26,505 research outputs found

    H-infinity filtering with randomly occurring sensor saturations and missing measurements

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    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2012 ElsevierIn this paper, the H∞ filtering problem is investigated for a class of nonlinear systems with randomly occurring incomplete information. The considered incomplete information includes both the sensor saturations and the missing measurements. A new phenomenon of sensor saturation, namely, randomly occurring sensor saturation (ROSS), is put forward in order to better reflect the reality in a networked environment such as sensor networks. A novel sensor model is then established to account for both the ROSS and missing measurement in a unified representation by using two sets of Bernoulli distributed white sequences with known conditional probabilities. Based on this sensor model, a regional H∞ filter with a certain ellipsoid constraint is designed such that the filtering error dynamics is locally mean-square asymptotically stable and the H∞-norm requirement is satisfied. Note that the regional l2 gain filtering feature is specifically developed for the random saturation nonlinearity. The characterization of the desired filter gains is derived in terms of the solution to a convex optimization problem that can be easily solved by using the semi-definite program method. Finally, a simulation example is employed to show the effectiveness of the filtering scheme proposed in this paper.This work was supported in part by the Engineering and Physical Sciences Research Council (EPSRC) of the UK under Grant GR/S27658/01, the Royal Society of the UK, the National Natural Science Foundation of China under Grants 61028008 and 60974030, the National 973 Program of China under Grant 2009CB320600, and the Alexander von Humboldt Foundation of Germany

    "5 Days in August" – How London Local Authorities used Twitter during the 2011 riots

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    © IFIP International Federation for Information Processing 2012This study examines effects of microblogging communications during emergency events based on the case of the summer 2011 riots in London. During five days in August 2011, parts of London and other major cities in England suffered from extensive public disorders, violence and even loss of human lives. We collected and analysed the tweets posted by the official accounts maintained by 28 London local government authorities. Those authorities used Twitter for a variety of purposes such as preventing rumours, providing official information, promoting legal actions against offenders and organising post-riot community engagement activities. The study shows how the immediacy and communicative power of microblogging can have a significant effect at the response and recovery stages of emergency events

    Squeeziness: An information theoretic measure for avoiding fault masking

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    Copyright @ 2012 ElsevierFault masking can reduce the effectiveness of a test suite. We propose an information theoretic measure, Squeeziness, as the theoretical basis for avoiding fault masking. We begin by explaining fault masking and the relationship between collisions and fault masking. We then define Squeeziness and demonstrate by experiment that there is a strong correlation between Squeeziness and the likelihood of collisions. We conclude with comments on how Squeeziness could be the foundation for generating test suites that minimise the likelihood of fault masking

    An intelligent genetic algorithm for PAPR reduction in a multi-carrier CDMA wireless system

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    Abstract— A novel intelligent genetic algorithm (GA), called Minimum Distance guided GA (MDGA) is proposed for peak-average-power ratio (PAPR) reduction based on partial transmit sequence (PTS) scheme in a synchronous Multi-Carrier Code Division Multiple Access (MC-CDMA) system. In contrast to traditional GA, our MDGA starts with a balanced ratio of exploration and exploitation which is maintained throughout the process. It introduces a novel replacement strategy which increases significantly the convergence rate and reduce dramatically computational complexity as compared to the conventional GA. The simulation results demonstrate that, if compared to the PAPR reduction schemes using exhaustive search and traditional GA, our scheme achieves 99.52% and 50+% reduction in computational complexity respectively

    Adaptive EDCF: Enhanced service differentiation for IEEE 802.11 wireless ad-hoc networks

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    This paper describes an adaptive service differentiation scheme for QoS enhancement in IEEE 802.11 wireless ad-hoc networks. Our approach, called adaptive enhanced distributed coordination function (AEDCF), is derived from the new EDCF introduced in the upcoming IEEE 802.11e standard. Our scheme aims to share the transmission channel efficiently. Relative priorities are provisioned by adjusting the size of the contention window (CW) of each traffic class taking into account both applications requirements and network conditions. We evaluate through simulations the performance of AEDCF and compare it with the EDCF scheme proposed in the 802.11e. Results show that AEDCF outperforms the basic EDCF, especially at high traffic load conditions. Indeed, our scheme increases the medium utilization ratio and reduces for more than 50% the collision rate. While achieving delay differentiation, the overall goodput obtained is up to 25% higher than EDCF. Moreover, the complexity of AEDCF remains similar to the EDCF scheme, enabling the design of cheap implementations

    Measuring quality of perception in distributed multimedia: Verbalizers vs. imagers

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    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2008 ElsevierThis paper presents the results of a study which investigated the impact of cognitive styles on perceptual multimedia quality. More specifically, we examine the different preferences demonstrated by verbalizers and imagers when viewing multimedia content presented with different quality of service (QoS) levels pertaining to frame rates and color depth. Recognizing multimedia’s infotainment duality, we used the quality of perception (QoP) metric to characterize perceived quality. Results showed that in terms of low and high dynamisms clips, the frame rate at which multimedia content is displayed influences the levels of information assimilated by Imagers. Whilst black and white presentations are shown to be beneficial for both Biomodals and Imagers in order to experience enhanced levels of information assimilation, Imagers were shown to enjoy presentations in full 24-bit colour

    Mobile information access in the real world: A story of three wireless devices

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    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2008 ElsevierThe importance of the user perspective to the wireless information access experience cannot be understated: simply put, users will not indulge in devices that are perceived to be difficult to use and in technologies that do not offer quality infotainment – combined information and entertainment – content. In this paper, we investigate the impact that mobile devices have on the user wireless infotainment access experience in practice. To this end, we have undertaken an empirical study placed in a ‘real-world’ setting, in which participants undertook typical infotainment access tasks on three different wireless-enabled mobile devices: a laptop, a personal digital assistant and a head mounted display device. Results show that, with the exception of participants’ level of self-consciousness when using such devices in public environments, the user wireless information access experience is generally unaffected by device type. Location was shown, though, to be a significant factor when users engage in tasks such as listening to online music or navigation. Whilst the interaction between device and environment was found to influence entertainment-related tasks in our experiments, the informational ones were not affected. However, the interaction effects between device and user type was found to affect both types of tasks. Lastly, a user’s particular computing experience was shown to influence the perceived ease of wireless information access only in the case of online searching, irrespective of whether this is done for primarily informational purposes or entertainment ones
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