89 research outputs found

    Real-Time Application Mapping for Many-Cores Using a Limited Migrative Model

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    Many-core platforms are an emerging technology in the real-time embedded domain. These devices offer various options for power savings, cost reductions and contribute to the overall system flexibility, however, issues such as unpredictability, scalability and analysis pessimism are serious challenges to their integration into the aforementioned area. The focus of this work is on many-core platforms using a limited migrative model (LMM). LMM is an approach based on the fundamental concepts of the multi-kernel paradigm, which is a promising step towards scalable and predictable many-cores. In this work, we formulate the problem of real-time application mapping on a many-core platform using LMM, and propose a three-stage method to solve it. An extended version of the existing analysis is used to assure that derived mappings (i) guarantee the fulfilment of timing constraints posed on worst-case communication delays of individual applications, and (ii) provide an environment to perform load balancing for e.g. energy/thermal management, fault tolerance and/or performance reasons

    Slot-Based Transmission Protocol for Real-Time NoCs - SBT-NoC

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    Network on Chip (NoC) interconnects are some of the most challenging-to-analyse components of multiprocessor platforms. This is primarily due to the following two reasons: (i) NoCs contain numerous shared resources (e.g. routers, links), and (ii) the network traffic often concurrently traverses multiple of those resources. Consequently, complex contention scenarios among traffic flows might occur, some of the important implications being significant performance limitations, and difficulties when performing the real-time analysis. In this work, we propose a slot-based transmission protocol for NoCs (called SBT-NoC), and an accompanying analysis method for deriving worst-case traffic latencies. The cornerstone of SBT-NoC is a contention-less slot-based transmission, arbitrated via a protocol running on a dedicated network medium. The main advantage of SBT-NoC is that, while not requiring any sophisticated hardware support (e.g. virtual channels, a flit-level arbitration), it makes NoCs amenable to real-time analysis and guarantees bounded low latencies of high-priority time-critical flows, which is a sine qua non for the inclusion of NoCs, and multiprocessors in general, in the real-time domain. The experimental evaluation, including both synthetic workloads and a use-case of an autonomous driving vehicle application, reveals that SBT-NoC offers a plethora of configuration opportunities, which makes it applicable to a wide range of diverse traffic workloads

    Buffer-aware bounds to multi-point progressive blocking in priority-preemptive NoCs

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    This paper aims to reduce the pessimism of the analysis of the multi-point progressive blocking (MPB) problem in real-time priority-preemptive wormhole networks-on-chip. It shows that the amount of buffering on each network node can influence the worst-case interference that packets can suffer along their routes, and it proposes a novel analytical model that can quantify such interference as a function of the buffer size. It shows that, perhaps counter-intuitively, smaller buffers can result in lower upper-bounds on interference and thus improved schedulability. Didactic examples and large-scale experiments provide evidence of the strength of the proposed approach

    Comparing the schedulers and power saving strategies with SPARTS

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    We have developed SPARTS, a simulator of a generic embedded real-time device. It is designed to be extensible to accommodate different task properties, scheduling algorithms and/or hardware models for the wide variety of applications. SPARTS was developed to help the community investigate the behaviour of the real-time embedded systems and to quantify the associated constraints/overheads

    A tighter analysis of the worst-case endto- end communication delay in massive multicores

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    "Many-core” systems based on the Network-on- Chip (NoC) architecture have brought into the fore-front various opportunities and challenges for the deployment of real-time systems. Such real-time systems need timing guarantees to be fulfilled. Therefore, calculating upper-bounds on the end-to-end communication delay between system components is of primary interest. In this work, we identify the limitations of an existing approach proposed by [1] and propose different techniques to overcome these limitations

    On Routing Flexibility of Wormhole-Switched Priority-Preemptive NoCs

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    22nd IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2016). 17 to 19, Aug, 2016. Daegu, South Korea.Flit-level preemptions via virtual channels have been proposed as one viable method to implement prioritypreemptive arbitration policies in NoC routers, and integrate NoCs in the hard real-time domain. In recent years, researchers have explored several aspects of priority-preemptive NoCs, such as different arbitration techniques, different priority assignment methods (where applicable) and different workload mapping approaches, all with the common objective to use interconnect mediums more efficiently. Yet, the impact of different routing techniques on such a model is still an unexplored topic. Motivated by this reality, in this work we study the effects of routing flexibility on wormhole-switched priority-preemptive NoCs.info:eu-repo/semantics/publishedVersio

    SPARTS: Simulator for Power Aware and Real-Time Systems

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    Real-time systems demand guaranteed and predictable run-time behaviour in order to ensure that no task has missed its deadline. Over the years we are witnessing an ever increasing demand for functionality enhancements in the embedded real-time systems. Along with the functionalities, the design itself grows more complex. Posed constraints, such as energy consumption, time, and space bounds, also require attention and proper handling. Additionally, efficient scheduling algorithms, as proven through analyses and simulations, often impose requirements that have significant run-time cost, specially in the context of multi-core systems. In order to further investigate the behaviour of such systems to quantify and compare these overheads involved, we have developed the SPARTS, a simulator of a generic embedded real- time device. The tasks in the simulator are described by externally visible parameters (e.g. minimum inter-arrival, sporadicity, WCET, BCET, etc.), rather than the code of the tasks. While our current implementation is primarily focused on our immediate needs in the area of power-aware scheduling, it is designed to be extensible to accommodate different task properties, scheduling algorithms and/or hardware models for the application in wide variety of simulations. The source code of the SPARTS is available for download at [1]
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