84 research outputs found

    Bringing Black Feminist's Thoughts, Self-Definitions, and Creative Agency to Digital Media and Technology Design

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    Users from marginalized groups are often faced with the challenges that result from a lack of diverse thought in the design and implementation of media and technologies that we engage in our daily lives. It is these artifacts that result in the harm, erasure, and hyper-surveillance of Black and Brown people. We seek to disrupt problematic narratives present in tech and design fields by (re)inserting Black Feminism and leveraging our personal experiences to build on design methods. Though research centered on the importance of women’s experiences and standpoints in tech practice is crucial, feminist scholarship has not always reflected the values and the liberation of women who are not white. This paper uses personal narrative to argue for the value of Black feminist thought and methods in the sub-disciplines of computing, such as digital media, human computer interaction (HCI) and human-centered computing (HCC)

    Looking Out and Looking In: Promoting Academic Success through Peer Review and Self-Reflection in Online and Face-to-Face Courses

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    Poster presentation. Presented at the 34th Annual International Lilly Conference on Teaching, Miami University, Oxford, Ohio, November 20-23, 2014.This presentation will illuminate why peer review and self-reflection are important in promoting academic success and student engagement in both online and face-to-face courses. It will showcase the effective and easy-to-implement techniques that the presenters use to provide students with opportunities to look outward and inward and how the results contribute to course grades and the overall assessment of student learning. Attendees will be able to incorporate these techniques into any course at any level

    Towards a human eye behavior model by applying Data Mining Techniques on Gaze Information from IEC

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    In this paper, we firstly present what is Interactive Evolutionary Computation (IEC) and rapidly how we have combined this artificial intelligence technique with an eye-tracker for visual optimization. Next, in order to correctly parameterize our application, we present results from applying data mining techniques on gaze information coming from experiments conducted on about 80 human individuals

    Mentoring Exchange

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    This poster describes the progress and lessons learned as a result of newly implemented Faculty Mentoring Program in the Indiana University School of Informatics and Computing

    RADAR-base: A Novel Open Source m-Health Platform

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    Smartphones with embedded and connected sensors are playing vital role in healthcare through various apps and mHealth platforms. RADAR-base is a modern mHealth data collection platform built around Confluent and Apache Kafka. RADAR-base enables study design and set up, active and passive remote data collection. It provides secure data transmission, and scalable solutions for data storage, management and access. The application is used presently in RADAR-CNS study to collect data from patients suffering from Multiples Sclerosis, Depression and Epilepsy. Beyond RADAR-CNS, RADAR-base is being deployed across a number of other funded research programmes

    RADAR-base: Epilepsy Case Study

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    The traditional hospital set-up is not appropriate for long-term epilepsy seizure detection in naturalistic ambulatory settings. To explore the feasibility of seizure detection in such a setting, an in-hospital study was conducted to evaluate three wearable devices and a data collection platform for ambulatory seizure detection. The platform collects and processes data for study administrators, clinicians and data scientists, who use it to create models to detect seizures. For that purpose, all data collected from the wearable devices is additionally synchronized with the hospital EEG and video, with gold-standard seizure labels provided by trained clinicians. Data collected by wearable devices shows potential for seizure detection in out-of-hospital based and ambulatory settings

    Paper Session I-B - A Virtual Test Bed Environment for Spaceports

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    Virtual test bed environments are the next S-curve of the computer-aided design (CAD) systems. These “advanced” CAD environments will combine not only the 3D solid modeling capabilities of the current CAD systems but will also seamlessly integrate models that represent the different stages of the life-cycle of a system. Virtual Test Bed environments are more adequate to study complex systems. One interesting characteristic of a complex system is that it is by default a system of systems. This system of systems is non-linear in nature and the interactions among the different components bring interesting emergent properties that are very difficult to visualize and/or study by using the traditional approach of decomposition. Spaceports are complex systems. Therefore, it seems logical to think that a virtual test bed is needed to host the different models that represent different systems and elements of a spaceport. These models in the virtual test bed will work in an integrated fashion synthesizing in a holistic view and becoming together a Virtual Spaceport. This Virtual Spaceport can be utilized to test new decision-making technologies and new operational processes. This presentation discusses current efforts at Kennedy Space Center (KSC) and Ames Research Center (ARC) to bring the concept of a virtual test bed to reality

    Clear Speaking about Machines: People are Exploring Mars, Not Robots

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    The primary responsibility of all scientists is to ensure the integrity of their work. For cognitive and social scientists, this means first and foremost preserving clarity about what we know about people, and not allowing descriptions of technology to demean or obscure the reality of how people think, behave, and live. Without this clarity, engineering requirements analyses, tool design, and evaluations of people will be confused. A sharp, uncompromising understanding about the nature of people is essential if we are to design and fit new technologies that are appropriate and successful for NASA's mission operations

    A Thousand Words: Advanced Visualization for the Humanities

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    Picture This: Advanced Visualization for the Humanities is a Level II proposal to develop software tools that will open up the potential of high-resolution displays to researchers from the humanities. These tools will provide humanities users simplified access to advanced visualization resources, using the popular open-source programming environment, Processing. The short-term results of this start up project will be the development of open-source software that enables Processing to work with high-resolution tiled displays
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