4 research outputs found

    RedTNet: A network model for strategy games

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    In this work, we develop a simple, graph-based framework, RedTNet, for computational modeling of strategy games and simulations. The framework applies the concept of red teaming as a means by which to explore alternative strategies. We show how the model supports computer-based red teaming in several applications: realtime strategy games and critical infrastructure protection, using an evolutionary algorithm to automatically detect good and often surprising strategies

    Sustainability check for bio-based technologies: A review of process-based and life cycle approaches

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