872 research outputs found

    Hardware acceleration architectures for MPEG-Based mobile video platforms: a brief overview

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    This paper presents a brief overview of past and current hardware acceleration (HwA) approaches that have been proposed for the most computationally intensive compression tools of the MPEG-4 standard. These approaches are classified based on their historical evolution and architectural approach. An analysis of both evolutionary and functional classifications is carried out in order to speculate on the possible trends of the HwA architectures to be employed in mobile video platforms

    Energy-efficient acceleration of MPEG-4 compression tools

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    We propose novel hardware accelerator architectures for the most computationally demanding algorithms of the MPEG-4 video compression standard-motion estimation, binary motion estimation (for shape coding), and the forward/inverse discrete cosine transforms (incorporating shape adaptive modes). These accelerators have been designed using general low-energy design philosophies at the algorithmic/architectural abstraction levels. The themes of these philosophies are avoiding waste and trading area/performance for power and energy gains. Each core has been synthesised targeting TSMC 0.09 μm TCBN90LP technology, and the experimental results presented in this paper show that the proposed cores improve upon the prior art

    A flexible heterogeneous hardware/software solution for real-time high-definition H.264 motion estimation

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    International audienceThe MPEG-4 AVC/H.264 video compression standard introduces a high degree of motion estimation complexity. Quarter-pixel accuracy and variable block-size significantly enhance compression performances over previous standards, but increase computation requirements. Firstly, a DSP-based solution achieves real-time integer motion estimation. Nevertheless, fractional-pixel refinement is too computationally intensive to be efficiently processed on a software-based processor. Secondly, to address this restriction, a flexible and low complexity VLSI sub-pixel refinement coprocessor is designed. Thanks to an improved datapath, a high throughput is achieved with low logic resources. Finally, we propose a heterogeneous (DSP-FPGA) solution to handle real-time motion estimation with variable block-size and fractional-pixel accuracy for high-definition video. It combines efficiency and programmability. The flexibility offers complexity versus performance trade-offs. The system achieves motion estimation of 720p sequences at up to 60 frames per second

    Dynamically variable step search motion estimation algorithm and a dynamically reconfigurable hardware for its implementation

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    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. For the recently available High Definition (HD) video formats, the computational complexity of De full search (FS) ME algorithm is prohibitively high, whereas the PSNR obtained by fast search ME algorithms is low. Therefore, ill this paper, we present Dynamically Variable Step Search (DVSS) ME algorithm for Processing high definition video formats and a dynamically reconfigurable hardware efficiently implementing DVSS algorithm. The architecture for efficiently implementing DVSS algorithm. The simulation results showed that DVSS algorithm performs very close to FS algorithm by searching much fewer search locations than FS algorithm and it outperforms successful past search ME algorithms by searching more search locations than these algorithms. The proposed hardware is implemented in VHDL and is capable, of processing high definition video formats in real time. Therefore, it can be used in consumer electronics products for video compression, frame rate up-conversion and de-interlacing(1)

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    VLSI architecture design approaches for real-time video processing

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    This paper discusses the programmable and dedicated approaches for real-time video processing applications. Various VLSI architecture including the design examples of both approaches are reviewed. Finally, discussions of several practical designs in real-time video processing applications are then considered in VLSI architectures to provide significant guidelines to VLSI designers for any further real-time video processing design works

    Low complexity hardware oriented H.264/AVC motion estimation algorithm and related low power and low cost architecture design

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    制度:新 ; 報告番号:甲2999号 ; 学位の種類:博士(工学) ; 授与年月日:2010/3/15 ; 早大学位記番号:新525

    High-Efficient Video Transmission for HDTV Broadcasting

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    Before broadcasting a video signal, redundant data should be removed from the transmitted video signal. This redundancy operation can be performed using many video coding standards such as H.264/Advanced Video Coding (AVC) and H.265/High-Efficient Video Coding (HEVC) standards. Although both standards produce a great video resolution, too much data are considered to be still redundant. The most exhaustive process in video encoding process is the Motion Estimation (ME) process. The more the resolution of the transmitted video signal, the more the video data to be fetched from the main memory. This will increase the required memory access time for performing the Motion Estimation process. In This chapter, a smart ME coprocessor architecture, which greatly reduces the memory access time, is presented. Data reuse algorithm is used to minimize the memory access time. The discussed coprocessor effectively reuses the data of the search area to minimize the overall memory access time (I/O memory bandwidth) while fully using all resources and hardware. This would speed up the video broadcasting process. For a search range of 32 × 32 and block size of 16 × 16, the architecture can perform Motion Estimation for 30 fps of HDTV video and easily outperforms many fast full-search architectures

    Domain-specific and reconfigurable instruction cells based architectures for low-power SoC

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