29,589 research outputs found

    A Distributed Merge and Split Algorithm for Fair Cooperation in Wireless Networks

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    This paper introduces a novel concept from coalitional game theory which allows the dynamic formation of coalitions among wireless nodes. A simple and distributed merge and split algorithm for coalition formation is constructed. This algorithm is applied to study the gains resulting from the cooperation among single antenna transmitters for virtual MIMO formation. The aim is to find an ultimate transmitters coalition structure that allows cooperating users to maximize their utilities while accounting for the cost of coalition formation. Through this novel game theoretical framework, the wireless network transmitters are able to self-organize and form a structured network composed of disjoint stable coalitions. Simulation results show that the proposed algorithm can improve the average individual user utility by 26.4% as well as cope with the mobility of the distributed users.Comment: This paper is accepted for publication at the IEEE ICC Workshop on Cooperative Communications and Networkin

    Hardware-aware block size tailoring on adaptive spacetree grids for shallow water waves.

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    Spacetrees are a popular formalism to describe dynamically adaptive Cartesian grids. Though they directly yield an adaptive spatial discretisation, i.e. a mesh, it is often more efficient to augment them by regular Cartesian blocks embedded into the spacetree leaves. This facilitates stencil kernels working efficiently on homogeneous data chunks. The choice of a proper block size, however, is delicate. While large block sizes foster simple loop parallelism, vectorisation, and lead to branch-free compute kernels, they bring along disadvantages. Large blocks restrict the granularity of adaptivity and hence increase the memory footprint and lower the numerical-accuracy-per-byte efficiency. Large block sizes also reduce the block-level concurrency that can be used for dynamic load balancing. In the present paper, we therefore propose a spacetree-block coupling that can dynamically tailor the block size to the compute characteristics. For that purpose, we allow different block sizes per spacetree node. Groups of blocks of the same size are identied automatically throughout the simulation iterations, and a predictor function triggers the replacement of these blocks by one huge, regularly rened block. This predictor can pick up hardware characteristics while the dynamic adaptivity of the fine grid mesh is not constrained. We study such characteristics with a state-of-the-art shallow water solver and examine proper block size choices on AMD Bulldozer and Intel Sandy Bridge processors
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