879 research outputs found

    Towards a hardware implementation of ultra-wideband beamforming

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    GREAT: the SOFIA high-frequency heterodyne instrument

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    We describe the design and construction of GREAT, the German REceiver for Astronomy at Terahertz frequencies operated on the Stratospheric Observatory for Infrared Astronomy (SOFIA). GREAT is a modular dual-color heterodyne instrument for highresolution far-infrared (FIR) spectroscopy. Selected for SOFIA's Early Science demonstration, the instrument has successfully performed three Short and more than a dozen Basic Science flights since first light was recorded on its April 1, 2011 commissioning flight. We report on the in-flight performance and operation of the receiver that - in various flight configurations, with three different detector channels - observed in several science-defined frequency windows between 1.25 and 2.5 THz. The receiver optics was verified to be diffraction-limited as designed, with nominal efficiencies; receiver sensitivities are state-of-the-art, with excellent system stability. The modular design allows for the continuous integration of latest technologies; we briefly discuss additional channels under development and ongoing improvements for Cycle 1 observations. GREAT is a principal investigator instrument, developed by a consortium of four German research institutes, available to the SOFIA users on a collaborative basis

    Palm pairs and the general mass-transport principle

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    We consider a lcsc group G acting properly on a Borel space S and measurably on an underlying sigma-finite measure space. Our first main result is a transport formula connecting the Palm pairs of jointly stationary random measures on S. A key (and new) technical result is a measurable disintegration of the Haar measure on G along the orbits. The second main result is an intrinsic characterization of the Palm pairs of a G-invariant random measure. We then proceed with deriving a general version of the mass-transport principle for possibly non-transitive and non-unimodular group operations first in a deterministic and then in its full probabilistic form.Comment: 26 page

    ISML: an interface specification meta-language

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    In this paper we present an abstract metaphor model situated within a model-based user interface framework. The inclusion of metaphors in graphical user interfaces is a well established, but mostly craft-based strategy to design. A substantial body of notations and tools can be found within the model-based user interface design literature, however an explicit treatment of metaphor and its mappings to other design views has yet to be addressed. We introduce the Interface Specification Meta-Language (ISML) framework and demonstrate its use in comparing the semantic and syntactic features of an interactive system. Challenges facing this research are outlined and further work proposed

    The role of timing and prototypical causality on how preschoolers fast-map novel verb meanings

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    In controlled contexts, young children find it more difficult to learn novel words for actions than words for objects: Imai et al. (2008) found that English-speaking three-year-olds mistakenly choose a novel object as a referent for a novel verb about 42% of the time despite hearing the verb in a transitive sentence. The current two studies investigated whether English three- and five-year-old children would find resultative actions easier (since they are prototypically causative) than the non-resultative, durative event types used in Imai et al.ā€™s studies. The reverse was true. Furthermore, if the novel verbs were taught on completion of the action, this did not improve performance, which contrasts with previous findings (e.g. Tomasello & Kruger, 1992). Our resultative actions were punctual, change-of-location events which may be less visually salient than the non-resulative, durative actions. Visual salience may play a greater role than does degree of action causality in the relative ease of verb learning even at three years

    Investigating Perceptual Congruence Between Data and Display Dimensions in Sonification

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    The relationships between sounds and their perceived meaning and connotations are complex, making auditory perception an important factor to consider when designing sonification systems. Listeners often have a mental model of how a data variable should sound during sonification and this model is not considered in most data:sound mappings. This can lead to mappings that are difficult to use and can cause confusion. To investigate this issue, we conducted a magnitude estimation experiment to map how roughness, noise and pitch relate to the perceived magnitude of stress, error and danger. These parameters were chosen due to previous findings which suggest perceptual congruency between these auditory sensations and conceptual variables. Results from this experiment show that polarity and scaling preference are dependent on the data:sound mapping. This work provides polarity and scaling values that may be directly utilised by sonification designers to improve auditory displays in areas such as accessible and mobile computing, process-monitoring and biofeedback

    Bloody analogical reasoning

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    In this paper I will study some of William Harvey's applications of analogies in the Prelectiones Anatomiae Universalis and the Exercitatio anatomica de motu cordis et sanguinis in animalibus. I will show that Harvey applied analogies in many different ways and that some contributed to the discovery of the characteristic 'action' of the heart and pulse and even to the discovery of the blood circulation. The discovery process will be approached as a problem solving process as described in Batens' contextual model. The focus on constraints allows to see Harvey both as a modern because of his extensive use of experimental results and as strongly influenced by an Aristotelian 'natural philosophy interpretation' of anatomy and physiology as, for instance, propagated by Fabricius of Aquapendente

    Sequential Effects in Judgements of Attractiveness: The Influences of Face Race and Sex

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    In perceptual decision-making, a personā€™s response on a given trial is influenced by their response on the immediately preceding trial. This sequential effect was initially demonstrated in psychophysical tasks, but has now been found in more complex, real-world judgements. The similarity of the current and previous stimuli determines the nature of the effect, with more similar items producing assimilation in judgements, while less similarity can cause a contrast effect. Previous research found assimilation in ratings of facial attractiveness, and here, we investigated whether this effect is influenced by the social categories of the faces presented. Over three experiments, participants rated the attractiveness of own- (White) and other-race (Chinese) faces of both sexes that appeared successively. Through blocking trials by race (Experiment 1), sex (Experiment 2), or both dimensions (Experiment 3), we could examine how sequential judgements were altered by the salience of different social categories in face sequences. For sequences that varied in sex alone, own-race faces showed significantly less opposite-sex assimilation (male and female faces perceived as dissimilar), while other-race faces showed equal assimilation for opposite- and same-sex sequences (male and female faces were not differentiated). For sequences that varied in race alone, categorisation by race resulted in no opposite-race assimilation for either sex of face (White and Chinese faces perceived as dissimilar). For sequences that varied in both race and sex, same-category assimilation was significantly greater than opposite-category. Our results suggest that the race of a face represents a superordinate category relative to sex. These findings demonstrate the importance of social categories when considering sequential judgements of faces, and also highlight a novel approach for investigating how multiple social dimensions interact during decision-making
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