382 research outputs found

    On the measurement of the proton-air cross section using longitudinal shower profiles

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    In this paper, we will discuss the prospects of deducing the proton-air cross section from fluorescence telescope measurements of extensive air showers. As it is not possible to observe the point of first interaction X1X_{\rm 1} directly, other observables closely linked to X1X_{\rm 1} must be inferred from the longitudinal profiles. This introduces a dependence on the models used to describe the shower development. The most straightforward candidate for a good correlation to X1X_{\rm 1} is the depth of shower maximum XmaxX_{\rm max}. We will discuss the sensitivity of an XmaxX_{\rm max}-based analysis on σpair\sigma_{\rm p-air} and quantify the systematic uncertainties arising from the model dependence, parameters of the reconstruction method itself and a possible non-proton contamination of the selected shower sample.Comment: 4 pages, Proceedings for ISVHECRI Weihei 200

    Predicting Proton-Air Cross Sections at sqrt s ~30 TeV, using Accelerator and Cosmic Ray Data

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    We use the high energy predictions of a QCD-inspired parameterization of all accelerator data on forward proton-proton and antiproton-proton scattering amplitudes, along with Glauber theory, to predict proton-air cross sections at energies near \sqrt s \approx 30 TeV. The parameterization of the proton-proton cross section incorporates analyticity and unitarity, and demands that the asymptotic proton is a black disk of soft partons. By comparing with the p-air cosmic ray measurements, our analysis results in a constraint on the inclusive particle production cross section.Comment: 9 pages, Revtex, uses epsfig.sty, 5 postscript figures. Minor text revisions. Systematic errors in k included, procedure for extracting k clarified. Previously undefined symbols now define

    Arrival directions of cosmic rays of E .4 EeV

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    The anisotropy of cosmic rays observed by the Utah Fly's Eye detector has been studied. Emphasis has been placed on examining distributions of events in galactic coordinates. No statistically significant departure from isotropy has been observed for energies greater than 0.4 EeV (1 EeV = 10 to the 18th power eV). Results of the standard harmonic analysis in right ascension are also presented

    All sky Northern Hemisphere 10(15) EV gamma-ray survey

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    Flux limits in the range 10 to the minus 13th power-10 to the minus 12 power/sq cm/s have been obtained by observing Cerenkov flashes from small air showers. During 1983, a 3.5 sigma excess of showers was observed during the phase interval 0.2 to 0.3 of the 4.8h period of Cygnus X-3, but no excess was found in 1984 observations

    The structure of EAS at E 0.1 EeV

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    The ratio of extensive air showers (EAS) total shower energy in the electromagnetic channel (E em) to the size of the shower at maximum development (N max) from a direct measurement of shower longitudinal development using the air fluorescence technique was calculated. The values are not inconsistent with values based upon track length integrals of the Gaisser-Hillas formula for shower development or the known relation between shower energy and size at maximum for pure electromagnetic cascades. Using Linsley's estimates for undetected shower energy based on an analysis of a wide variety of cosmic ray data, the following relation for total shower energy E vs N max is obtained. The Gaisser Hillas implied undetected shower energy fractions

    The Elusive p-air Cross Section

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    For the \pbar p and pppp systems, we have used all of the extensive data of the Particle Data Group[K. Hagiwara {\em et al.} (Particle Data Group), Phys. Rev. D 66, 010001 (2002).]. We then subject these data to a screening process, the ``Sieve'' algorithm[M. M. Block, physics/0506010.], in order to eliminate ``outliers'' that can skew a χ2\chi^2 fit. With the ``Sieve'' algorithm, a robust fit using a Lorentzian distribution is first made to all of the data to sieve out abnormally high \delchi, the individual ith^{\rm th} point's contribution to the total χ2\chi^2. The χ2\chi^2 fits are then made to the sieved data. We demonstrate that we cleanly discriminate between asymptotic lns\ln s and ln2s\ln^2s behavior of total hadronic cross sections when we require that these amplitudes {\em also} describe, on average, low energy data dominated by resonances. We simultaneously fit real analytic amplitudes to the ``sieved'' high energy measurements of pˉp\bar p p and pppp total cross sections and ρ\rho-values for s6\sqrt s\ge 6 GeV, while requiring that their asymptotic fits smoothly join the the σpˉp\sigma_{\bar p p} and σpp\sigma_{pp} total cross sections at s=\sqrt s=4.0 GeV--again {\em both} in magnitude and slope. Our results strongly favor a high energy ln2s\ln^2s fit, basically excluding a lns\ln s fit. Finally, we make a screened Glauber fit for the p-air cross section, using as input our precisely-determined pppp cross sections at cosmic ray energies.Comment: 15 pages, 6 figures, 2 table,Paper delivered at c2cr2005 Conference, Prague, September 7-13, 2005. Fig. 2 was missing from V1. V3 fixes all figure

    Limits on deeply penetrating particles in the 10(17) eV cosmic ray flux

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    Deeply penetrating particles in the 10 to the 17th power eV cosmic ray flux were investigated. No such events were found in 8.2 x 10 to the 6th power sec of running time. Limits were set on the following: quark-matter in the primary cosmic ray flux; long-lived, weakly interacting particles produced in p-air collisions; the astrophysical neutrino flux. In particular, the neutrino flux limit at 10 to the 17th power eV implies that z, the red shift of maximum activity is 10 in the model of Hill and Schramm

    Model for a Light Z' Boson

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    A model of a light ZZ' boson is constructed and phenomenological bounds are derived. This ZZ' boson arises from a very simple extension to the Standard Model, and it is constrained to be light because the vacuum expectation values which generate its mass also break the electroweak gauge group. It is difficult to detect experimentally because it couples exclusively or primarily (depending on symmetry breaking details) to second and third generation leptons. However, if the ZZ' boson is sufficiently light, then there exists the possibility of the two-body decay τμZ\tau \rightarrow \mu Z' occuring. This will provide a striking signature to test the model.Comment: 20 pages + 5 pages of figures (appended as postscipt files), LaTeX, OITS-53

    Possibility of Using a Satellite-Based Detector for Recording Cherenkov Light from Ultrahigh-Energy Extensive Air Showers Penetrating into the Ocean Water

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    We have estimated the reflected component of Cherenkov radiation, which arises in developing of an extensive air shower with primary energy of 10^20 eV over the ocean surface. It has been shown that, under conditions of the TUS experiment, a flash of the reflected Cherenkov photons at the end of the fluorescence track can be identified in showers with zenith angles up to 20 degrees.Comment: 5 pages, 3 figures. This preprint corrects errors which appeared in the English version of the article published in Bull. Rus. Acad. Sci. Phys., 2011, Vol. 75, No. 3, p. 381. The original russian text was published in Izv. RAN. Ser. Fiz., 2011, Vol. 75, No. 3, p. 41

    Inferring player experiences using facial expressions analysis

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    © 2014 ACM. Understanding player experiences is central to game design. Video captures of players is a common practice for obtaining rich reviewable data for analysing these experiences. However, not enough has been done in investigating ways of preprocessing the video for a more efficient analysis process. This paper consolidates and extends prior work on validating the feasibility of using automated facial expressions analysis as a natural quantitative method for evaluating player experiences. A study was performed on participants playing a first-person puzzle shooter game (Portal 2) and a social drawing trivia game (Draw My Thing), and results were shown to exhibit rich details for inferring player experiences from facial expressions. Significant correlations were also observed between facial expression intensities and self reports from the Game Experience Questionnaire. In particular, the challenge dimension consistently showed positive correlations with anger and joy. This paper eventually presents a case for increasing the application of computer vision in video analyses of gameplay
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