989 research outputs found

    ADS Formal Semantics

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    Abstract Database System (ADS) is a data model developed for an enduring medical information system where frequent changes in the conceptual schema are anticipated and multi-level abstraction is required. The mechanism of abstraction in ADS is based on the abstraction operator of the lamba calculus. The formal semantics of a subset of the ADS model is presented using the denotational specification method

    RNA-Protein Structure Classifiers Incorporated into Second-Generation Statistical Potentials

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    Computational modeling of RNA-protein interactions remains an important endeavor. However, exclusively all-atom approaches that model RNA-protein interactions via molecular dynamics are often problematic in their application. One possible alternative is the implementation of hierarchical approaches, first efficiently exploring configurational space with a coarse-grained representation of the RNA and protein. Subsequently, the lowest energy set of such coarse-grained models can be used as scaffolds for all-atom placements, a standard method in modeling protein 3D-structure. However, the coarse-grained modeling likely will require improved ribonucleotide-amino acid potentials as applied to coarse-grained structures. As a first step we downloaded 1,345 PDB files and clustered them with PISCES to obtain a non-redundant complex data set. The contacts were divided into nine types with DSSR according to the 3D structure of RNA and then 9 sets of potentials were calculated. The potentials were applied to score fifty thousand poses generated by FTDock for twenty-one standard RNA-protein complexes. The results compare favorably to existing RNA-protein potentials. Future research will optimize and test such combined potentials

    Kumon Machine: Learning Math with Silicon Paper

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    Back Propagation with Integer Arithmetic

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    The present work investigates the significance of arithmetic precision in neural network simulation. Noting that a biological brain consists of a large number of cells of low precision, we try to answer the question: With a fixed size of memory and CPU cycles available for simulation, does a larger sized net with less precision perform better than smaller sized one with higher precision? We evaluate the merits and demerits of using low precision integer arithmetic in simulating backpropagation networks. Two identical backpropagation simulators, ibp and fbp, were constructed on Mac II, ibp with 16 bits integer representations of network parameters such as activation values, back-errors, and weights; and fbp with 96 bits floating point representations of the same parameters. The performance of the two stimulators are compared in solving the same Boolean mapping problem, the sine transfer function with eight binary inputs and one analog output. The speed-up ratio from fbp to ibp is a single training cycle in approximately 7.3 for smaller networks and 4.2 for larger ones. However, for total time necessary to obtain a solution net, the speed-up ratio is 163 for the smaller nets, and 121 for the larger nets, because ibp requires much less number of training cycles than fbp. We also found that networks trained by integer arithmetic have more generalization capabilities than those trained by floating point arithmetic. At present time we have no explanation on this matter

    Gauss-Jordan Elimination By VLSI Mech-Connected Processors

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    It is shown that a mesh-connected n x (n+m) toroidal array of processors can perform Gauss-Jordan elimination without pivoting, on an n x (n+m) matrix, in 4n+m-1 steps, each step involving at most two artithmetic operations for every processor

    Relational Completeness of Show and Tell Visual Programming Language

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    In this paper we present the database applications of the Show and Tell Language (STL) and demonstrate the relational completeness of the language. STL is a visual programming language designed for novice computer users who are not familiar with keyboarding. A program can be constructed by using only a pointing device, except for textual data entry. A program can be constructed by using only a pointing device, except for textual data entry. Various programming concepts such as subroutine, iteration, recursion, concurrency, exception, and so forth are represented by two-dimensional graphic patterns and icons. The language is used to test the feasibility of keyboardless programming, Currently the language is implemented on the Apple Macintosh personal computer. In this paper we will present, first, the Show and Tell language primitives, then simple database applications through examples, and finally the representation of the five basic operations in relational algebra; difference, union, Cartesian product, projection, and selection; all using the Show and Tell visual constructs. This demonstrates that STL is a visual relational data query language which is complete in the sense of Codd

    Determinacy of Hierarchical Dataflow Model

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    A parallel computation model suitable for icon based visual programming languages is proposed. The model is uses to design a functional programming language for school children. A computation is specified by boxes and arrows forming a partially ordered set of nested boxes. Loops and Boolean data tokens are eliminated from the traditional dataflow model. Block structures are logical consistency (exception) are added. A declarative semantics of the model is defined formally. Using the formalism it is proved that the model is determinate

    Hyperflow: A Visual Programming Language for Pen Computers

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    This paper presents the design philosophy of the Hyperflow visual programming language. It also gives an overview of its semantic model. The primary purpose of language is to provide a user interface for a pen-based multimedia computer system designed for school children. Yet it is versatile enough to be used as a system programming language. The concept of visually interactive process, vip in short, is introduced as the fundamental element of the semantics. Vips communicate with each other through exchange of signals, either discrete or continuous. Each vip communicates with the user through its own interface box by displaying on the box information about the vip and by receiving information pen-scribed on the box. There are four different communication modes: mailing, posting, channeling, and broadcasting. Mailing and posting are for discrete signals and channeling and broadcasting are for continuous signals. Simple Hyperflow programs are given for the purpose of illustration, including a Hyperflow specification for the Line-Clock device driver
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