1,233 research outputs found

    IMPLEMENTASI METODE PERMAINAN BISIK BERANTAI UNTUK MENINGKATKAN ISTIMA’ DI KELAS VIII MTS ASSUNNIYYAH KENCONG JEMBER

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    Abstract In learning Arabic, teachers generally only convey the lecture method or only use one method and students tend to get bored. the teacher also only conveys the main things that are considered important only in language without any practice of what is learned, therefore the media is present as one of the components supporting the success of the teaching and learning process. the researcher chose one of the media, namely chain whisper media because it was considered effective and helpful for students of class 8 MTS in improving students' listening and speaking skills. With the aim to find out how student activities, students' istima development and to find out how the results of the implementation of Whispers in Chains on class VIII students of mts assunniyyah Using descriptive qualitative methods, types of field research, technical data analysis using data reduction, and data validity, namely triangulation of the application of the whisper method chain, makes students more active and not bored, in training language skills makes it easier for students to receive material and information, especially in maharah istimak, and creates a sense of cooperation between students so that the atmosphere of learning activities is not burdensome. The influence of significant student learning outcomes in learning makes this method acceptable. Keywords: method, chain whisper game, istima’

    Efektivitas Workshop dalam Meningkatkan Kompetensi Guru dalam Penyusunan Soal HOTS MTsN 6 Kulon Progo

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    Tujuan – Penelitian ini bertujuan untuk mengetahui sejauh mana efektivitas workshop dalam meningkatkan kemampuan atau kompetensi guru dalam menyusun soal HOTS di MTsN 6 Kulon Progo. Metode – Jenis Penelitian ini adalah penelitian tindakan yang menggunakan model penelitian Kemis dan Mc Taggart. Subjek dalam penelitian ini adalah 35 guru MTsN 6 Kulon Progo, Penelitian ini ditempuh melalui Penelitian Tindakan dengan siklus-siklus di dalamnya. Prosedur penelitian ini dilaksanakan dalam dua siklus yaitu siklus I dan siklus II dengan mengacu pada desain Kemis dan Mc Taggart yang meliputi 4 tahap, yaitu perencanaan, pelaksanaan, pengamatan, dan refleksi. Hasil – Hasil dari penelitian menunjukan workshop tersebut dilaksanakan pada Semester 1 tahun Pelajaran 2021-2022 dan berhasil meningkatkan tingkat pencapaian kompetensi Guru dalam menyusun Soal HOTS sebesar 80%. Langkah-langkah yang dilakukan meliputi membentuk kepanitiaan Workshop, merencanakan pelaksanaan kegiatan Workshop, melaksanakan kegiatan Workshop, menugaskan Guru menyusun soal HOTS sesuai dengan materi yang didapatkan, mempresentasikan hasil kerja pembuatan soal HOTS, dan mengujicobakan soal HOTS pada siswa

    PENGEMBANGAN PSIKOMOTORIK SISWA DALAM PEMBELAJARAN BAHASA ARAB PADA MAHARAH QIRO’AH DI MTs WALISONGO

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    Abstract Psychomotor development learning strategies can be the basis of learning methods. psychomotor development which includes skills in the structure of the brain, muscles and nerves as well as the ability to adapt to the environment which makes the speed ratio of the formation of a learning outcome. Reading is the main factor that influences improving the quality of student learning outcomes, so psychomotor development to learn how to read when learning Arabic is also very much needed. And this method is useful in learning Arabic because it can attract students' interest and improve Arabic learning outcomes because learning using this method is not boring. The focus of this research is: (1). How are students' psychomotor development in maharah qiro'ah at MTs Walisongo? (2) What are the student learning outcomes in psychomotor development in Arabic in maharah qiro'ah at MTs Walisongo? This type of research uses qualitative methods. Data collection techniques used were observation, interviews, documentation and tests. With qualitative descriptive analysis techniques and techniques for testing data using triangulation techniques which are reinforced with material taken from references. After going through several stages of the research process, it turned out that the results obtained were quite good. 1. Students become able to read Arabic texts fluently according to the meaning of letters, harakat and Arabic language rules to understand the contents of the text correctly. 2. This learning activity can attract students' interest and enthusiasm when the learning activity takes place. Therefore, this learning method is able to improve student learning outcomes in learning Arabic. Keywords: Psychomotor Development, Arabic Language Learning, Maharah Qiro'ah

