442 research outputs found
Évaluation de l'apport des aspects, des sujets et des vues pour la composition et la réutilisation des modèles
National audienceThe reuse, the evolution or the fast adaptation of the code of an application are among the strongest concerns of companies. Model engineering tries to bring a solution putting the model in the center of the software development and by capturing the business know-how initially described in the code of the application. This approach has the advantage to make the description independant of software platforms. Our objective in this paper is to present three different approaches for the composition of models, to evaluate them using the criteria proposed by the AOSD-EUROPE network of excellence in order to extract relevant information. From this evaluation, this paper provides new proposals. The evaluation aims at showing the capacity of each approach to support the composition of both functional and extra-functional concerns
Trading off between equity and efficiency in dictator and trust games
We investigate how people trade off between equity and efficiency, using variations of tripled dictator and trust games in a lab experiment. Equalizing payoffs reduces the return from the tripled investment in the dictator game. In contrast, in the trust game both equal and maximized payoffs can be achieved, provided that receiver transfers back half of the return from investment. We find that subjects sacrifice efficiency for equity in the dictator game but manage to achieve both in the trust game. Most subjects equalize payoffs when they are placed behind a veil of ignorance about their position in the trust game, regardless of their aversion to risk. They invest less when they pay to obtain their position as investor but do not send back less if they pay to be the receiver. Subjects who modify their investment decision after receiving information about the average investment in their group tend to move closer to the average
MARTE based design flow for Partially Reconfigurable Systems-on-Chips
International audienceSystems-on-Chip (SoCs) are considered an integral solution for designing embedded systems, for targeting complex intensive parallel computation applications. As advances in SoC technology permit integration of increasing number of hardware resources on a single chip, the targeted application domains such as software-defined radio are become increasingly sophisticated. The fallout of this complexity is that the system design, particularly software design, does not evolve at the same pace as that of hardware leading to a significant productivity gap. Adaptivity and reconfigurability are also critical issues for SoCs which must be able to cope with end user environment and requirements
Conception de systèmes par applications de modèles paramétrés
National audienceNous présentons nos travaux sur les composants de modèle et leur opérateur associé "apply" qui permet la conception de systèmes par assemblage de composants de modèles (rangés dans des bibliothèques). Nous illustrons ces travaux à l'aide d'un outil démonstrateur "CocoaModeler". Cet atelier UML 2 étendu aux composants de modèles supporte des chaînes de production flexibles selon différentes stratégies de ciblage et différentes plates-formes technologiques
Comparing Regulations to Protect the Commons: An Experimental Investigation
We test in a laboratory experiment three regulations imposed on a common-pool resource game: an access fee and subsidy scheme, transferable quotas and non-transferable quotas. Theory predicts that they all reduce resource use from free access to the same target level without hurting users. We find that all regulations perform equally in reducing resources, although with more variance under the fee scheme. All fail to make all the users better off. The fee scheme performs better than transferable quotas in sorting out the most efficient users but at the cost of hurting them more often
Localized model transformations for building large-scale transformations
International audienceModel-Driven Engineering (MDE) exploits well-defined, tool-supported modelling languages and operations applied to models created using these languages. Model transformation is a critical part of the use of MDE. It has been argued that transformations must be engineered systematically, particularly when the languages to which they are applied are large and complicated – e.g., UML 2.x and profiles such as MARTE – and when the transformation logic itself is complex. We present an approach to designing large model transformations for large languages, based on the principle of separation of concerns. Specifically, we define a notion of localized transformations that are restricted to apply to a subset of a modelling language; a composition of localized transformations is then used to satisfy particular MDE objectives, such as the design of very large transformations. We illustrate the use of localized transformations in a concrete example applied to large transformations for system-on-chip co-design
Regulatory instruments to protect the commons: An experimental investigation
In a laboratory experiment we test three regulations imposed on a common-pool resource game with heterogeneous users: an access fee and subsidy scheme, transferable quotas and non-transferable quotas. We calibrate the game so that all regulations improve users’ profits compared to free-access extraction. We compare the regulations according to five criteria: resource preservation, individual profits, profit difference, Pareto-improvement from free-access and sorting of the most efficient users. One of the main findings is that, even though it performs better in sorting out the most efficient subjects, the fee and subsidy scheme is not more profitable than tradable quotas
Abnormal nociception and opiate sensitivity of STOP null mice exhibiting elevated levels of the endogenous alkaloid morphine
<p>Abstract</p> <p>Background-</p> <p>Mice deficient for the stable tubule only peptide (STOP) display altered dopaminergic neurotransmission associated with severe behavioural defects including disorganized locomotor activity. Endogenous morphine, which is present in nervous tissues and synthesized from dopamine, may contribute to these behavioral alterations since it is thought to play a role in normal and pathological neurotransmission.</p> <p>Results-</p> <p>In this study, we showed that STOP null brain structures, including cortex, hippocampus, cerebellum and spinal cord, contain high endogenous morphine amounts. The presence of elevated levels of morphine was associated with the presence of a higher density of mu opioid receptor with a higher affinity for morphine in STOP null brains. Interestingly, STOP null mice exhibited significantly lower nociceptive thresholds to thermal and mechanical stimulations. They also had abnormal behavioural responses to the administration of exogenous morphine and naloxone. Low dose of morphine (1 mg/kg, i.p.) produced a significant mechanical antinociception in STOP null mice whereas it has no effect on wild-type mice. High concentration of naloxone (1 mg/kg) was pronociceptive for both mice strain, a lower concentration (0.1 mg/kg) was found to increase the mean mechanical nociceptive threshold only in the case of STOP null mice.</p> <p>Conclusions-</p> <p>Together, our data show that STOP null mice displayed elevated levels of endogenous morphine, as well as an increase of morphine receptor affinity and density in brain. This was correlated with hypernociception and impaired pharmacological sensitivity to mu opioid receptor ligands.</p
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