes de sensores, Shawn (http://shawn.sf.net). La segunda parte de esta tesis está dedicada a la desincronización de nodos en redes de sensores y a su aplicación al problema del coloreado de grafos de forma distribuida. En particular, nuestra investigación está inspirada por el canto de las ranas de árbol japonesas, cuyos machos utilizan su canto para atraer a las hembras. Resulta interesante que debido a que las hembras solo son capaces de localizar las ranas macho cuando sus cantos no están demasiado cerca en el tiempo, los grupos de machos que se hallan en una misma región desincronizan sus cantos. Basado en un modelo de este comportamiento que se encuentra en la literatura, proponemos un nuevo algoritmo con aplicaciones al campo de las redes de sensores. Más en detalle, analizamos la habilidad del algoritmo para desincronizar nodos vecinos. Además, consideramos extensiones del modelo original, mejorando su capacidad de desincronización. Para ilustrar los potenciales beneficios de las redes desincronizadas, nos centramos en el problema del coloreado de grafos distribuido que tiene relación con diferentes tareas habituales en redes de sensores. El clásico problema del broadcasting de consumo mínimo en redes ad hoc ha sido bien estudiado en la literatura. El problema considera un modelo de antena que permite transmitir a cualquier potencia elegida (hasta un máximo establecido por el dispositivo). Sin embargo, cuando se trabaja de forma específica con redes de sensores, un vistazo al hardware actualmente disponible muestra que este modelo de antena no es demasiado realista. En este trabajo reformulamos el problema para el modelo de antena más habitual en redes de sensores. En este modelo, los niveles de potencia de transmisión se eligen de un conjunto finito de posibilidades. La siguiente contribución consiste en en la adaptación de un algoritmo de optimización por colonias de hormigas a la versión más realista del problema, también conocida como broadcasting de consumo mínimo con antenas realistas. Los resultados obtenidos muestran que la ventaja de este método sobre heurísticas clásicas incluso crece cuando el número de posibles potencias de transmisión decrece. Además, se ha presentado una versión distribuida del algoritmo, que también se compara de forma bastante favorable contra las heurísticas centralizadas conocidas
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