    Memahami Gerakan Islam Transnasional (Studi Kasus di Indonesia, Brunei, dan Thailand)

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    This article aims to understand the transnational Islamic movement with a focus on three countries: Indonesia, Brunei, and Thailand. Transnational Islamic movement refers to the flow and influence of Islam that transcends national borders and has significant impacts on the social, political, and religious developments in the involved countries. This case study will discuss the key characteristics of the transnational Islamic movement in Indonesia, Brunei, and Thailand, as well as the factors influencing its development. Additionally, the article will also analyze how this movement plays a role in shaping the Muslim identity in these three countries. The research methods employed in this article are descriptive and comparative analysis. Data is obtained through literature studies and document reviews. The research findings indicate that the transnational Islamic movement in Indonesia, Brunei, and Thailand exhibits different characteristics depending on the respective countries' histories, cultures, and political situations. Factors such as migration, social media, financial support, and political issues play crucial roles in the development of this movement. In conclusion, the transnational Islamic movement has significant impacts within the contexts of Indonesia, Brunei, and Thailand

    THE EFFECT OF GENERATION X AND GENERATION Y BEHAVIOR ON EMPLOYEE LOYALTY THROUGH JOB SATISFACTION

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    This study aims to determine the effect of Generation X and Generation Y behavior on employee loyalty through job satisfaction. The method utilized survey method using quantitative approach with 78 respondents from Generation X and 55 respondents from Generation Y. Chi Square method was used to test the hypothesis of this research. The results of this study have found that there are differences in behavior between Generation X and Generation Y employees in assessing job satisfaction and employee loyalty. The differences in the behavior of Generation X and Generation Y in assessing job satisfaction and loyalty should be put into a serious concern so that the company’s regeneration process can proceed without hindrance for the continuation of a sustainable company life.. Abstrak Penelitian ini bertujuan untuk mengetahui pengaruh perilaku generasi X maupun generasi Y terhadap loyalitas karyawan melalui kepuasan kerja. Metode yang digunakan adalah metode survey dengan pendekatan kuantitatif dengan komposisi 78 dari generasi X dan 55 dari generasi Y. Pengujian hipotesa menggunakan metoda Chi Square atau Chi Kuadrat. Hasil penelitian ini bahwa terdapat perbedaan perilaku antara karyawan generasi X dan generasi Y dalam menilai kepuasan kerja maupun loyalitas karyawan. Perbedaan perilaku generasi X dan generasi Y dalam menilai kepuasan kerja maupun loyalitas harus menjadi perhatian yang serius agar proses regenerasi perusahaan bisa berjalan tanpa halangan untuk kelanjutan kehidupan perusahaan yang berkesinambungan

    Pendampingan Pembuatan Kartu Pintar Pembelajaran Maharoh Kitabah Pada Guru TPQ Salafiyah Ar-Risalah

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    The purpose of this community service activity is to provide assistance to the educators/council of ustadz and ustadzah at TPQ Salafiyah Ar-Risalah regarding the making and use of smart card media to improve writing abilities and skills both in terms of khat, vocabulary, sentence structure and grammatical Arabic. This research uses qualitative methods because the object of research is focused on the process of learning Arabic in the form of the use of smart card media in writing skills both in terms of khat, vocabulary, sentence structure and grammar. With the smart card learning media, it will certainly make the students enthusiastic when learning takes place, especially after the learning activities of the students are active, enthusiastic and able to answer questions about maharoh kitabah. Assistance activities to the community in the form of PAR (Participatory Action Research) service to educators at TPQ Salafiyah Ar-Risalah Curah Putih Tegalwangi, through this smart card learning media made of cardboard and origami paper, have many benefits in learning Maharoh Kitabah and can invite students to be more enthusiastic and play an active role during the activit

