1,543 research outputs found

    Peningkatan Keterampilan Sosial Melalui Bermain Angin Puyuh

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    Penelitian ini bertujuan untuk meningkatkan keterampilan sosial pada anak usia 5-6 tahun di TK Munjahidin, Kedoya Selatan, Kebon Jeruk, Jakarta Barat. Penelitian ini menggunakan metode penelitian tindakan kelas (action research) model Kemmis dan Taggart, yang meliputi empat tahapan, yaitu (1) perencanaan, (2) tindakan, (3) pengamatan, (4) refleksi. Dengan memberikan suatu tindakan pada subjek yang diteliti melalui bermain angin puyuh sebagai variabel bebas dan untuk mengetahui peningkatan keterampilan sosial anak sebagai variable terikat.Hasil penelitian menunjukkan adanya proses peningkatan hasil pada keterampilan sosial anak melalui bermain angin puyuh. Hal ini dapat dilihat mulai dari hasil pra-intervensi sampai dengan siklus II dimana keterampilan sosial yang dimiliki siswa kelas B secara keseluruhan meningkat dengan rerata 49.3%.Hasil dari nilai rata-rata pra-.intervensi 34.7% dan meningkat sampai dengan 84% pada siklus II

    Pengembangan Media Pembelajaran IPS Berbantu Multimedia Berbasis Heritage Untuk Meningkatkan Hasil Belajar Pada Siswa SMP Negeri Kota Madiun

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    The development of modern utilization of diverse applications today are quite varied and gives educators the opportunity to design a teaching component particularly interesting learning media. But regarding utilization rarely seen in junior Madiun. Based on observations obtained information that a lack of media development utilization of multimedia components and aspects of the material has not yet exploiting the potential of the surrounding environment for learning resources. The aim of research to develop multimedia media heritage until a prototype that has been tested media. This type of research is R & D. The research concludes that the scale is expanded in SMPN 6 Madiun showed a significant difference before and after applied multimedia heritage. Proven grades pre-test and post-test 64.64 93.21 to 0.05 then tested statistical models Paired Samples T Test. Respect of the rules of statistical hypothesis value of these calculations is <0.05, then rejected. Conclusion The hypothesis is accepted that there is a significant increase in student scores before and after a given multimedia heritage. It can be concluded that developed media effectively to improve student learning outcomes

    A Contrastive Analysis of Interrogative Sentences in English and Indonesian Language

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    Human beings are social creatures. They need a language for communication. A&nbsp; &nbsp;human&nbsp; &nbsp;being&nbsp; &nbsp;who came&nbsp; &nbsp;from&nbsp; &nbsp;different&nbsp; &nbsp;country&nbsp; &nbsp;has&nbsp; &nbsp;different&nbsp; &nbsp;language&nbsp; &nbsp;for communication. Although the languages are different, those have some similarities. The similarities of &nbsp;languages &nbsp;make the students easy to&nbsp; learn the languages as second or foreign &nbsp;languages. &nbsp;However, &nbsp;the &nbsp;differences &nbsp;of &nbsp;languages &nbsp;cause &nbsp;students &nbsp;face &nbsp;some difficulties &nbsp;to &nbsp;learn &nbsp;other &nbsp;languages. &nbsp;This &nbsp;research &nbsp;has &nbsp;analyzed &nbsp;some &nbsp;differences &nbsp;of interrogative &nbsp;sentences &nbsp;in &nbsp;English &nbsp;and &nbsp;Indonesian&nbsp; &nbsp;language&nbsp; &nbsp;in &nbsp;order &nbsp;to &nbsp;contribute positively in language learning and teaching. This research uses a &nbsp;method to know the differences &nbsp;between &nbsp;two &nbsp;languages. &nbsp;The &nbsp;method &nbsp;is &nbsp;contrastive &nbsp;analysis. &nbsp;Contrastive Analysis is a method of language analysis that popular in linguistic &nbsp;study &nbsp;in &nbsp;middle &nbsp;of 20th century. This method is used &nbsp;to contrast between two languages that have differences. Through this method, linguists or language learners find the differences which make them find the difficulties of languages which make them find the conveniences in learning. Interrogative sentences &nbsp;that have been analyzed in this research are sentences have essential roles in communications and learning language process too. Through this sentence, questioners obtain some information from &nbsp;respondent and teachers also invite the students' idea. Before analyze the differences between two &nbsp;languages, this research presents the data presentation that &nbsp;explains &nbsp;the &nbsp;kinds &nbsp;of &nbsp;interrogative&nbsp; &nbsp;sentences &nbsp;in English &nbsp;and &nbsp;Indonesian language clearly. Then, researcher contrast two languages to find out &nbsp;differences of them. The differences between two languages are found, such as in placing of question &nbsp;words, the use of “who”, the form of interrogative sentences, tag questions. Based on this analysis can be known that interrogative sentences in English and Indonesian language have brief differences. The research findings have been found based on the structure and the uses of sentences

    Pengembangan Media Pembelajaran IPS Sejarah melalui Aplikasi Sway Berkonten Indis di SMP Negeri 8 Madiun

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    Education in Indonesia is seen from the perspective of the present field experiencing many multicomplex problems. The role of educators in utilizing learning conditions through the composition of teaching tools has not been powerless. Minimnya in designing models, strategies or media that are not adequate. This condition is often seen in SMP Negeri 8 Madiun. Based on the observations mention First, the teaching model of IPS History is still conventional with the lecture method. Educators have not taken advantage of interesting and interactive media variations leading to saturation. Second, the limitations of resource utilization. Whereas the surrounding environment learning source can be used for learning IPS History such as Indis building (Housing Employee KA, SMPN 1 Madiun School Building, City Hall, Giringan PLTA, pagotan sugar factory and kawedanan Uteran or Kandangan coffee garden). The purpose of this research is to develop the media office Sway berkonten Indis to form a draft prototype that has been tested. Research type is Research and Development. The result of this research is limited test at SMP Negeri 10 Madiun got average score 4,23, produce very good score (X => 4,21) so media is considered feasible. The expanded scale test at SMP Negeri 8 Madiun shows the average of 60,35 (pre-test) and 94,46 (post-test), and statistic test of Paired Samples T Test. The result of significance value is 0.00, so the result shows less than 0.05 and means rejected so that there has been a significant increase
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