350 research outputs found

    Categorification of persistent homology

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    We redevelop persistent homology (topological persistence) from a categorical point of view. The main objects of study are diagrams, indexed by the poset of real numbers, in some target category. The set of such diagrams has an interleaving distance, which we show generalizes the previously-studied bottleneck distance. To illustrate the utility of this approach, we greatly generalize previous stability results for persistence, extended persistence, and kernel, image and cokernel persistence. We give a natural construction of a category of interleavings of these diagrams, and show that if the target category is abelian, so is this category of interleavings.Comment: 27 pages, v3: minor changes, to appear in Discrete & Computational Geometr

    Optimal topological simplification of discrete functions on surfaces

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    We solve the problem of minimizing the number of critical points among all functions on a surface within a prescribed distance {\delta} from a given input function. The result is achieved by establishing a connection between discrete Morse theory and persistent homology. Our method completely removes homological noise with persistence less than 2{\delta}, constructively proving the tightness of a lower bound on the number of critical points given by the stability theorem of persistent homology in dimension two for any input function. We also show that an optimal solution can be computed in linear time after persistence pairs have been computed.Comment: 27 pages, 8 figure

    Computational Topology Techniques for Characterizing Time-Series Data

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    Topological data analysis (TDA), while abstract, allows a characterization of time-series data obtained from nonlinear and complex dynamical systems. Though it is surprising that such an abstract measure of structure - counting pieces and holes - could be useful for real-world data, TDA lets us compare different systems, and even do membership testing or change-point detection. However, TDA is computationally expensive and involves a number of free parameters. This complexity can be obviated by coarse-graining, using a construct called the witness complex. The parametric dependence gives rise to the concept of persistent homology: how shape changes with scale. Its results allow us to distinguish time-series data from different systems - e.g., the same note played on different musical instruments.Comment: 12 pages, 6 Figures, 1 Table, The Sixteenth International Symposium on Intelligent Data Analysis (IDA 2017

    Computation of protein geometry and its applications: Packing and function prediction

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    This chapter discusses geometric models of biomolecules and geometric constructs, including the union of ball model, the weigthed Voronoi diagram, the weighted Delaunay triangulation, and the alpha shapes. These geometric constructs enable fast and analytical computaton of shapes of biomoleculres (including features such as voids and pockets) and metric properties (such as area and volume). The algorithms of Delaunay triangulation, computation of voids and pockets, as well volume/area computation are also described. In addition, applications in packing analysis of protein structures and protein function prediction are also discussed.Comment: 32 pages, 9 figure

    Dualities in persistent (co)homology

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    We consider sequences of absolute and relative homology and cohomology groups that arise naturally for a filtered cell complex. We establish algebraic relationships between their persistence modules, and show that they contain equivalent information. We explain how one can use the existing algorithm for persistent homology to process any of the four modules, and relate it to a recently introduced persistent cohomology algorithm. We present experimental evidence for the practical efficiency of the latter algorithm.Comment: 16 pages, 3 figures, submitted to the Inverse Problems special issue on Topological Data Analysi

    Persistence modules, shape description, and completeness

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    Persistence modules are algebraic constructs that can be used to describe the shape of an object starting from a geometric representation of it. As shape descriptors, persistence modules are not complete, that is they may not distinguish non-equivalent shapes. In this paper we show that one reason for this is that homomorphisms between persistence modules forget the geometric nature of the problem. Therefore we introduce geometric homomorphisms between persistence modules, and show that in some cases they perform better. A combinatorial structure, the H0H_0-tree, is shown to be an invariant for geometric isomorphism classes in the case of persistence modules obtained through the 0th persistent homology functor

    Searching edges in the overlap of two plane graphs

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    Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that enables efficient searches among the red-blue intersections along edges of one of the graphs. Our technique has a number of applications to geometric problems. This includes: (1) a solution to the batched red-blue search problem [Dehne et al. 2006] in O(n log n) queries to the oracle; (2) an algorithm to compute the maximum vertical distance between a pair of 3D polyhedral terrains one of which is convex in O(n log n) time, where n is the total complexity of both terrains; (3) an algorithm to construct the Hausdorff Voronoi diagram of a family of point clusters in the plane in O((n+m) log^3 n) time and O(n+m) space, where n is the total number of points in all clusters and m is the number of crossings between all clusters; (4) an algorithm to construct the farthest-color Voronoi diagram of the corners of n axis-aligned rectangles in O(n log^2 n) time; (5) an algorithm to solve the stabbing circle problem for n parallel line segments in the plane in optimal O(n log n) time. All these results are new or improve on the best known algorithms.Comment: 22 pages, 6 figure

    Algorithms for Colourful Simplicial Depth and Medians in the Plane

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    The colourful simplicial depth of a point x in the plane relative to a configuration of n points in k colour classes is exactly the number of closed simplices (triangles) with vertices from 3 different colour classes that contain x in their convex hull. We consider the problems of efficiently computing the colourful simplicial depth of a point x, and of finding a point, called a median, that maximizes colourful simplicial depth. For computing the colourful simplicial depth of x, our algorithm runs in time O(n log(n) + k n) in general, and O(kn) if the points are sorted around x. For finding the colourful median, we get a time of O(n^4). For comparison, the running times of the best known algorithm for the monochrome version of these problems are O(n log(n)) in general, improving to O(n) if the points are sorted around x for monochrome depth, and O(n^4) for finding a monochrome median.Comment: 17 pages, 8 figure
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