    A proof of concept on real-time air quality monitoring system

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    According to the Department of Environment Malaysia, Air Pollutant Index (API) is an indicator for the air quality status at any particular area. API is calculated based on average concentration of air pollutants such as Sulphur Dioxide (SO2), Nitrogen Dioxide (NO2), Carbon Monoxide (CO), ground level Ozone (O3) and particulate matter (PM10), each over their respective period of averaging time. A sub-index for each pollutant is determined separately based on a predetermined standard and the highest sub- index is used as the API (Department of Environment Malaysia, 2000). The United States Environmental Protection Agency (US EPA) (2010) defines PM10 as "Inhalable coarse particles," such as those found near roadways and dusty industries, are larger than 2.5 micrometers and smaller than 10 micrometers in diameter (United States Environmental Protection Agency, 2010). Typically, the concentration PM10 is the highest among all pollutants in Malaysia and therefore it determines the API value (APIMS DOE Malaysia, 2015)

    Pengaruh Fungsi Manajemen Koperasi Pondok Pesantren dan Etos Kerja Islami Terhadap Pembentukan Jiwa Wirausaha Santri di Pondok Pesantren Al-Qodiri Jember

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    Penelitian ini bertujuan untuk mengetahui pengaruh fungsi manajemen koperasi (planing, organizing, actuating, controlling) dan etos kerja islami terhadap pembentukan jiwa wirausaha santri di pondok pesantren Al-Qodiri Jember. Penelitian ini merupakan  penelitian confirmatory research. Populasi dalam penelitian ini adalah seluruh anggota koperasi pondok pesantren Al-Qodiri Jember yang berjumlah 1.300. Sampel dipilih sebanyak 150 responden. Metode pengambilan sampel menggunakan prosedur teknik probabilty sampling dengan teknik quota sampling. metode analisis data menggunakan analisis SEM. Hasil penelitian ini menunjukan bahwa (1) planing berpengaruh signifikan langsung terhadap pembentukan jiwa wirausaha santri (2) organizing berpengaruh signifikan langsung terhadap pembentukan jiwa wirausaha santri (3) Actuating berpengaruh signifikan langsung terhadap pembentukan jiwa wirausaha santri (4) Controlling berpengaruh signifikan langsung terhadap pembentukan jiwa wirausaha santri (5) Etos kerja islami berpengaruh signifikan langsung terhadap pembentukan jiwa wirausaha (6) Planing berpengaruh signifikan tidak langsung terhadap pembentukan jiwa wirausaha santri melalui etos kerja islami sebagai variabel intervening (7) Organizing berpengaruh signifikan tidak langsung terhadap pembentukan jiwa wirausaha santri melalui etos kerja islami sebagai variabel intervening (8) Actuating berpengaruh tidak signifikan tidak langsung terhadap pembentukan jiwa wirausaha santri melalui etos kerja islami sebagai variabel intervening (9) Controlling berpengaruh signifikan tidak langsung terhadap pembentukan jiwa wirausaha santri melalui etos kerja islami sebagai variabel intervening

    PENGARUH PERMAINAN ROUNDERS TERHADAP MINAT SISWA DALAM PEMBERLAJARAN PENDIDIKAN JASMANI, OLAHRAGA DAN KESEHATAN Pada Siswa Kelas IV dan V di SDN 1 Munggu Gebang Kabupaten Gresik

