149 research outputs found

    Fast, responsive decentralized graph coloring

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    Graph coloring problem arises in numerous networking applications. We solve it in a fully decentralized way (ı.e., with no message passing). We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges to a proper coloring in O(NlogN) time with high probability for generic graphs, when the number of available colors is greater than Δ , the maximum degree of the graph, and in O(logN) time if Δ=O(1) . We believe the proof techniques used in this paper are of independent interest and provide new insight into the properties required to ensure fast convergence of decentralized algorithms

    Analysis of Dynamic Channel Bonding in Dense Networks of WLANs

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    Dynamic Channel Bonding (DCB) allows for the dynamic selection and use of multiple contiguous basic channels in Wireless Local Area Networks (WLANs). A WLAN operating under DCB can enjoy a larger bandwidth, when available, and therefore achieve a higher throughput. However, the use of larger bandwidths also increases the contention with adjacent WLANs, which can result in longer delays in accessing the channel and consequently, a lower throughput. In this paper, a scenario consisting of multiple WLANs using DCB and operating within carrier-sensing range of one another is considered. An analytical framework for evaluating the performance of such networks is presented. The analysis is carried out using a Markov chain model that characterizes the interactions between adjacent WLANs with overlapping channels. An algorithm is proposed for systematically constructing the Markov chain corresponding to any given scenario. The analytical model is then used to highlight and explain the key properties that differentiate DCB networks of WLANs from those operating on a single shared channel. Furthermore, the analysis is applied to networks of IEEE 802.11ac WLANs operating under DCB-which do not fully comply with some of the simplifying assumptions in our analysis-to show that the analytical model can give accurate results in more realistic scenarios

    All That Glitters is Gold -- An Attack Scheme on Gold Questions in Crowdsourcing

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    One of the most popular quality assurance mechanisms in paid micro-task crowdsourcing is based on gold questions: the use of a small set of tasks of which the requester knows the correct answer and, thus, is able to directly assess crowd work quality. In this paper, we show that such mechanism is prone to an attack carried out by a group of colluding crowd workers that is easy to implement and deploy: the inherent size limit of the gold set can be exploited by building an inferential system to detect which parts of the job are more likely to be gold questions. The described attack is robust to various forms of randomisation and programmatic generation of gold questions. We present the architecture of the proposed system, composed of a browser plug-in and an external server used to share information, and briefly introduce its potential evolution to a decentralised implementation. We implement and experimentally validate the gold detection system, using real-world data from a popular crowdsourcing platform. Finally, we discuss the economic and sociological implications of this kind of attack

    Adversarial attacks on crowdsourcing quality control

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    Crowdsourcing is a popular methodology to collect manual labels at scale. Such labels are often used to train AI models and, thus, quality control is a key aspect in the process. One of the most popular quality assurance mechanisms in paid micro-task crowdsourcing is based on gold questions: the use of a small set of tasks of which the requester knows the correct answer and, thus, is able to directly assess crowd work quality. In this paper, we show that such mechanism is prone to an attack carried out by a group of colluding crowd workers that is easy to implement and deploy: the inherent size limit of the gold set can be exploited by building an inferential system to detect which parts of the job are more likely to be gold questions. The described attack is robust to various forms of randomisation and programmatic generation of gold questions. We present the architecture of the proposed system, composed of a browser plug-in and an external server used to share information, and briefly introduce its potential evolution to a decentralised implementation. We implement and experimentally validate the gold detection system, using real-world data from a popular crowdsourcing platform. Our experimental results show that crowd workers using the proposed system spend more time on signalled gold questions but do not neglect the others thus achieving an increased overall work quality. Finally, we discuss the economic and sociological implications of this kind of attack

    Updating Neighbour Cell List via Crowdsourced User Reports: A Framework for Measuring Time Performance

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    In modern wireless networks deployments, each serving node needs to keep its Neighbour Cell List (NCL) constantly up to date to keep track of network changes. The time needed by each serving node to update its NCL is an important parameter of the network’s reliability and performance. An adequate estimate of such parameter enables a significant improvement of self-configuration functionalities. This paper focuses on the update time of NCLs when an approach of crowdsourced user reports is adopted. In this setting, each user periodically reports to the serving node information about the set of nodes sensed by the user itself. We show that, by mapping the local topological structure of the network onto states of increasing knowledge, a crisp mathematical framework can be obtained, which allows in turn for the use of a variety of user mobility models. Further, using a simplified mobility model we show how to obtain useful upper bounds on the expected time for a serving node to gain Full Knowledge of its local neighbourhood

    Recommending access points to individual mobile users via automatic group learning

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    © 2017 IEEE. We consider user to cell association in a heterogeneous network with a mix of LTE/3G and WiFi cells. Individual user preferences are often neglected when a user to cell association decision is made. In this paper we propose use of a recommender system to inform the mapping of users to cells. We demonstrate the effectiveness of the proposed grouped-based user to cell associations for a set of synthetically generated user/cell ratings

    BLC: Private Matrix Factorization Recommenders via Automatic Group Learning

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    We propose a privacy-enhanced matrix factorization recommender that exploits the fact that users can often be grouped together by interest. This allows a form of “hiding in the crowd” privacy. We introduce a novel matrix factorization approach suited to making recommendations in a shared group (or “nym”) setting and the BLC algorithm for carrying out this matrix factorization in a privacy-enhanced manner. We demonstrate that the increased privacy does not come at the cost of reduced recommendation accuracy

    CrowdCO-OP : sharing risks and rewards in crowdsourcing

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    Paid micro-task crowdsourcing has gained in popularity partly due to the increasing need for large-scale manually labelled datasets which are often used to train and evaluate Artificial Intelligence systems. Modern paid crowdsourcing platforms use a piecework approach to rewards, meaning that workers are paid for each task they complete, given that their work quality is considered sufficient by the requester or the platform. Such an approach creates risks for workers; their work may be rejected without being rewarded, and they may be working on poorly rewarded tasks, in light of the disproportionate time required to complete them. As a result, recent research has shown that crowd workers may tend to choose specific, simple, and familiar tasks and avoid new requesters to manage these risks. In this paper, we propose a novel crowdsourcing reward mechanism that allows workers to share these risks and achieve a standardized hourly wage equal for all participating workers. Reward-focused workers can thereby take up challenging and complex HITs without bearing the financial risk of not being rewarded for completed work. We experimentally compare different crowd reward schemes and observe their impact on worker performance and satisfaction. Our results show that 1) workers clearly perceive the benefits of the proposed reward scheme, 2) work effectiveness and efficiency are not impacted as compared to those of the piecework scheme, and 3) the presence of slow workers is limited and does not disrupt the proposed cooperation-based approaches
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