896 research outputs found

    Affine Subspace Representation for Feature Description

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    This paper proposes a novel Affine Subspace Representation (ASR) descriptor to deal with affine distortions induced by viewpoint changes. Unlike the traditional local descriptors such as SIFT, ASR inherently encodes local information of multi-view patches, making it robust to affine distortions while maintaining a high discriminative ability. To this end, PCA is used to represent affine-warped patches as PCA-patch vectors for its compactness and efficiency. Then according to the subspace assumption, which implies that the PCA-patch vectors of various affine-warped patches of the same keypoint can be represented by a low-dimensional linear subspace, the ASR descriptor is obtained by using a simple subspace-to-point mapping. Such a linear subspace representation could accurately capture the underlying information of a keypoint (local structure) under multiple views without sacrificing its distinctiveness. To accelerate the computation of ASR descriptor, a fast approximate algorithm is proposed by moving the most computational part (ie, warp patch under various affine transformations) to an offline training stage. Experimental results show that ASR is not only better than the state-of-the-art descriptors under various image transformations, but also performs well without a dedicated affine invariant detector when dealing with viewpoint changes.Comment: To Appear in the 2014 European Conference on Computer Visio

    Rectification from Radially-Distorted Scales

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    This paper introduces the first minimal solvers that jointly estimate lens distortion and affine rectification from repetitions of rigidly transformed coplanar local features. The proposed solvers incorporate lens distortion into the camera model and extend accurate rectification to wide-angle images that contain nearly any type of coplanar repeated content. We demonstrate a principled approach to generating stable minimal solvers by the Grobner basis method, which is accomplished by sampling feasible monomial bases to maximize numerical stability. Synthetic and real-image experiments confirm that the solvers give accurate rectifications from noisy measurements when used in a RANSAC-based estimator. The proposed solvers demonstrate superior robustness to noise compared to the state-of-the-art. The solvers work on scenes without straight lines and, in general, relax the strong assumptions on scene content made by the state-of-the-art. Accurate rectifications on imagery that was taken with narrow focal length to near fish-eye lenses demonstrate the wide applicability of the proposed method. The method is fully automated, and the code is publicly available at https://github.com/prittjam/repeats.Comment: pre-prin

    A comparative evaluation of interest point detectors and local descriptors for visual SLAM

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    Abstract In this paper we compare the behavior of different interest points detectors and descriptors under the conditions needed to be used as landmarks in vision-based simultaneous localization and mapping (SLAM). We evaluate the repeatability of the detectors, as well as the invariance and distinctiveness of the descriptors, under different perceptual conditions using sequences of images representing planar objects as well as 3D scenes. We believe that this information will be useful when selecting an appropriat

    AirNet: Neural Network Transmission over the Air

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    State-of-the-art performance for many emerging edge applications is achieved by deep neural networks (DNNs). Often, the employed DNNs are location- and time-dependent, and the parameters of a specific DNN must be delivered from an edge server to the edge device rapidly and efficiently to carry out time-sensitive inference tasks. This can be considered as a joint source-channel coding (JSCC) problem, in which the goal is not to recover the DNN coefficients with the minimal distortion, but in a manner that provides the highest accuracy in the downstream task. For this purpose we introduce AirNet, a novel training and analog transmission method to deliver DNNs over the air. We first train the DNN with noise injection to counter the wireless channel noise. We also employ pruning to identify the most significant DNN parameters that can be delivered within the available channel bandwidth, knowledge distillation, and nonlinear bandwidth expansion to provide better error protection for the most important network parameters. We show that AirNet achieves significantly higher test accuracy compared to the separation-based alternative, and exhibits graceful degradation with channel quality

    Channel-adaptive wireless image transmission with OFDM

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    We present a learning-based channel-adaptive joint source and channel coding (CA-JSCC) scheme for wireless image transmission over multipath fading channels. The proposed method is an end-to-end autoencoder architecture with a dual-attention mechanism employing orthogonal frequency division multiplexing (OFDM) transmission. Unlike the previous works, our approach is adaptive to channel-gain and noise-power variations by exploiting the estimated channel state information (CSI). Specifically, with the proposed dual-attention mechanism, our model can learn to map the features and allocate transmission-power resources judiciously to the available subchannels based on the estimated CSI. Extensive numerical experiments verify that CA-JSCC achieves state-of-the-art performance among existing JSCC schemes. In addition, CA-JSCC is robust to varying channel conditions and can better exploit the limited channel resources by transmitting critical features over better subchannels

    Mo Músaem Fíorúil: a web-based search and information service for museum visitors

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    Abstract. We describe the prototype of an interactive, web-based, museum artifact search and information service. Mo Músaem Fíorúil clusters and indexes images of museum artifacts taken by visitors to the museum where the images are captured using a passive capture device such as Microsoft's SenseCam [1]. The system also matches clustered artifacts to images of the same artifact from the museums o cial photo collection and allows the user to view images of the same artifact taken by other visitors to the museum. This matching process potentially allows the system to provide more detailed information about a particular artifact to the user based on their inferred preferences, thereby greatly enhancing the user's overall museum experience. In this work, we introduce the system and describe, in broad terms, it's overall functionality and use. Using different image sets of artificial museum objects, we also describe experiments and results carried out in relation to the artifact matching component of the system

    Real-time event detection in field sport videos

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    This chapter describes a real-time system for event detection in sports broadcasts. The approach presented is applicable to a wide range of field sports. Using two independent event detection approaches that work simultaneously, the system is capable of accurately detecting scores, near misses, and other exciting parts of a game that do not result in a score. The results obtained across a diverse dataset of different field sports are promising, demonstrating over 90% accuracy for a feature-based event detector and 100% accuracy for a scoreboard-based detector detecting only score

    Automatic annotation of tennis games: an integration of audio, vision, and learning

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    Fully automatic annotation of tennis game using broadcast video is a task with a great potential but with enormous challenges. In this paper we describe our approach to this task, which integrates computer vision, machine listening, and machine learning. At the low level processing, we improve upon our previously proposed state-of-the-art tennis ball tracking algorithm and employ audio signal processing techniques to detect key events and construct features for classifying the events. At high level analysis, we model event classification as a sequence labelling problem, and investigate four machine learning techniques using simulated event sequences. Finally, we evaluate our proposed approach on three real world tennis games, and discuss the interplay between audio, vision and learning. To the best of our knowledge, our system is the only one that can annotate tennis game at such a detailed level

    Enhancing real-time human detection based on histograms of oriented gradients

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    In this paper we propose a human detection framework based on an enhanced version of Histogram of Oriented Gradients (HOG) features. These feature descriptors are computed with the help of a precalculated histogram of square-blocks. This novel method outperforms the integral of oriented histograms allowing the calculation of a single feature four times faster. Using Adaboost for HOG feature selection and Support Vector Machine as weak classifier, we build up a real-time human classifier with an excellent detection rate.Peer Reviewe
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