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    Abstrak PJOK adalah salah satu mata pelajaran yang digemari pada anak sekolah dasar. Karena pada usia ini pada umumnya mereka sangat aktif bergerak dan cenderung melakukan gerak sebanyak-banyaknya. Sejalan dengan tujuan dari PJOK yaitu berusaha memberikan kecukupan gerak dan meningkatkan kebugaran siswa melalui pembelajaran PJOK. Selain itu itu melalui pembelajaran PJOK anak bisa belajar sambil bermain, karena materi yang diajarkan banyak yang berhubungan dengan permainan.Dengan diterapkannya permainan rounders diharapkan dapat meningkatkan minat siswa dalam pembelajaran PJOK, karena permainan rounders merupakan permainan yang menyenangkan dan didalamnya menumbuhkan sikap sportif, jujur, bertanggung jawab, kerjasama. Permainan rounders sendiri merupakan permainan baru karena jarang diterapkan dalam pembelajaran PJOK di sekolah-sekolah dan dirasa siswa akan lebih berminat lagi dengan permainan yang baru mereka kenal dalam pembelajaran PJOK. Tujuan penelitian ini untuk mengetahui 1. Pengaruh permainan rounders terhadap minat siswa dalam pembelajaran PJOK, 2. Seberapa besar pengaruh permainan rounders terhadap minat siswa dalam pembelajaran PJOK pada siswa kelas IV dan V SDN 1 Munggu Gebang, Benjeng, Gresik. Penelitian ini merupakan penelitian kuantitatif eksperimen semu. Lokasi penelitian di SDN 1 Munggugebang Kabupaten Gresik. Populasi dalam penelitian ini  adalah  siswa siswi kelas IV dan V di SDN 1 Munggugebang Kabupaten Gresik dengan jumlah 45 siswa.Data dikumpulkan dengan menggunakan metode angket.Hasil penelitian tentang pengaruh permainan roundersterhadap minat belajar siswa dalam pembelajaran pendidikan jasmani, olahraga, dan kesehatan pada siswa kelas IV dan V SDN 1 Munggu Gebang Kabupaten Gresik,  menunjukkan bahwa tidak ada pengaruh penerapan modifikasi permainan rounders terhadap minat belajar siswa dalam pembelajaran PJOK pada siswa kelas IV dan V SDN 1 Munggu Gebang Kabupaten Gresik, dapat dibuktikan dari nilai thitung  -0,890  ≤  ttabel 2,021 dengan nilai signifikan = 0,379 ≥ α = 0,05 yang berarti menunjukkan bahwa H0 diterima dan Ha ditolak. Kata kunci: Permainan Rounders, Minat,PJOK Abstract Sports and physical education of Health is one of the popular subjects in elementary school children. Because at this age are generally very active moves and they tend to do some motion of running mates. In line with goals of the sports and physical education of Health that is trying to give adequacy of motion and improvefitness of students through learning sports and physical education of Health.In addition it is through learning sports and physical education of Health children can learn while playing, because the material was taught many associated with game. By implementation of rounders game is expected to increase students interest in learning sports and physical education of Health, because rounders game is a fun game and it fosters an attitude of sportsmanship, honesty, responsibility, cooperation. Rounders game itself is a new game because it is rarely applied in teaching sports and physical education of Health in schools and felt the students were more interested again with a new game they know in learning sports and physical education of Health. The purpose of this study to determine effect and how much rounders game influence on students interest to learning sports and physical education of Health in grade IV and V SDN 1 MungguGebang, Benjeng, Gresik. This study is a quasi-experimental quantitative research. Location of this research at SDN 1 Munggugebang Gresik. Population and sample in this research are students of class IV and V in the SDN 1 Munggugebang Gresik. Data were collected by using questionnaires.Research result about the effects rounders game on student interest in learning physical education, sports and health in grade IV and V SDN 1 Munggugebang Gresik, showed that there was no effect of applying a modified rounders game on student interest by learning sports and physical education of Health in grade IV and V SDN 1 MungguGebang Gresik. can be proven from valuetcount-0,890  ≤  ttable2,021 with significant value =0,379 ≥ α = 0,05Indicated thatH0 accepted dan Hawas rejected Keywords: Rounders game, interests, sports and physical education of Healt
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